Previous winners:
#001 thru #099 - For list of winners for those competitions please refer to this link#100: Indiana Jones and the Temple of Doom: Winner - Gray_Area, Second - Tafoid#101: Marvin's Maze: Winner - Kixfan, Second - Hammerfist#102: Rally-X: Winner - Tafoid, Second djm858#103: Lock 'N Chase: Winner - Kixfan, Second - Jasonbar#104: Space Fury: Winner - Gray_Area, Second - kixfan#105: Pig Out: Winner - Kixfan, Second - Gray_Area#106: Carnival: Winner - rick6668, Second - Kixfan#107: Rastan: Winner - popsicle, Second - rick6668#108: Peguin-Kun Wars Winner-dancawar, Second - Popsicle#109: Blood Bros.* Winner - harveybirdman, Second - Jasonbar *scores reflect use of game features considered cheats #110: Rabbit Punch: Winner - jasonbar, Second - mimic#111: Alien Syndrome: Winner - mimic, Second Comtek#112: Block Hole: Winner - Comtek, Second - idsane#113: Pepper II: Winner - Comtek, Second - Kixfan#114: Break Thru: Winner - jasonbar, Second - mimic#115: Ninja Baseball Bat Man: Winner - mimic, Second - Tafoid#116: Shao-lin's Road: Winner - mimic, Second - Kixfan#117: Scramble: Winner - Kixfan, Second - jasonbar#118: Lost Tomb: Winner: Jasonbar, Second: mimic#119: Green Beret: Winner: LeapinLew, Second: popsicle#120: Lady Killer: Winner: Comtek Second: Mimic#121: Qix: Winner: Comtek Second: sorhp#122: Halley's Comet: Winner: Jasonbar Second: Mimic#123: Cyber-Lip: Winner: Jasonbar Second: epetti#124: Lode Runner: Winner: JDFan Second: kixfan#125: Snow Bros. - Nick & Tom: Winner: Comtek Second: JDFan#126: Bosconian: Winner: Cynicaster Second: kixfan#127: Eggs: Winner: Cynicaster Second: kixfan#128: Eyes: Winner: kixfan Second: ComtekCompetition #129 : Galaga 88
High Score Competition #129 Galaga 88
ROM name: Galaga 88
default dip switch settings
Lives 3
Last day: Saturday, December 7, 2013, midnight Pacific Time.
Galaga 88


DESCRIPTION
Galaga '88
The player's ship moves from side to side and the player attempts to shoot all advancing enemy ships. Enemy ships are in formation above, and also individual enemy ships come at the player to attack his ship. There are items to collect as they fall, and bombs to avoid from the attacking enemy ships.
Namco, the Galaga '88 maker, released 285 different machines in our database under this trade name, starting in 1978.
Other machines made by Namco during the time period Galaga '88 was produced include Quester, Pac-Mania, Shadowland, Blazer, Wonder Momo, Genpei ToumaDen, Sky Kid Deluxe, Thunder Ceptor, Return Of Ishtar, The, and Hopping Mappy.
Cabinet Style Weights and Measures
Type
Upright/Standard
Cheats, Tricks, Bugs, and Easter Eggs
If you do not touch any controls in the levels where the enemies dance, then you get a 10000 point Mystery Bonus.
Though obstacles provide warp capsules, the other way to get them is to destroy big enemies formed from two smaller ones. As there are no obstacles in the first leg of the game, this is the only way to warp after the first Challenge Stage.
Collecting blue capsules not only gives you power needed to warp, but you also become briefly invincible.
In certain stages, starting at about Stage 15, the last enemy will try to get away. Get it before it does, and it may drop a red capsule. Collecting this capsule instantly transforms whatever ship you have into a triple ship.
Game Introduction
This game was a sequel to the popular Galaga game. It had similar gameplay, but incorporated new "cute" sprites for the game, with some new features: triple ship, choice of starting mode, warps and other tricks discovered through gameplay. The game also supports a continue feature.
Game Play
The game plays much like the original, but at the beginning you have a choice of heading out with a single or dual ship (choosing dual means having one less ship as a spare). In either case, enemies fly into their formation and you can attack them as they enter. Some waves will have escorts that can be destroyed and some have extra enemies that will fly at you instead of heading into formation.
There are other new types of enemies that will appear, based on where you are. In addition to escorts, loopers, divers, and (of course) the Galagas, you may encounter balloon-like enemies, puffers that burst into numerous smaller versions of themselves, enemies with shot-proof armor, and more. The loopers are still able to mutate into small enemy formations while the divers can now merge two-to-one and create giant versions of themselves.
The Galagas will attempt to capture your ships as before, and this time they can capture duals! If you free the dual, all three ships combine to create a super fighter that shoots three big shots at a time.
You lose ships as you are hit by enemies. Triples will become duals, duals become singles, and singles just blow up. You can also lose singles and duals to the Galagas, and to free them you must destroy the captor Galaga during its attack flight, otherwise the captured ship(s) will be destroyed.
In later stages, obstacles will block your shots at enemies. Destroying them releases warp capsules that can be used to eventually warp your ship to newer, tougher dimensions.
In stage three and during every fourth space stage after that (do not count the ice planet stages), you enter the Galactic Dancin' Challenge Stage. Like in the original, you attempt to shoot waves of enemies (including a number of Galagas) that fly in a variety of tricky formations that make them hard to hit. After each Challenge Stage, if you had collected two Warp Capsules earlier, they will be used to blow a dimensional rift to let you into a tougher dimension.
Miscellaneous
The copyrights on the US cabinet indicate that the game was manufactured by Atari Games and that Namco has the copyright for engineering and design.
General Rules:
- One Credit, No Continues.
- Highest score wins.
- No savestates, savestate practices, etc. during the round.
- MAME INP recordings are encouraged but optional.
- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.
- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!
- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.
- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed. No program or other person or entity of any sort may manipulate your controls during your game. Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
- If you can beat any of the high scores from the previous competitions, you can submit your score to the BYOAC High Game Scoreboard.