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Author Topic: The Fieldhouse - Complete and ready for delivery  (Read 17473 times)

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Vigo

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Re: The Fieldhouse - Commission Job
« Reply #40 on: April 03, 2013, 01:28:52 pm »
I'd maybe try tossing in a splash of red somehow to make it pop a bit more, the barmaid ribbons and lips on the sideart seem to really stand out in a good way.

Otherwise, it still looks good as-is.

harveybirdman

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Re: The Fieldhouse - Commission Job
« Reply #41 on: April 03, 2013, 03:20:07 pm »
How about adding in name of cab on the CP

Feildhaus

with ulauts over the u, or something awesome like that...

CWorley

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Re: The Fieldhouse - Commission Job
« Reply #42 on: April 03, 2013, 08:20:04 pm »
I'm sorry if I missed this, but what size is the tv you're using?

Everything is looking great!

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Re: The Fieldhouse - Commission Job
« Reply #43 on: April 03, 2013, 10:38:56 pm »
Updated the CP art.  I spent a while trying to get some red in but couldn't work it in a way that I liked.  I will probably play with the instructional text around the two admin buttons a bit more just to clean it up so it isn't so muddled. I cleaned up the lions and removed the text over writing as I thought it was distracting.  Added the name too, which gives it a bit more zing.  Better or worse?


Side by side for reference.  The newer on the left (or upper depending on browser).

Disassembled the cab and have started priming.  Will be painting through the weekend. 

I'm sorry if I missed this, but what size is the tv you're using?

Everything is looking great!

27"

Thanks!
« Last Edit: April 03, 2013, 10:41:46 pm by Le Chuck »

harveybirdman

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Re: The Fieldhouse - Commission Job
« Reply #44 on: April 03, 2013, 10:45:27 pm »
UMLAUTS!



The text adds important depth but I agree the Lions pop more now that they are on top of the text.

Maybe you lightened the text too much?
« Last Edit: April 03, 2013, 10:51:58 pm by harveybirdman »

Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #45 on: April 03, 2013, 11:30:31 pm »
Harvey, umlauts just ain't in the cards but I like your style  ;D

I played with the two admin buttons a bit.  I want the cab to be really simple and user friendly so I'm labeling the select/pause and exit button.  Other admin functions will be shifted off a key that isn't readily accessible and listed on an instruction card inside the coin door.  Anyways here's what I have now, easier to read and pretty self explanatory even if you don't read it.  I'm just hoping the color rings don't detract too much from the design.  If necessary I can spell it out on orange or black for both.  Thoughts?



 

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Re: The Fieldhouse - Commission Job
« Reply #46 on: April 04, 2013, 08:48:54 am »
Le Chuck, could you make three quick measurements for me on your cab?  I have a similar tv laying around would like to do a full size cab with it in the future.

I'd like to know the height of the monitor support piece (front and back) along with how deep the cab is below the control panel.

Thanks!

Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #47 on: April 04, 2013, 09:03:37 am »
Le Chuck, could you make three quick measurements for me on your cab?  I have a similar tv laying around would like to do a full size cab with it in the future.

I'd like to know the height of the monitor support piece (front and back) along with how deep the cab is below the control panel.

Thanks!

I'll post up some measurements today, shouldn't be an issue

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Re: The Fieldhouse - Commission Job
« Reply #48 on: April 04, 2013, 01:34:22 pm »
FYI, you have a typo in the green ring around the left button "PRESS TO PUASE A GAME".

Looks amazing, man... I really ought to hire someone off here to design my cabinet art.

yaksplat

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Re: The Fieldhouse - Commission Job
« Reply #49 on: April 04, 2013, 02:14:46 pm »

that's PUA-SE from ancient Swahili, meaning 'to halt'
Check out my current 3 machine build:
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Re: The Fieldhouse - Commission Job
« Reply #50 on: April 04, 2013, 02:33:45 pm »
If you wanted to get more red in the lions, I'm sure nobody would notice if you used the same lion from this family crest <attached below>

Have to say; looking awesome, I really like the newer design with the lions above the text; makes a lot of difference and looking just as awesome as your other projects... Though I'm waiting on seeing a finished R2 unit ;) heh heh


Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #51 on: April 04, 2013, 06:56:16 pm »
MC, and whoever else cares, here are the measurements for the side panels to get things started.  I numbered all the corners of the cab with the rear bottom corner being 0, the front bottom corner 1, the corner at the bottom of the CP arm 2, and so on in an anticlockwise fashion.  They are presented in a X, Y style so you can lay them out on a sheet of lumber.  All radii are based on a 2.25" disc.  All units are in inches and all decimals are common carpentry fractions.

0 - 0,0
1 - 29.75, 0
2 - 30.75, 29.25
3 - 35.4375, 29.25
4 - 36.5, 34.875
5 - 29.875, 36
6 - 23.90625, 60
7 - 33.9375, 66.1875
8 - 33.9375, 75.84375
9 - 21.09375, 75.84375
10 - 0, 62.09375

The monitor platform's leading edge is at the same height as number 5 but set back about 4 inches and the shelf is on a 30o slope down towards the back.  This slope can be adjusted based on desired viewing angle tho.  A 27" tv and is still cased fits with the back panel closed in this cab (but it's super close).  The cab width is 26" and the panel offset is .5" except for the CP which extends into the cab 4". 

I'm priming today so pics won't really help, I'll get some once I'm ready to start doing final assy. 

FYI, you have a typo in the green ring around the left button "PRESS TO PUASE A GAME".

Looks amazing, man... I really ought to hire someone off here to design my cabinet art.

Thanks bro, fixered.  That is a huge reason why I post this stuff - multiple eyes come in handy. 


that's PUA-SE from ancient Swahili, meaning 'to halt'

Asante sana!  You've always got my back boo!

Have to say; looking awesome, I really like the newer design with the lions above the text; makes a lot of difference and looking just as awesome as your other projects... Though I'm waiting on seeing a finished R2 unit ;) heh heh


Me too  ;D 

These little breaks (How I call working my tail off on a different project a break is beyond me) is just what I need to refocus and decide how I want to tackle certain aspects of the NRFT build.  I did some more work on the lions right after work - mostly masking and path refinement to smooth some up some since they were raster to start with.  In the interest of time I'll stick with what I have but appreciate the recommendation.  Those are always welcome.   :cheers:

Superfrog

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Re: The Fieldhouse - Commission Job
« Reply #52 on: April 06, 2013, 06:57:24 am »
Sorry Le Chuck if I missed this,

But are you design the artwork in Photoshop (300dpi) or in Illustrator ?

Thanks
« Last Edit: April 10, 2013, 05:27:12 pm by Superfrog »

Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #53 on: April 10, 2013, 10:04:27 pm »
I've been really hustling on this build trying to get it done in time.  Getting close tho!

[cliffhanger] I am anxiously awaiting my order from Randy (shipped yesterday) and am über (hehe) excited to be premiering some new prototype hardware from Groovy Game Gear in this build.  Randy, as you may know, is super helpful and very responsive to suggestions from the community.  I've been lucky enough to get in at the early stages and showcase some of his handiwork.  I think you'll like it.  More to follow. [/cliffhanger]

TV is fix'd, mounted, and generally ready for action.  The computer has MAME up and running like a champ and I need to put the final touches on the MALA layout.  It took me waaaay to long to get that computer working with that tv but I learned a lot, like certain dells don't ship with all the ports turned on or even with drivers installed  :banghead: but it's all fixed.  Once I get the components I'll be able to start wiring everything up.  I just need to fabricate a mount for the LED bar but that's a 15 minute side project.  Still lots of little details to get done but the only major muscle movements left are mounting the controls and hanging the art.   


Okay, there were some questions about making the cabinet flat packable.  You can see here the 2x2 is mounted permanently to the side panel but has a 1/4" bolt fixing the top cross panel.  The threaded insert doesn't protrude out the facing side.  All the panel are like this except for the two back panels so the whole thing can be assembled. 


CP needs one more coat of paint then will be ready for art application.


And there we are thus far.




But are you design the artwork in Photoshop (300dpi) or in Illustrator ?

Thanks

I worked in photoshop for this build, 300dpi, and mostly in paths pushing the limits of PS's vector ability.  The only raster is in the background for the stained glass (a shot of Prague that I swirled) and the lions.  The gradients are raster masks as well but they're at such a high resolution that it's no issue.

Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #54 on: April 11, 2013, 11:41:05 pm »



dfmaverick

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Re: The Fieldhouse - Commission Job
« Reply #55 on: April 12, 2013, 12:16:20 am »
I like the look of the stained glass marquee for this theme. :cheers:

harveybirdman

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Re: The Fieldhouse - Commission Job
« Reply #56 on: April 12, 2013, 12:39:11 am »
I've been really hustling on this build trying to get it done in time.  Getting close tho!

[cliffhanger] I am anxiously awaiting my order from Randy (shipped yesterday) and am über (hehe) excited to be premiering some new prototype hardware from Groovy Game Gear in this build.  Randy, as you may know, is super helpful and very responsive to suggestions from the community.  I've been lucky enough to get in at the early stages and showcase some of his handiwork.  I think you'll like it.  More to follow. [/cliffhanger]

« Last Edit: April 12, 2013, 12:40:59 am by harveybirdman »

CWorley

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Re: The Fieldhouse - Commission Job
« Reply #57 on: April 12, 2013, 08:20:17 am »
This is looking great Le Chuck!  I'd like to do something very similar with the monster crt sitting in my parents' basement.

yaksplat

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Re: The Fieldhouse - Commission Job
« Reply #58 on: April 12, 2013, 08:34:03 am »
That's a pretty piece of stained glass.  You should make a marquee out of it.  ;D

Check out my current 3 machine build:
http://yaksplat.wordpress.com

Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

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Re: The Fieldhouse - Commission Job
« Reply #59 on: April 12, 2013, 10:13:39 am »
The stain glass is definitely nice.  I'm not sure if I'm board with the downward angle on the CP though.  Otherwise It's looking great.  I like the break-apart build.  Good use and innovative.  It should hold up to weight.

Dawgz Rule

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Re: The Fieldhouse - Commission Job
« Reply #60 on: April 12, 2013, 12:22:55 pm »
Lovin' it.

ids

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Re: The Fieldhouse - Commission Job
« Reply #61 on: April 12, 2013, 01:15:23 pm »
I think there is some form of deception at play here.  These images are NOT of the same person!  Will the real lechuck please stand up?   ;D

mcseforsale

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Re: The Fieldhouse - Commission Job
« Reply #62 on: April 12, 2013, 02:31:05 pm »
Hmmm...Neighbor asked the other day if we could barter arcade for stained glass work.  Hmmmm...

AJ

MD Draco

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Re: The Fieldhouse - Commission Job
« Reply #63 on: April 12, 2013, 04:01:17 pm »
I think there is some form of deception at play here.  These images are NOT of the same person!  Will the real lechuck please stand up?   ;D

Maybe he's just in disguise... LeChuck's know alias's are:

    Fester Shinetop
    Chuckie
    Charles L. Charles
    The Ghost Pirate LeChuck
    The Zombie Pirate LeChuck
    The Demon Pirate LeChuck

Could be any one of those!!!  :lol

Le Chuck

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Re: The Fieldhouse - Commission Job
« Reply #64 on: April 18, 2013, 12:22:41 am »
The Fieldhouse is complete.  Client came over yesterday and checked it out.  We identified a few bugs doing some intense testing and a wrapped up all the loose ends this afternoon.  Just got done putting it through its paces and I'm pleased and confident. 





Also, I am excited to show off some new prototype hardware from Groovy Game Gear.  I would like to present the Omni2 ROBO!



The Omni2 ROBO is a great solution for those looking to automate their OMNI2 but were put off by or too busy for the servo mounting and actuating arm fabrication.  The two ROBOs came with servos and a Micro Maestro servo controller.  From there I just added a 6v power supply and used a super simple script in conjunction with DaOld Man's joychoose to automate the switch.  Ideally I'd say these would be mounted on a metal CP but you can see how I did on wood.  Hopefully long handles will be available so one could just do a super simple bottom mount with threaded inserts and call it good.  There is a slight overhang where the servo isn't covered by the mounting plate but this is a minor issue to a really fantastic solution. I have no clue if Randy is going to market these as a stand alone project or make them available as kits but he's got a really good product here and what's great is that the micro controller can run up to 6 of them at once. 

Here are the two scripts I used:

4 way
Code: [Select]
@echo off
usccmd --servo 0,8000
usccmd --servo 1,8000
sleep 2
usccmd --servo 0,0
usccmd --servo 1,0

8 way
Code: [Select]
@echo off
usccmd --servo 0,0001
usccmd --servo 1,0001
sleep 2
usccmd --servo 0,0
usccmd --servo 1,0

Here's a video with me narrating like a moron but you can check out the motion:

http://s479.photobucket.com/user/vonjett/media/Fieldhouse/316E3A99-E513-4DF3-95C9-C848B9005CF9-5083-00000E21566A6AD7_zps6b6169f4.mp4.html

Sorry it's not embedded.

Ran into a few issues.  The first is a heads up for anyone trying to shell their system and using XP.  The second is something I haven't heard of before which I'm still resolving.

1:  Pololu Micro Controller won't initiate properly if windows is completely shelled to MALA in XP.  There is some dependency that isn't getting started.  Rather than do a full shell I backed it out to a sort of soft shell.  Like a good taco.  No windows sounds, boot screens, or cursors, but there is a flash of the start bar right before MALA loads.  Call it a happy medium.  Noticed that Mala and Mame both ran a tad bit better out of the gate this way anyway.

2:  My player two up key keeps getting reset to one lower value.  Really bizarre.  I set up all the controls globally after deleting the contents of the cfg folder.  P2up is button 16, exit game, enter new game, check mapping and now it is button 15.  I fix, exit, re-enter, and same problem.  I'll have to do some research and see if I can figure out what the issue is.  All the other mappings don't get adjusted and there is no dual mapping for that key in any other setting.  Once you reset it the game plays fine but it won't stick and deleting all the cfgs and starting from scratch has produced the same problem.  Perhaps there is another setting of file that needs to be cleared out elsewhere.  :dunno 

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #65 on: April 18, 2013, 05:37:42 am »
Awesome build. 

Nephasth

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #66 on: April 18, 2013, 07:14:36 am »
Turned out very nice! :applaud:
My only complaint would be the seams the CP creates on the sides.

Louis Tully

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #67 on: April 18, 2013, 07:37:38 am »
.
« Last Edit: February 12, 2015, 03:35:51 pm by Louis Tully »

Le Chuck

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #68 on: April 18, 2013, 07:48:23 am »
Thanks guys.

Nep, I was concerned about that too at first but decided that I wanted to try something different. You're always going to have some seam, this way it's seamless from the top down which maximizes the available space. It's not a common mounting that's for sure tho.

mcseforsale

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #69 on: April 18, 2013, 10:29:13 am »
Awesome choice on the joystick color.  The entire design works well with all the elements complementing each other.  Makes your eye find new stuff in the art and design.  Any easter eggs in the art?

What's the CPU in that thing?

AJ

ids

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #70 on: April 18, 2013, 10:37:20 am »
very nice on all fronts, client must be very happy  :applaud:

Vigo

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #71 on: April 18, 2013, 10:51:24 am »
It's Puuuurdy!  :applaud:

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #72 on: April 18, 2013, 12:15:21 pm »
Ah, nice! It's a great looking cab. I love how it all comes together. ^_^

Maximus

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #73 on: April 18, 2013, 12:24:08 pm »
Well you can slam out a cab can't ya lol. Nicely done, looks badass as ever, now get back to droids and speederbikes  :angry:

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #74 on: April 18, 2013, 12:37:34 pm »
How will you be changing that 4/8 way joy? I see you are using batch files, are you mapping those within the front end (i.e. Daphne ala Dragons Lair, etc) somehow or dropping out to launch them when needed?

ids

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #75 on: April 18, 2013, 01:10:48 pm »
...now get back to droids and speederbikes

+1

Le Chuck

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #76 on: April 18, 2013, 01:18:02 pm »
How will you be changing that 4/8 way joy? I see you are using batch files, are you mapping those within the front end (i.e. Daphne ala Dragons Lair, etc) somehow or dropping out to launch them when needed?

I have the Joychoose plugin installed in MALA. I just point it to my two batch files. It's really easy thanks to DaOld Man's hard work. Terra hawk did a script for hyperspin iirc.

dandro

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #77 on: April 18, 2013, 01:21:58 pm »
very cool, thanks for the information! :) :cheers:

rablack97

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #78 on: April 18, 2013, 02:49:04 pm »
dammit, chuck, next lesson is how to flush mount a t-ball....





Ok, now the good part....

Kick ass build man, you knocked this out quick, super impressed..... :applaud: :applaud: :applaud: :applaud:


Le Chuck

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Re: The Fieldhouse - Complete and ready for delivery
« Reply #79 on: April 18, 2013, 03:05:40 pm »
I like how you assume it a mistake.  ;D

I didn't use a mounting plate and modified the housing. Cost me 1/8th of an inch. Two reasons. 1) to see how it would work 2) didn't want to order a mounting plate.

Thanks for the kudos and pic of your CP.