@argonlefou thank u very much for your hard work for making all these games compatible with my pair of Gun4IR.
Do u see any chance of making Gal Gun: Double Peace on steam working, too? Sadly it doesn't have raw input .
Looking at the game's pictures, I kind of remember someone asking this before. I can't find where or when it was, but if it didn't end in DemulShooter it was surely because of some good reason.
Anyway, I don't own the game and it's not something I'll put on the top of the to-do-list right now for a lot of different reasons.
Hi guys, first off Demul shooter is a gift to all lightgun enthusiasts. Thank you for making this a reality!
Lately I've been building my own hyperspin lightgun wheel and for my new Sinden guns, but the yes they are amazing!
I ran into a small issue with one game and wanted to verify if there was a workaround.
The game is Silent Hill the arcade. After many patches i was able to get the game work via Gameloaderall RH. Seems only easy it works, but loading the exe directly just gave me crashes.
After configuring a 4:3 resolution of 2880x 2160 for both the loader and the game I tried running it with 2 sinden guns.
Without using demul shooter the aim is perfectt but the game share bullets, and essentially using one mouse for 2 guns.
I then configured demul shooter, set the gun ids and they do work in game, both guns shoot and use their own bullets, but the aim is abysmal, and the all bullets outside the screen.
Not sure if there is a way to calibrate other than the ingame menu (using the white borders and most other games run perfect with demul shooter). Just strange the aim is perfect before using demul.
Any trick to get it working and calibrated with 2 guns?
There are no "tricks", you just need to use a proper SilentHill exe (no other patch than resolution patching), no need to calibrate in game (if you already touched calibration you can remove the game's data) and if possible no GameLoader.
GameLoader may do some unknown things for display, messing with Demulshooter. Sometime messing with the aim, sometimes preventing DemulShooter to work at all.
Usually the game is running fine without the loader.
And you should try first to set up the game directly before trying to run everything with a frontend (in case you didn't try that)
LAstly, you can run DemulShooter with a
-v option in the command line and sahre the debug.txt file created in Demulshooter's folder, that may provide some informations on what's going on when you're playing
On a side note, Gundam Spirit of Zeon, and the second player goes into auto fire after some time in game, without even pressing the trigger ,is this demul related or the launcher?
Never heard of that untill today on my side but :
You need to define "some time" : 1mn ? 5mn ? 30mn ?
And you need to define "launcher" : Hyperspin ? GAmeLoader all RH ? anything else ?