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Author Topic: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)  (Read 453506 times)

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igorgump

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2720 on: December 27, 2020, 04:54:11 pm »
Well usually things do not break magically when you wake up one morning, there had to be a change somewhere (OS, driver....)
Unfortunately I don't use Wiimotes so I do not have any skills with the whole Touchmote/Drivers thing.

But, if you can't make it work even when using an old DemulShooter release ( Before v10, the ones where Wiimotes had to be chosen as Xinput controler in the GUI) it would really point to a driver issue

Thanks, Argon. I am going to uninstall everything related to demul, touchmote and wiimote drivers and give another shot...

Montell

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2721 on: January 03, 2021, 09:55:47 pm »
I really need some help, demulshooter is working for model 2, but i cant get it to work with demul and sega naomi games. It looks like its working, but both guns are shooting.

I attached a debug log, really confused by this. I just cant figure out why both gun's are shooting.
I have some pictures as well of my settings.

My demul version is april 28 2018.

https://ibb.co/ZXt700v
https://ibb.co/c8g9BZV

https://ibb.co/QmFpWSf
https://ibb.co/kBpB2L3
« Last Edit: January 03, 2021, 10:55:11 pm by Montell »

Montell

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2722 on: January 06, 2021, 09:29:11 pm »
Anyone have any idea on this one?

lllll44

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2723 on: January 23, 2021, 05:17:07 pm »
i sort it out...
« Last Edit: January 25, 2021, 09:16:49 am by lllll44 »

Foxhole

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2724 on: January 27, 2021, 02:13:58 am »
Hi, argon, just wanted to mention that like hyo2012, i also have an arcade analog gun and also have the same issues with the max range of the gun.
you mentioned that at some point you will add calibration support, which is great and i'm looking forward to that.
For the time being, do you know which user made the modifications to support the analog guns limited range? i'd like to try that version.
Edit: managed to compile for myself.
would still love to see calibration option instead of having to do this on every update of demulshooter.
« Last Edit: January 27, 2021, 06:42:35 am by Foxhole »

argonlefou

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2725 on: January 29, 2021, 06:45:07 am »
Hi, argon, just wanted to mention that like hyo2012, i also have an arcade analog gun and also have the same issues with the max range of the gun.
you mentioned that at some point you will add calibration support, which is great and i'm looking forward to that.
For the time being, do you know which user made the modifications to support the analog guns limited range? i'd like to try that version.
Edit: managed to compile for myself.
would still love to see calibration option instead of having to do this on every update of demulshooter.
Indeed, I started this part a few month ago but with the whole...well real life "situation" it stays unfinished for a few different reasons
I don't know when I'll be able to end this and update the app...but I really need to finish it as I can't update DemulShooter for any new games (good thing they were no new releases the past few months) as the code is all broken for now  :P

lllll44

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2726 on: February 01, 2021, 08:01:50 am »
Anyone has problem with time crisis 5?
with demulshooter its random work for me, and random not (the crosshair is stuck on uppter left side).

Titchgamer

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2727 on: February 06, 2021, 03:16:49 am »
Does anyone know how to get rid of the cross hairs on the 2 Heavy fire games?

hassansardar

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2728 on: February 22, 2021, 03:07:13 pm »
Bro, it is a great tool I used it for try 2 mice for player one and two but the pointer stuck in the corner for  both players how can fix that while buttons work great from both mice can you help with that  Thanks.. Picture attached!

argonlefou

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2729 on: February 23, 2021, 02:17:17 am »
You can't: regular mice are not compatible.
You have to use a device outputing absolute coordinates

hassansardar

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2730 on: February 23, 2021, 05:47:25 am »
Can you program demulshooter to work with two mice ?
Because I'm using air mouse that work perfect for me and cheaper I bought with 5$  while light guns start from 100$ can you help ??Thanks for reply

argonlefou

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2731 on: February 24, 2021, 03:39:34 pm »
Can you program demulshooter to work with two mice ?
Because I'm using air mouse that work perfect for me and cheaper I bought with 5$  while light guns start from 100$ can you help ??Thanks for reply
Simple answer : no


ToxicTrev111

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2732 on: February 26, 2021, 11:40:27 am »
hey guys, I am a noob to demul shooter.  I am trying to get it working properly,  first with sega model 2 emulation.  I was trying to get it going with house of the dead last night, I had no luck.   If I left the raw input = 0 in model 2 I could get the gun ( aimtrak ) to track , however when pulling the trigger it would only reload.  If I pressed " z " on the keyboard it would fire.  how can I fix this ?   

Also If i put model2  raw input = 1   , which from what I read is what I need to do for both guns to work, the gun would not track at all.   

any help is greatly appreciated .

Thanks. 

argonlefou

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Re: DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
« Reply #2733 on: February 26, 2021, 12:52:23 pm »
hey guys, I am a noob to demul shooter.  I am trying to get it working properly,  first with sega model 2 emulation.  I was trying to get it going with house of the dead last night, I had no luck.   If I left the raw input = 0 in model 2 I could get the gun ( aimtrak ) to track , however when pulling the trigger it would only reload.  If I pressed " z " on the keyboard it would fire.  how can I fix this ?   

Also If i put model2  raw input = 1   , which from what I read is what I need to do for both guns to work, the gun would not track at all.   

any help is greatly appreciated .

Thanks.
Did you read the Wiki for proper setup ?
Model2 instructions are here : https://github.com/argonlefou/DemulShooter/wiki/Model2
But read the basics before if you didn't do it yet

Then, if you have issues, run DemulShooter with an additionnal "-v" option to create a logfile that you will be able to share here