You guys are cracking me up.
MK sold with an estimated 15 million home cosole games a record not likely to ever be beaten when you speak of paying customers. I remember when it went down, and I know that alot of games went into peoples homes. It was hysteria. At last I remember the coinops were in the neighborhood of 1000 ALONE. This isn't included the spinoffs. SFII franchise is around 5000 so you guys figure it out.
Great point on SFII still working on their beta while MK3 was released though.
I agree with Malenko. I like both games, but I just prefer one over the other. I have never said anything was "fact" other then the points of blockin and retreating etc.
I have stated over and over again that my OPINION was SFII was an inferior fighter with much less balance. I believe whole heartedly my evidence supports this...hence the so many revisions.
But hey, it is a free country and fanboys will no doubt disagree no matter the evidenc.
Like it or not, Capcom defined the genre with SFII. All of the core gameplay of Mortal Kombat was dirivative of SFII. Even you admit that these problems were addressed. There are multiple revisions of the SFII's, but I've never seen anyone pay as much attention to revisions as the MK fans of the early 90's. There were some glaring issues that probably should have been caught during playtesting
SFII was inventive and MK took it even further with addition of the block button and the non retreating way it was played. MK was not derivative of SFII other then it was a fighting game of which both were derivative of others. The difference was that unlinke MK which needed 5 revisions for glitches and what not...SFII not only had those but needed integral parts of gameplay improved to "fix" the unbalanced behavior of the characters...i.e. Zangief walking through projectiles...Chun Li getting a fireball...etc.
To this day the characters are unbalanced and that is why there has never been a "pefect" SFII. MK1 and MK2 are much more balanced, and anyone that has actually picked up the games will see.
That's really weird, because from my experience I'd describe MK as the game where it's just random dumb luck, and SF2 the one where you use skill.
Obviously another that hasn't spent much time with either game.
You calling me ignorant, a loser, and an idiot don't count as name calling? From what I can tell, you do nothing but cause fights with people who know more than you.
I never called you any of the above. I try not to call direct names, I only imply.
jcoleman,
Note this list only includes games that have sold more than 1 million copies.
SNES:
Street Fighter II (6.3 million)[29]
Super Street Fighter II (2 million)[29]
Mortal Kombat 2 (1.51 million in US)[33]
Mortal Kombat 3 (1.22 million in US)[33]
Genesis:
Mortal Kombat 2 (1.78 million in US) [33]
Street Fighter II: Special Champion Edition (1.65 million)[29]
Then of course are the lists of franchises:
Street Fighter (25 million)[151]
Mortal Kombat (20 million)[155]
I guess that wraps it up...
So according to your info MK1 never broke a million??!!

Did you ever hear of Mortal Monday???
If you are speaking of franchise please be complete and include Deception(2 million), Deadly Alliance(2.6 million), Armeggoddon(1 million+), and Trilogy(

).
You will find with a little google that those numbers have been staggering.
This crap reminds me of the RIAA though. If you would believe them they have Bing Crosby as selling only 4 million albums.

What gets me is wikipedia shows their reference for Deadly Alliance at 2 million but only give credit to 1.4???
The facts are that it is likely higher then that as per...
http://www.ladydragon.com/z/270204.htmlThe facts are that sales numbers for Video Games are tracked even less and estimates are all we have. SFII was popular but not more popular then MK. Rentals alone should show you this. SFII was always easy to find. MK is in pawn shops alot, no doubt. Because so many damn games were sold. A little research will give you obvious answers.
No other game in history was ported to so many different consoles in one release party. Gamegear, Gameboy, Supernintendo, Genesis, Dos, Amiga, IBM, Sega Master System, NES,...then later Sega CD, Sony Playstation, XBOX...etc.
Use your head people and add it up. As a fighting game, it was a landslide.
Still, MK was to me a much more balanced game that is alot more fun. I like both though and it is like separating hairs.
You don't like it, don't play it. But don't pretend that a small group of people is the opinion of millions. MK has taken a beating as of late because of the reputation that was lost through poor ports. So it only stands to reason a bunch of seals are going to clap their "hate" for the game. Well good, it separates the fans from the groupies.
I played the original to great length, and it will always be my favorite game. It has fond memories with me, and it has a paper rock scissors approach to its gameplay that once perfected(or close to it) it didn't need a thousand Supers and Turbos to match with the competition.