For a long time, Qix (and on my trusty C64: Stix) was one of my favorite games. I'm happy to play Panic Street, but the constant telephone noises become annoying quickly. Then there is the Gals Panic series- but the ..uhm... 'mature' theme is not exactly what I'm looking for.
So I started programming my own version so I can have control of the content and other aspects of the game.
Design goals:
- Cabinet friendly, actually to emulate an arcade game much like Fix It Felix Jr. does.
- Customizable controls and other arcade related settings (vertical monitor, cocktail, controls, screensize etc).
- Game graphics switchable (so you can decide the type of game content)
- At least two player support.
I currently have the basic framework laid out. The game can be scaled and rotated. Some stuff is hardcoded. The enemies are uninteresting blobs floating around, but are mostly for testing purposes. I have the player objects nearly done.
There are a few obstacles where the floodfill algorithm fails and the player can get stuck - so it's not in a testable state right now.
Anyway, a few screenshots of the progress so far. QixPanic01 shows the game without HLSL shaders, the other two have CRT effects enabled.
If in time, if anyone could help out with music or soundeffects, that would be awesome :-)