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Author Topic: Scratch Build: Star Wars Cockpit 'Rebel Edition'  (Read 96795 times)

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Maximus

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Scratch Build: Star Wars Cockpit 'Rebel Edition'
« on: July 05, 2013, 09:20:24 pm »
Initial raw concept




I always thought the SW games looked very 'Empirey' in their design. So as I've always wanted a cockpit, refuse to pay stupid money for one and like to do things a little different, I figured I'd build my own interpretation of the classic cockpit shape but 'Rebelified'

Factory pieces gathered for the project so far...
Yoke
Game Boards (untested)
Wiring Harness
Shroud
Cockpit style Control Panel
Seat metal trim
Marquee retainers
Roof plexi retainers
Monitor brackets
Over/under coin door & mechs
Coin box

Factory pieces still outstanding
Speaker grills x4
Air vent covers x2
Cockpit specific bezel

Non-Factory specific pieces still outstanding
Yoke rebuild kit
25" Color Vector Monitor
Speakers
Power supply
Glass
T-Molding
Casters
Plexi
« Last Edit: July 08, 2013, 09:08:14 pm by Maximus »

Louis Tully

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #1 on: July 05, 2013, 09:24:28 pm »
.
« Last Edit: February 12, 2015, 03:49:42 pm by Louis Tully »

yotsuya

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #2 on: July 05, 2013, 09:37:04 pm »
Interesting idea.
***Build what you dig, bro. Build what you dig.***

Sjaak

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #3 on: July 06, 2013, 05:25:08 am »
I've got a good feeling about this

Egg UK

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #4 on: July 06, 2013, 05:51:26 am »
Subscribed to this ....  :cheers:

I can totally see where you've gotten the idea from. The design of the original cab is as you say very 'Empiresque'.
Cant wait to see what ideas you come up with for this one.  :o

drventure

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #5 on: July 06, 2013, 09:26:00 am »
+1

Very interesting idea, I love the R2 on top and the visor treatment.

subbed

dandro

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #6 on: July 06, 2013, 09:34:00 am »
why stop at an arcade, build a 1:1 scale, full working version..  :cheers:

Love this idea!

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #7 on: July 06, 2013, 09:43:56 am »
Looks pretty cool and... wait a sec... what happened to the rest of R2D2?

Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #8 on: July 06, 2013, 11:05:35 am »
wait a sec... what happened to the rest of R2D2?

Erm, that's a force cloaking invisibility jedi mind trick........yeah.

Added a few more roughs

Le Chuck

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #9 on: July 06, 2013, 12:09:24 pm »
Looks pretty cool and... wait a sec... what happened to the rest of R2D2?
He's in the droid bay of the xwing, exactly where he should be.   :applaud:
 
Joel - if you need any leads on droid parts, sizes, patterns, wiring, automation, etc I think I have you covered  ;D

yotsuya

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #10 on: July 06, 2013, 01:15:34 pm »
The blue in the backglass seems out of place with the rest of the design.
***Build what you dig, bro. Build what you dig.***

Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #11 on: July 06, 2013, 01:25:37 pm »

Joel - if you need any leads on droid parts, sizes, patterns, wiring, automation, etc I think I have you covered  ;D

Wait, I thought we already had that talk about you building a whole new astromech for me. .... must have slipped my mind

Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #12 on: July 06, 2013, 01:31:04 pm »
The blue in the backglass seems out of place with the rest of the design.

Yeah it is for sure although this is a pre alpha alpha alpha 0.1 design at the moment.

I hope I can find a way to incorporporate the original Hildebrandt art into this cab on the sides too


« Last Edit: July 06, 2013, 01:34:27 pm by Maximus »

PL1

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #13 on: July 06, 2013, 01:33:58 pm »
The blue in the backglass seems out of place with the rest of the design.

Love the SWC backglass, but it does look out of place there.

I wonder if the backglass and some of the other SWC sideart could be adapted into backlit translights viewed from inside the cab looking out through the canopy into "space".   
:dunno


Scott

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #14 on: July 06, 2013, 01:52:54 pm »
I hope I can find a way to incorporporate the original Hildebrandt art into this cab on the sides too

Maybe as noseart?    :dunno

 


Scott

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #15 on: July 06, 2013, 02:26:42 pm »
Subscribe to this will I

Sent from my Atari 2600


Maximus

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #16 on: July 06, 2013, 02:29:03 pm »
Scott. You reading my mind again.

On the nose art not sure if the size would work out but there may be something there. As the R2 unit will cover some of the usual plexi area I wanted the pilot to be able to look up and out of the cockpit near the front of the cab perhaps to see  a small Death Star hanging from the ceiling even.

Inside the idea is to create the 'real' control panel and shroud that the printed vinyls try and simulate. Follow the same patterns and colors but use real lights and the proper 3D relief.

wp34

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #17 on: July 06, 2013, 02:36:00 pm »
I always thought the SW games looked very 'Empirey' in their design. So as I've always wanted a cockpit, refuse to pay stupid money for one and like to do things a little different, I figured I'd build my own interpretation of the classic cockpit shape but 'Rebelified'

Great point. 

What a cool project.  You should build a retracting target computer.  Also the aurebesh font would look great on any instrument panels you include.   :cheers:

yotsuya

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #18 on: July 06, 2013, 02:56:58 pm »
So will this start once the pinball is done? :gobama:
***Build what you dig, bro. Build what you dig.***

Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #19 on: July 06, 2013, 03:12:53 pm »
So will this start once the pinball is done? :gobama:

I'm already collecting all the factory pieces and I need to do a lot of art and design work so this will live in 'non workshop' time for a while before any cutting starts.

yotsuya

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #20 on: July 06, 2013, 03:21:46 pm »
Sweet. I have all the parts for a factory upright. Good luck with the evolution.
***Build what you dig, bro. Build what you dig.***

wp34

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #21 on: July 06, 2013, 04:32:19 pm »
Are you going to power your cab with Mame or original hardware?

Sent from my Atari 800 mobile device using Tapatalk


Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #22 on: July 06, 2013, 06:03:32 pm »
Are you going to power your cab with Mame or original hardware?

Sent from my Atari 800 mobile device using Tapatalk

All factory hardware

rablack97

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #23 on: July 06, 2013, 09:08:38 pm »
Dude, this is getting like a tattoo addiction.

At this point your the guy with the full sleeve on both arms, inkd out legs, and Thug life across your stomach....

I've ordered my popcorn as i watch you tighten the band around your arm with your teeth and inject more drugs in your veins.....

 :applaud: :applaud: :applaud: :applaud: :applaud:

Maximus

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #24 on: July 06, 2013, 09:27:24 pm »
lol yeah you're not wrong, but as long as they are extremely high quality tattoos that I can be proud of then that's fine.

I also have a full Ikari Warriors hardware and art kit I recently completed collecting ready to go into a Dynamo Cab when I get around to it.

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #25 on: July 07, 2013, 03:01:51 am »
I wish I had more room ... looks great. It'd be really cool if you added panels or some type of bass relief with some real venting and pipes etc.
Click a pic for a video tour 

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #26 on: July 07, 2013, 03:31:04 am »
this is gonna be friggin awesome...........cant wait to see your progress pics

And for originality and just plain awsomness, I salute you sir :notworthy: :notworthy: :notworthy: :applaud: :applaud: :applaud:
my first build classic style upright cabinet..... MARVELOUS FIGHTER (FINISHED) http://forum.arcadecontrols.com/index.php/topic,133066.0.html

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #27 on: July 07, 2013, 07:33:40 am »
Scott. You reading my mind again.

On the nose art not sure if the size would work out but there may be something there. As the R2 unit will cover some of the usual plexi area I wanted the pilot to be able to look up and out of the cockpit near the front of the cab perhaps to see  a small Death Star hanging from the ceiling even.

Inside the idea is to create the 'real' control panel and shroud that the printed vinyls try and simulate. Follow the same patterns and colors but use real lights and the proper 3D relief.

Noseart ?? ..... lol


BadMouth

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #28 on: July 07, 2013, 09:47:44 am »
Looks pretty cool and... wait a sec... what happened to the rest of R2D2?

The lower half of R2D2 will protrude into the cabinet and over the pilot's head.
Inside R2's bottom will be the VR apparatus from a Beach Head arcade game.
This will also add Oculus Rift support.  R2's head will rotate to match the pilot's head movements.
A photo-booth will also be incorporated so you'll have a souvenir photo of your head up R2's bottom.  :angel:

Maximus

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #29 on: July 07, 2013, 09:53:49 am »
^ This  :laugh2:

Maximus

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #30 on: July 07, 2013, 10:01:19 am »
Looks like I have most of my factory cabinet hardware sorted out, I do still need a cockpit shroud though, in any condition.

Does anyone know the difference between the cockpit version and the upright? Is it just art details or is it physically very different?

Maximus

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #31 on: July 07, 2013, 10:20:59 am »
Double post.

So to use the space. Here's a nugget. Ten Gallon Hat comes from the Spanish phrase 'Tan Galan' meaning 'So Gallant/Handsome'.
« Last Edit: July 07, 2013, 10:23:11 am by Maximus »

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #32 on: July 07, 2013, 12:45:45 pm »
Looks like I have most of my factory cabinet hardware sorted out, I do still need a cockpit shroud though, in any condition.

Does anyone know the difference between the cockpit version and the upright? Is it just art details or is it physically very different?

There is definitely a difference in the upright and cockpit control panels.

The bottom of the upright CP is vertical, but the cockpit CP bends around further -- also different part numbers.

Not so sure about differences in the shroud, but there appear to be different part numbers for them, too.   :dunno

Look at the cockpit manual pgs. 41/43/46 "Housing and Decal Assy." part number A040531-01 and upright manual pgs. 41/43 "Lower Housing & Decal Assy." part number A040375-01.

I may be missing something, but it looks like they are referring to corresponding parts on the cockpit and upright versions.


Scott

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #33 on: July 08, 2013, 10:42:03 am »
Turns out the shroud has slightly different art but is physically the same in both the upright and cockpit so Le Chuck is loaning me his upright shroud to use as a pattern to build out the 'real' shroud for this project.

Updated the OP with a parts list.

Le Chuck

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #34 on: July 08, 2013, 11:36:13 am »
I noticed the concept doesn't show the cup holders, probably just an oversight. 

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #35 on: July 08, 2013, 11:39:16 am »
I noticed the concept doesn't show the cup holders, probably just an oversight.

Those cup holders better extend from the sides on command like a targeting reticule or this build is just meh.


 ;)

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #36 on: July 08, 2013, 12:21:26 pm »
Great concept! Subscribed!

I want one of these for playing Star Citzen when it comes out. I know I know...not very arcady, but it would be cool!

Anyway...I love this idea. Cant wait to see some Progress.

Maximus

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #37 on: July 08, 2013, 12:30:35 pm »
I noticed the concept doesn't show the cup holders, probably just an oversight.

Hrmmm I wonder how many cupholders the 2014 Rebel Family Wagon has?

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Re: Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #38 on: July 08, 2013, 12:38:45 pm »
I noticed the concept doesn't show the cup holders, probably just an oversight.

Hrmmm I wonder how many cupholders the 2014 Rebel Family Wagon has?

You can bet your sweet Aunt Bibpie there was at least one in Red 6's whip. 

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Re: Scratch Build: Star Wars Cockpit 'Rebel Edition'
« Reply #39 on: July 08, 2013, 12:41:35 pm »
Overall I like it....but that last pic......is the cab growing a pair of coconuts?  What are those supposed to be?   ;D