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Author Topic: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com  (Read 21123 times)

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RandyT

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« Last Edit: May 08, 2009, 10:22:54 am by RandyT »

mrclean

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Re: I'm starting to think I need professional help.....
« Reply #1 on: May 05, 2009, 12:16:12 pm »
what is that satans hollow shell ?
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Re: I'm starting to think I need professional help.....
« Reply #2 on: May 05, 2009, 01:17:50 pm »
 :o
GAME OVER

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Re: I'm starting to think I need professional help.....
« Reply #3 on: May 05, 2009, 04:12:03 pm »
Ohhh no you didn't....curse you, now I've got to have one of each color!  :notworthy:

BTW Randy, checked your PM recently?   :embarassed:  If you're not interested, just say so...
« Last Edit: May 05, 2009, 04:13:52 pm by 1UP »

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Re: I'm starting to think I need professional help.....
« Reply #4 on: May 05, 2009, 04:18:26 pm »
BTW Randy, checked your PM recently?   :embarassed:  If you're not interested, just say so...


Uh, dude, he only accepts money.

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Re: I'm starting to think I need professional help.....
« Reply #5 on: May 05, 2009, 04:21:10 pm »
BTW Randy, checked your PM recently?   :embarassed:  If you're not interested, just say so...


Uh, dude, he only accepts money.

 ;D
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Re: I'm starting to think I need professional help.....
« Reply #6 on: May 05, 2009, 04:27:37 pm »
Hehe

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Re: I'm starting to think I need professional help.....
« Reply #7 on: May 05, 2009, 05:24:28 pm »
SWEET!!!   :notworthy: :notworthy:

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Re: I'm starting to think I need professional help.....
« Reply #8 on: May 06, 2009, 06:54:55 pm »
I knew this was a product thread. It looks more orange than translucent red.
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People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

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Re: I'm starting to think I need professional help.....
« Reply #9 on: May 06, 2009, 08:53:52 pm »
OK, just ordered the blue one, now you've GOTTA get these on the site!  Tired of my warped repros that won't hold their shape.   :angry:

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Re: I'm starting to think I need professional help.....
« Reply #10 on: May 07, 2009, 12:05:11 am »
Nice to see other colors... but Imop, maybe you should have token a poll for
the next color.

 I would have been more interested in getting a Fluorescent Green, and or Red.
I dunno... Orange is kinda tacky imop.

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Re: I'm starting to think I need professional help.....
« Reply #11 on: May 07, 2009, 12:17:33 am »
My guess is that the picture is bad and that is a red stick...  :)
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Re: I'm starting to think I need professional help.....
« Reply #12 on: May 07, 2009, 12:31:42 am »
Nice to see other colors... but Imop, maybe you should have token a poll for
the next color.

 I would have been more interested in getting a Fluorescent Green, and or Red.
I dunno... Orange is kinda tacky imop.


Heh.  This is the color of "Fluorescent Red" under UV.



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Re: I'm starting to think I need professional help.....
« Reply #13 on: May 07, 2009, 12:36:27 am »
Nice work randy!!

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Re: I'm starting to think I need professional help.....
« Reply #14 on: May 07, 2009, 01:10:44 am »
WTF?!?

I'm trying to send my kids to college damn it!

Xiaou2

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Re: I'm starting to think I need professional help.....
« Reply #15 on: May 07, 2009, 01:52:22 am »
 Not on my monitor.   Its Bright UV Orange.   

 This is more like UV Red...


 
« Last Edit: May 07, 2009, 02:36:59 am by Xiaou2 »

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Re: I'm starting to think I need professional help.....
« Reply #16 on: May 07, 2009, 02:16:19 am »
more like this?

Xiaou2

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Re: I'm starting to think I need professional help.....
« Reply #17 on: May 07, 2009, 02:18:31 am »
Exactly.   (well, not quite exact... but much closer.   A hair more orange wouldnt
hurt.   I prefer the color in the pic I posted actually)
« Last Edit: May 07, 2009, 02:30:55 am by Xiaou2 »

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Re: I'm starting to think I need professional help.....
« Reply #18 on: May 07, 2009, 02:19:07 am »
aka this

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Re: I'm starting to think I need professional help.....
« Reply #19 on: May 07, 2009, 04:08:11 am »
Well, let's hear it from Randy: was this a color match for Satan's Hollow?  Any non-UV pics to show?

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genesim

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Re: I'm starting to think I need professional help.....
« Reply #20 on: May 07, 2009, 04:57:53 am »
Is there a common way to enternally light this stick?  Also is it a seamless fit with a three button Happs model?

At any rate great work Randy!

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Re: I'm starting to think I need professional help.....
« Reply #21 on: May 07, 2009, 08:54:18 am »
Not on my monitor.   Its Bright UV Orange.   

 This is more like UV Red...


Your photo also isn't of something made of translucent plastic.  There are only a few additives out there that glow a certain color under UV, but remain clear otherwise.  This part uses the additive always associated with the red translucent.

It also uses the very same UV additive used in the original Satan's Hollow joystick run.

I'll try to get some non UV photos done today.

RandyT


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Re: I'm starting to think I need professional help.....
« Reply #22 on: May 07, 2009, 10:54:29 am »
Not on my monitor.   Its Bright UV Orange.   

 This is more like UV Red...


Your photo also isn't of something made of translucent plastic.  There are only a few additives out there that glow a certain color under UV, but remain clear otherwise.  This part uses the additive always associated with the red translucent.

It also uses the very same UV additive used in the original Satan's Hollow joystick run.

I'll try to get some non UV photos done today.

RandyT



Randy,

Sent you a PM.  I am sure you are getting lots...  :)  please reply when you get a chance.
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Re: I'm starting to think I need professional help.....
« Reply #23 on: May 07, 2009, 04:04:24 pm »
Wow, it's pretty hard to find pics of a Satan's Hollow machine with the original stick, but the ones I'm finding are leaning more toward orange and less toward the slightly magenta plastic in the last few posts.  Also remember that different cameras and screens can have vastly different color casts, so who knows if we're all even seeing close to the same colors.
« Last Edit: May 07, 2009, 04:08:09 pm by 1UP »

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Re: I'm starting to think I need professional help.....
« Reply #24 on: May 07, 2009, 04:40:54 pm »
Wow, it's pretty hard to find pics of a Satan's Hollow machine with the original stick, but the ones I'm finding are leaning more toward orange and less toward the slightly magenta plastic in the last few posts.  Also remember that different cameras and screens can have vastly different color casts, so who knows if we're all even seeing close to the same colors.

This is the same problem I was having.  That's why I needed to hit Shilmover up for his original to use as a reference (Thanks!!)

What is likely happening here is that a flash is being used and the flash has a lot of UV in it.  Guess what happens when you light these sticks up with UV :)

RandyT

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Re: I'm starting to think I need professional help.....
« Reply #25 on: May 07, 2009, 05:22:50 pm »
Wow, it's pretty hard to find pics of a Satan's Hollow machine with the original stick, but the ones I'm finding are leaning more toward orange and less toward the slightly magenta plastic in the last few posts.  Also remember that different cameras and screens can have vastly different color casts, so who knows if we're all even seeing close to the same colors.

This is the same problem I was having.  That's why I needed to hit Shilmover up for his original to use as a reference (Thanks!!)

What is likely happening here is that a flash is being used and the flash has a lot of UV in it.  Guess what happens when you light these sticks up with UV :)

RandyT

Glad I could help...  Just glad I can talk about it after so long.  :D
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Re: I'm starting to think I need professional help.....
« Reply #26 on: May 07, 2009, 05:27:34 pm »
Oh you're using a flash Randy?  That's why it looks so front-lit.  I'd be interested to see it in normal lighting, and also lit solely by the blacklight from behind.  This is how you're really going to see it in a restoration job.  I'm thinking of cutting away part of my backsplash and putting in a blacklight with a custom overlay just for these sticks...would be sweet!

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Re: I'm starting to think I need professional help.....
« Reply #27 on: May 07, 2009, 05:30:38 pm »
Oh you're using a flash Randy?  That's why it looks so front-lit.  I'd be interested to see it in normal lighting, and also lit solely by the blacklight from behind.  This is how you're really going to see it in a restoration job.  I'm thinking of cutting away part of my backsplash and putting in a blacklight with a custom overlay just for these sticks...would be sweet!

Once I get one, I will take pictures side by side with the original...
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Re: I'm starting to think I need professional help.....
« Reply #28 on: May 07, 2009, 05:48:37 pm »
Oh you're using a flash Randy?  That's why it looks so front-lit. 

Flash, hell.  It's about an inch below a pretty strong black light ;)

I need to take some photos, but been too backed up so far today....I won't use a flash.

What I meant was all of the photos you see out there are taken with a flash.  This brings out the orange UV reactive additive.

RandyT
« Last Edit: May 07, 2009, 05:55:52 pm by RandyT »

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Re: I'm starting to think I need professional help.....
« Reply #29 on: May 07, 2009, 07:06:14 pm »
You need to get these on the market Randy. They don't come up for sale very often and when they do you get this.

http://tinyurl.com/c3vnqx



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Re: I'm starting to think I need professional help.....
« Reply #30 on: May 07, 2009, 07:49:49 pm »
You need to get these on the market Randy. They don't come up for sale very often and when they do you get this.

http://tinyurl.com/c3vnqx



Encryptor

Hmmm, discussions of this new handle here and on KLOV and this appears on ebay.  Coincidence?    ;D

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Re: I'm starting to think I need professional help.....
« Reply #31 on: May 07, 2009, 08:32:46 pm »
You need to get these on the market Randy. They don't come up for sale very often and when they do you get this.

http://tinyurl.com/c3vnqx



Encryptor

Or you get bad resin home casts that melt at room temperature... :(

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When is a reproduction something more?
« Reply #32 on: May 07, 2009, 10:09:34 pm »
I really felt this was necessary after I heard all of the chatter regarding whether or not the Tron parts were really made from the original molds.....



What you are seeing are tiny imperfections on the part of the mold that forms the inside cavity.  There appears to be tiny raised areas on the mold, but as they are on the inside, it was not important to fix them.  As you can see, the patterns match exactly.  Well, the one on the right might not be quite as defined, but one has to expect a tiny amount of wear over 20 years.

These took some effort to get, but hopefully it will answer that question once and for all.  The photos are also un-retouched, and the setting on the camera was exactly the same.  So it shouldn't be too difficult to see how close the colors are as well.

RandyT

« Last Edit: May 07, 2009, 10:15:26 pm by RandyT »

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Re: I'm starting to think I need professional help.....
« Reply #33 on: May 07, 2009, 10:44:41 pm »
Looks good!

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Re: I'm starting to think I need professional help.....
« Reply #34 on: May 08, 2009, 12:13:31 am »
WOW!

So how soon are these going up for sale?

Sorry to be going on, but would you recommend interally lighting the flight stick?  If so, how?

thx in advance.

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Re: I'm starting to think I need professional help.....
« Reply #35 on: May 08, 2009, 01:22:17 am »
WOW!

So how soon are these going up for sale?

Sorry to be going on, but would you recommend interally lighting the flight stick?  If so, how?

thx in advance.

Could be really cool to put a couple LEDs in there hooked up to a LEDwiz, so it lights in games that use the stick.

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Re: I'm starting to think I need professional help.....
« Reply #36 on: May 08, 2009, 10:17:41 am »
Ok, as promised, here are some better photos.....

.

I've come to the conclusion that the color of these parts is just about impossible to accurately capture.  The CCD seems to pick up things my eye can't. I'll let Shilmover do a side-by-side with his original stick, but rest assured that they are virtually identical.

Both of the UV pics are accurate, even though they seem different.  The one above is what it looks like when the UV is on the opposite side, similar to the way it would be seen on an original Satan's Hollow cabinet.  The one at the top of the thread was mainly to show the extent to which the handle glowed, and is what it looks like with the UV reflected from the surface.

I just wanted to add here that the same thing applies to these that applied to the Tron handles.  This is a limited run, that may not be repeated.  After I introduced the Tron handles, I got a few emails from folks who begged me to do this for the Satan's Hollow handles as well.  I felt bad about excluding them, but given the even smaller market, and the fact that I didn't even know if I was going to see my money returned on the Tron handles, I didn't think it was possible.  Well, I finally did get out of the red on the Tron handle thing, and was able to sell a few more beyond that.  I even started running low on parts and decided there was still a small demand out there for them.  So I stuck my neck out for the axeman again and decided to see if I could do a split order between the two colors to make the minimum and they allowed it.  The upside is that these are available and we now have a few more Tron handles on hand as well.  The downside is that we are starting out with even fewer of the red ones than we did the blue, so take that for what it's worth.

I hope to have these online by the end of the day for any who are interested.  Same price as the blue ones...

As always, thanks to everyone who supports GGG with their arcade parts purchases.  There's no way we could do these kinds of things without you.

RandyT

« Last Edit: May 08, 2009, 10:30:15 am by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #37 on: May 08, 2009, 10:59:23 am »
Sorry to be going on, but would you recommend interally lighting the flight stick?  If so, how?

Also is it a seamless fit with a three button Happs model?

Can we preorder?  If so how?

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #38 on: May 08, 2009, 11:10:51 am »
Slap your watermark on those pictures quick, before they end up on eBay again with people offering them as their own!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #39 on: May 08, 2009, 11:12:20 am »
No please no big visible Groovy Game Gear logo!

I promise I won't resell.   I just want one!!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #40 on: May 08, 2009, 11:21:34 am »
Slap your watermark on those pictures quick, before they end up on eBay again with people offering them as their own!

Forgot about that  :P   Will do.

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #41 on: May 08, 2009, 02:00:47 pm »
No please no big visible Groovy Game Gear logo!

I promise I won't resell.   I just want one!!

They meant on the pictures, not on the actual handles.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #42 on: May 08, 2009, 02:02:38 pm »
No please no big visible Groovy Game Gear logo!

I promise I won't resell.   I just want one!!

They meant on the pictures, not on the actual handles.
Come on, that was going to be comedic gold for months!  Why ruin something like that???   :angry:















 :laugh2: :laugh2: :laugh2:

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #43 on: May 08, 2009, 02:48:51 pm »
Hey Randy, I've got an order with you that's still processing.  Wonder if you could slip this in with it to avoid paying for extra shipping?  :)

Rob

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #44 on: May 08, 2009, 03:02:32 pm »
Hey Randy, I've got an order with you that's still processing.  Wonder if you could slip this in with it to avoid paying for extra shipping?  :)

Yep.... :)

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #45 on: May 08, 2009, 03:32:11 pm »
Saint thank you.

 :-[

XXXXXXXXxx


Quote
Come on, that was going to be comedic gold for months!  Why ruin something like that??? 

Oh my god no!!!   I feel so stupid!!!   How can I live with myself!!!    Who would have ever thought that one would put a *gasp* footprint on their work!!!   NO!!!   IT CAN'T BE POSSIBLE!!!!!    WOWEEEE!!!

Grow up.  I didn't know, no need to once again make fun of me.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #46 on: May 08, 2009, 03:41:36 pm »
Saint are these guys immune to the rules of the board?   While I may not know every little detail, why is it I got banned and day in and day out I get ridiculed no matter what post I make?

Whatever happened with treating people with respect.   

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #47 on: May 08, 2009, 03:46:49 pm »

Crap... I have NOS handle set waiting on me to get a Satan's Hollow... and yet I still find myself wanting to buy a pair of these... Randy is too good at this.   :banghead:

 :cheers:

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #48 on: May 08, 2009, 06:01:00 pm »
Saint thank you.

 :-[

XXXXXXXXxx


Quote
Come on, that was going to be comedic gold for months!  Why ruin something like that??? 

Oh my god no!!!   I feel so stupid!!!   How can I live with myself!!!    Who would have ever thought that one would put a *gasp* footprint on their work!!!   NO!!!   IT CAN'T BE POSSIBLE!!!!!    WOWEEEE!!!

Grow up.  I didn't know, no need to once again make fun of me.

A-hahhahahahah.          Ahhahahahahah.


On topic, now them later pictures is what ahm talkin bout. I kinda woulda thought them to be a first choice, though?
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #49 on: May 08, 2009, 08:35:31 pm »
Is this for sale on the GGG website yet?


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #50 on: May 08, 2009, 08:53:53 pm »
Is this for sale on the GGG website yet?

Shortly....


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #53 on: May 09, 2009, 01:35:13 am »

Get 'em while you can!  ;)

RandyT

 :banghead:

Stop, just stop.... Please....

 :banghead:

Must resist.....

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #54 on: May 09, 2009, 05:06:21 am »
I can't resist, despite my rant.   I just gotta have it!

You guys think it will match Mortal Kombat red?  It sure looks like it.  Still wondering about how to light it though.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #55 on: May 09, 2009, 06:59:48 am »
Oh yeah! Ordered!


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #56 on: May 09, 2009, 10:26:02 am »
I can't resist, despite my rant.   I just gotta have it!

You guys think it will match Mortal Kombat red?  It sure looks like it.  Still wondering about how to light it though.

I tried this once. Trying to match my blue with a blue ultimarc joystick. It didn't work out. The blues were just enough off that it looked like I tried to match and it failed.

I think your black U360 mod with the red trigger (or maybe you can put some other red accents on it) may look better.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #57 on: May 09, 2009, 01:03:06 pm »
I think you are right.   I am better off getting the trons stick I think.

Blue seems easier to match.   Thanks!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #58 on: May 09, 2009, 06:09:34 pm »
Got mine on order!  One red, one blue!  :)

Just wanted to give my 2 cents on Randy and GGG.  I have ordered a few things from Randy in the past, and I have always gotten more than I expected, both in quality and customer service.  Randy also helped me get some parts and protoypes made, back when I was trying to get Spincade off the ground, and every time I was really impressed by how helpful and willing to go beyond the call that he has been, even though he wasn't getting much out of the bargain.

You may disagree with his opinions from time to time, but there is no denying that these days you're lucky if you ever get a response from a company once they have their hands on your money, and Randy has proven time and again that there are still people out there that give a damn about their customers.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #59 on: May 10, 2009, 06:10:00 pm »
You may disagree with his opinions from time to time, but there is no denying that these days you're lucky if you ever get a response from a company once they have their hands on your money, and Randy has proven time and again that there are still people out there that give a damn about their customers.

Well said!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #60 on: May 11, 2009, 07:02:01 pm »
Wow, I got mine today already.  These look great Randy!  Especially the crystal blue on the Tron version.  The Satan's Hollow handle is definitely RED, not orange.  These will look beautiful on my illuminated CP.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #61 on: May 11, 2009, 08:41:41 pm »
Just got my original and the repro back.  Thanks Randy.

It's perfect!  I will take pictures tonight...  you cannot tell the difference between the original and repro.

Well done!
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #62 on: May 12, 2009, 04:10:22 am »
Hey guys, I've got a bunch of thumb switches and screws that would be perfect for these things!  Check out my other post in the Main Forum.
« Last Edit: May 12, 2009, 02:14:13 pm by 1UP »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #63 on: May 12, 2009, 10:14:42 am »
I did not get a chance to take pictures with the black light, but will do so tonight.

The only differences that I can see between the original and repro are:
- Original is dirtier  :)
- Original is smoother (worn out)
- Origincal is cracked  :D

Some pictures:

1. Original on right/repro left
2. Original
3. Repro
4. Original right
5. Original left
6. Original right
7. Original right
8. Original left
« Last Edit: May 12, 2009, 10:18:22 am by shilmover »
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #64 on: May 12, 2009, 10:16:13 am »
A couple more pictures:

1. Switch
2. With Trigger and Switch
3. Put together
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #65 on: May 12, 2009, 01:37:57 pm »
Hey shilmover (or anyone else for that matter), do you find that the joystick looks much better with Randy's trigger leaf switch vs. the original (non-translucent)? I'm debating whether it's worth buying one for my tron. Seems like it would be such a subtle difference that it wouldn't be worth it, but since you can apparently do a side by side, I'd value your opinion.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #66 on: May 12, 2009, 02:11:14 pm »
From what I've seen, Randy's clear switch holder should be much less visible from the outside than the stock/Happ one, which is easily visible because it is bright metal.  However, the original uses an additional leaf spring to return the trigger, so I'm not sure whether the feel is affected.  I didn't order a switch holder because I already have 3 of the metal Happ ones.  Let's see what Shilmover says.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #67 on: May 12, 2009, 02:21:03 pm »
Hey shilmover (or anyone else for that matter), do you find that the joystick looks much better with Randy's trigger leaf switch vs. the original (non-translucent)? I'm debating whether it's worth buying one for my tron. Seems like it would be such a subtle difference that it wouldn't be worth it, but since you can apparently do a side by side, I'd value your opinion.

I have not checked it, but will do so tonight and take pictures.  Stand by.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #68 on: May 12, 2009, 02:29:16 pm »

The throw of the replacement switch is about the same, but the force required to actuate it is MUCH less.  It's still a good, reliable actuation and return of the trigger, but it doesn't feel the same as the original.  I was concerned about this originally, but after comparing it with one of the standard ones out of the box, I think one would get finger fatigue very quickly.  So many may find the softer action of the replacement to be preferable over the original, especially when using the handle for games where the rate and quantity of fire is higher than the games for which these controls were originally designed.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #69 on: May 12, 2009, 04:10:01 pm »
If I was building a setup up from scratch, which stick would make a good base for these? Would prefer to not have to access a 5v line if possible.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #70 on: May 12, 2009, 09:04:41 pm »
Not really much choice, either one of these http://happcontrols.com/joysticks/50997000.htm  http://happcontrols.com/joysticks/95070100.htm or an old Tron/Satan's Hollow base.  Other than that, you'll have to make a custom base which a few have done, myself included.

The problem in modding any existing stick is that it requires a setup that can handle the leverage of such a large handle.  Most of the cheaper bases just aren't very easy to modify to restrict the stick's rotation.  I tried way back with some Happ Super bases, using a locating pin to stop the shaft from rotating, and it worked for me but as soon as someone else got a hold of it, they snapped the pin.

I've come up with a better design based on some stock Happ parts, that is about half the price of one of their "heavy duty" sticks.  I am considering putting up a tutorial about this at some point, but I don't know how many will be interested.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #71 on: May 12, 2009, 09:12:56 pm »
I may have a couple of bases on old Tron CPs that I am going to be selling...
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #72 on: May 12, 2009, 09:37:01 pm »
Quote
If I was building a setup up from scratch, which stick would make a good base for these? Would prefer to not have to access a 5v line if possible.

The mod that I made from the Ultimarc 360 works fine.   As far as anything "snapping", the mod doesn't have this problem.

The reason for this is because the stick hovers in place.    So the only answer is to duplicate all the Happs part in use.

Some of them I would think would be easier to get ahold of, but most are custom and for the trouble you might as well buy the Heavy Duty.   It depends on what you want to use the stick for.

The key part that is very hard to duplicate...the rubber grommet at the halfway mark.  That is the meat of the unit.   I am betting with some quality thiking something could be rigged though.

But time is money...
« Last Edit: May 12, 2009, 09:38:45 pm by genesim »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #73 on: May 12, 2009, 10:07:14 pm »
What I have made is basically a mini version of the Happ Heavy Duty, using parts from the 49-way stick and the super.  And yes it uses a rubber grommet.  It is half the cost of the HD joystick and the only time consuming part is machining the shaft.  But I will detail that in another post, another time.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #74 on: May 12, 2009, 10:18:24 pm »
The stick looks good.


 I will comment... that if you compare a Leaf button from a game like
Asteroids Deluxe,  many who have never played (and even some who have)
the original game with original leafs... they will feel the buttons are too
fatiguing to press rapidly.

 The problem is misunderstanding.  Leafs do not have to be pushed all the way down. You can reach the point of contact, and barely wiggle the thing to get it to
rapid-fire with almost no effort at all.

 Even the easiest actuating microswitch can not compete with the rapidfire
possible with a leaf.  Because the even tho the actuation is quick and easy,
you need a greater distance to un-click and reset the switch.

 A leaf can be nearly infinitely small in reset distance.  Less than a sheet of
onion paper.  A micro-leaf reset is probably at least 1mm, standard micros
usually more.  (And not counting the start distance)


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #75 on: May 12, 2009, 10:30:59 pm »
The stick looks good.


 I will comment... that if you compare a Leaf button from a game like
Asteroids Deluxe,  many who have never played (and even some who have)
the original game with original leafs... they will feel the buttons are too
fatiguing to press rapidly.

 The problem is misunderstanding.  Leafs do not have to be pushed all the way down. You can reach the point of contact, and barely wiggle the thing to get it to
rapid-fire with almost no effort at all.

 Even the easiest actuating microswitch can not compete with the rapidfire
possible with a leaf.  Because the even tho the actuation is quick and easy,
you need a greater distance to un-click and reset the switch.

 A leaf can be nearly infinitely small in reset distance.  Less than a sheet of
onion paper.  A micro-leaf reset is probably at least 1mm, standard micros
usually more.  (And not counting the start distance)



I'm guessing this is the real purpose of the leaf spring on the Happ trigger mechs.  The trigger actually pushes on the spring, and the spring pushes on the actuator arm of the microswitch, providing some leverage and therefore narrowing the distance the trigger must be pulled.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #76 on: May 12, 2009, 11:14:54 pm »

 Its probably just to aid return.  The switch alone doesnt have enough pressure
to return with enough bounce to overcome finger grip pressures good enough.   

 Also, Being that the leaf is struck by the trigger, reduces the possibility of
damages to the microswitch actuator.

 
 Also, no matter how well you optimize and create leverages... the micro will
always need a set distance for resetting.   Where as a leaf will not..  which means
a leaf can rapid-fire much much faster.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #77 on: May 13, 2009, 12:23:59 am »
The problem is misunderstanding.  Leafs do not have to be pushed all the way down. You can reach the point of contact, and barely wiggle the thing to get it to
rapid-fire with almost no effort at all.

 Even the easiest actuating microswitch can not compete with the rapidfire
possible with a leaf.  Because the even tho the actuation is quick and easy,
you need a greater distance to un-click and reset the switch.

 A leaf can be nearly infinitely small in reset distance.  Less than a sheet of
onion paper.  A micro-leaf reset is probably at least 1mm, standard micros
usually more.  (And not counting the start distance)

No misunderstandings here, Steve.  The new sticks directly from HAPP use a microswitch (with a spring of it's own) and a long piece of beefy spring steel, which acts as a return for the trigger.  The reason it was designed like this is due to the environment they were meant for.  It only takes a tiny bit of gunk in the socket where the trigger part pivots and then it will no longer pivot well.  As gunk is a norm for arcade controls, this would have meant down time and lost revenue.  In one's home, this level of "bulletproof" isn't really necessary, so one can reasonably use parts which afford a bit more comfort.

Also, your 1mm reset distance is way off.  Even a normal Cherry pushbutton switch is about 2/3rds of that, and the "Micro-Leaf" style are about half of the Cherry's.  The biggest challenge with a microswitch is finding that point where quick oscillation of the snap trigger is possible and keeping the button pressed to that point consistantly.  If one could "pre-load" the actuation  so it sat at that exact distance at the highest point of the plunger travel, rapid oscillation would be much easier.  The Micro-Leaf switches do this to a good extent, which is why they are so popular.

All of that is pretty much a moot point in this discussion though, as one still needs to overcome the heavy resistance of that original return spring, which will cause a good deal of fatigue whether it is being held or depressed, leaf or no leaf.  Getting rid of that resistance may, as I stated, be desireable to many.

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #78 on: May 13, 2009, 02:09:35 am »
Quote
No misunderstandings here, Steve.


 SO, you are saying that ALL people do not Misunderstand how Leaf buttons
work best?   Funny, because just YESTURDAY I had an old KungFu student drop
by for a visit... and he played a couple games of Asteroids Deluxe - and commented
on how tired his fingers were getting.   Then I explained the trick to them... and
immediately he played better with no abnormal fatigue.   Also, I was once part of the
Ignorant group.  And I assure you... that grouping is Very large.
 

Quote
The new sticks directly from HAPP use a microswitch (with a spring of it's own) and a long piece of beefy spring steel, which acts as a return for the trigger.


 That was already stated.

Quote
The reason it was designed like this is due to the environment they were meant for.  It only takes a tiny bit of gunk in the socket where the trigger part pivots and then it will no longer pivot well.
 

 HUH?!  AFAIK, the trigger Pivot is at the Top-most point, where its very hard to
gunk up.  Not only that... but the Leaf spring is Not in front of that part, nor protecting
that so called Gunk from the pivot point of the trigger.

 Unless you are speaking about the Microswitch actuator itself.  Which considering
your wording.. does not seem to match up  Imop.

 I did mention Protecting the switch from abuse.  Sure, I didnt mention Gunk... but
to me, thats very obvious and logical anyways.


Quote
As gunk is a norm for arcade controls, this would have meant down time and lost revenue.  In one's home, this level of "bulletproof" isn't really necessary, so one can reasonably use parts which afford a bit more comfort.

 Comfort was not mentioned in my argument.  Speed of rapidly repeated
actuation's were.


Quote
Also, your 1mm reset distance is way off.  Even a normal Cherry pushbutton switch is about 2/3rds of that,

 Actually, what was meant is that the Micros have to travel at least a full
MM distance from actuation to reset for one button push cycle.  EVERY TIME.
Its pretty much easy for anyone to clearly see this.   Even IF you get the switch to
actuate in the upper range... Due to the nature of the internal spring, it is
impossible to keep it from snapping Past that point and going the full travel,
and needing again to travel all the way back up - as again... its not feasable to
try to stop the micro at a paper thin point right before actuation.

 So, no matter how you slice it... you will always be limited to at least 1mm travel
on standard micros for each press... and maybe 1/2 mm travel for your micro leafs at
best.   

 A Leaf can be an onion skin away from contact, and vibrating it on and off takes
little more than a feather touch.  No hard pressure (resistance) Mouse trap style Snap Spring to overcome at each press.


Quote
and the "Micro-Leaf" style are about half of the Cherry's.  The biggest challenge with a microswitch is finding that point where quick oscillation of the snap trigger is possible and keeping the button pressed to that point consistantly.  If one could "pre-load" the actuation  so it sat at that exact distance at the highest point of the plunger travel, rapid oscillation would be much easier.  The Micro-Leaf switches do this to a good extent, which is why they are so popular.

 The internal Snap Spring is designed in such a way that it will last a long time, and
give very positive reaction.   When one tries to Modify that action, by adding spacers
to tighten up the spring travel... basically, they are more likely to reduce the springs
lifespan for accurate snap.  It will flatten out quickly and become worthless.

 The better idea,  IMOP,  would be to use leafs with a limited travel button
assembly, that has a definite bottom. So the leafs would not over-bend. 
Or maybe a Harder coil spring Under the leaf which acts as energy return,
as well as keeping the switch from getting destroyed (and providing a smoother
feel instead of a hard crash from Bottoming out)


Quote
All of that is pretty much a moot point in this discussion though, as one still needs to overcome the heavy resistance of that original return spring, which will cause a good deal of fatigue whether it is being held or depressed, leaf or no leaf.  Getting rid of that resistance may, as I stated, be desireable to many.

RandyT

 Admittedly, As far as I remember the triggers on the heavy duty sticks were a bit
much pressure.   Then again, I recall playing tron on the higher stages and
it working incredibly well... which was really needed considering how fast the
MCP cone gets.  Im not so sure microleafs could attain that level of speed needed to
perform that well on those higher levels.  ...But...  to each his own.




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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #79 on: May 13, 2009, 02:45:59 am »
SO, you are saying that ALL people do not Misunderstand how Leaf buttons work best?   Funny, because just YESTURDAY I had an old KungFu student drop by for a visit... and he played a couple games of Asteroids Deluxe - and commented on how tired his fingers were getting.   Then I explained the trick to them... and immediately he played better with no abnormal fatigue.   Also, I was once part of theIgnorant group.  And I assure you... that grouping is Very large.

Not relevant to this thread....

Quote
HUH?!  AFAIK, the trigger Pivot is at the Top-most point, where its very hard to gunk up.  Not only that... but the Leaf spring is Not in front of that part, nor protecting that so called Gunk from the pivot point of the trigger.

Not hard at all.  Operators shoot cleaners at the controls which leave residue, soda gets spilled, etc., etc...  Take any old control that's been in the field and open it.  Where do you think any of that filth comes from?

Quote
So, no matter how you slice it... you will always be limited to at least 1mm travel on standard micros for each press... and maybe 1/2 mm travel for your micro leafs at best.   

You are quite incorrect.  I just put some digital calipers on a standard HAPP button with the big, normal, Cherry switch.  I zeroed it when it clicked.  I then opened the calipers until it released and noted the distance.  Steve, it was 1/4 mm or less, every time.  As I stated, the issue isn't the "reset" of the switch, it's the individual's ability to find it and keep the plunger there.

Quote
Im not so sure microleafs could attain that level of speed needed to perform that well on those higher levels. 

Well, since you don't have one of the trigger assemblies and haven't tried it, I don't know how you could be.  But I am.

RandyT
« Last Edit: May 13, 2009, 03:39:05 pm by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #80 on: May 13, 2009, 05:53:22 am »
Do you think that is possible to light your handles with a UV led  inside of the stick?
I give up  fighting keyboard dislexia, I lost.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #81 on: May 13, 2009, 09:21:15 am »
Not really much choice, either one of these http://happcontrols.com/joysticks/50997000.htm  http://happcontrols.com/joysticks/95070100.htm or an old Tron/Satan's Hollow base.  Other than that, you'll have to make a custom base which a few have done, myself included.

Bleh, kills my cost window. I'll wait and see how the adaptor kits mentioned on the GGG site end up, thanks.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #82 on: May 13, 2009, 07:09:59 pm »
Quote
Not relevant to this thread....

 Actually, it was relevant to the argument.  When losing an argument, you
shouldnt use the "does not belong in the thread escape".

Quote
Not hard at all.  Operators shoot cleaners at the controls which leave residue, soda gets spilled, etc., etc...  Take any old control that's been in the field and open it.  Where do you think any of that filth comes from?

 Heh.  I worked in the arcade cleaning up the messes daily for 3yrs.  Im more than
familiar with how things work, get dirty...etc.   I can assure you that it due to the
position of the pivot point, it would be difficult to clog up. Gravity as
well as the overhang work against it.  Also, the metal leaf is on the backside - which
means that it can not help keep the pivot point clean.  The leaf can however
protect the microswitch from crud.  Just as I had explained before.


Quote
You are quite incorrect.  I just put some digital calipers on a standard HAPP button with the big, normal, Cherry switch.  I zeroed it when it clicked.  I then opened the calipers until it released and noted the distance.  Steve, it was 1/4 mm or less, every time.  As I stated, the issue isn't the "reset" of the switch, it's the individual's ability to find it and keep the plunger there.

 I re-measured the happs cherry micro. (not too easy due to the rounded top of the
actuator)  It was no less than 3/4ths of a MM to activation.  (if not a hair bit more)   Not only that... But just as I had relayed before... you can not easily stop the activation and pull out of it when its mounted in a happs button assembly.   The switch ends up bottoming out most times, which is about 2mm travel. This is mostly due to the
force required to push the switch over the activation point + the mass of the button
assembly itself.

 A leaf switch does not have such great initial resistance, so there is no snap to overcome...thus easy to keep from bottoming out the switch.  And one can easily
bounce in and out of that paper thin area with almost no effort at all.   A micro is IMPOSSIBLE to do that with such small tolerances.   You will always get at least 3/4th mm  but more likely the full 2mm of travel per button press.  Anyone can try it - and prove it to themselves.


Quote
Well, since you don't have one of the trigger assemblies and haven't tried it, I don't know how you could be.  But I am.

 Im going by scientific principles,  as well as experience between leaf and micro buttons
that I own and use.

 
 I appreciate the Option for Micro-Leafs.  However, just because that option does
exist.. .does not make it the best option.   

 If you are taking these as person attacks, then you are mistaken to do so.  Samely,
its not an attack on your product.  Its more like a case for Another Option to be
available at best... and at worst,  a simple case to show people why leafs are
important for classics... and why they are superior in gameplay in many instances.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #83 on: May 13, 2009, 08:39:52 pm »
Actually, it was relevant to the argument.  When losing an argument, you
shouldnt use the "does not belong in the thread escape".

No, your original tirade was misplaced in this thread,  No-one was talking about the tangent that you strangely headed off in.

Quote
Heh.  I worked in the arcade cleaning up the messes daily for 3yrs.  Im more than familiar with how things work, get dirty...etc.   I can assure you that it due to the position of the pivot point, it would be difficult to clog up.

Then you would also know that just friction can cause small particulate matter to wear from the socket and the pivot arms, which can do the same thing.  That heavy spring is a pound of prevention.


Quote
I re-measured the happs cherry micro. (not too easy due to the rounded top of the actuator)  It was no less than 3/4ths of a MM to activation. 

*sigh*  Again, you were talking about the snap reset distance and now you want to change it to the distance to activation.  Whatever, Steve.

Quote
...  a simple case to show people why leafs are important for classics... and why they are superior in gameplay in many instances.

And again, wrong thread for that.  Please start your own thread if you would like to champion leaf switches for classic pushbuttons.  The topic was never brought up in this one by anyone but you.

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #84 on: May 13, 2009, 11:57:34 pm »
Quote
So many may find the softer action of the replacement to be preferable over the original, especially when using the handle for games where the rate and quantity of fire is higher than the games for which these controls were originally designed.

Quote
The topic was never brought up in this one by anyone but you.

 
 You brought up Opinions about original controls -vs- modified controls  and how people
seem to believe that classics do not require high fire rates.. and that the controls
are not designed for high fire rates.   All of this is BS...  to which I stated my points: 
That many people use Leafs incorrectly,  which would Lead to those poor
opinions and assumptions.


Quote
Again, you were talking about the snap reset distance and now you want to change it to the distance to activation.  Whatever, Steve.

 You dont make sense to me.   A micro is Off Until it snaps.  WHen the snap has
completed - the circuit is completed.  Not before that point.  That is the entire
Point of a Micro.   To make the contact only when absolutly sure... and when that
contact is made.. it stick there until certain distance is traveled in reverse.

 The activation point  (completing a circuit)  is at least 3/4th a mm.  If you are
getting less than that, you have faulty switches which are shorting out.  It happens
when they get older and beat up.


 And, as I was saying, It doesnt even matter that it takes 3/4 mm to complete
a circuit with a typical micro... because you usually can not stop at that point due
to mechanical forces generated.  Thus end up with a 2mm distance no matter what.

 I wont comment further on this thread about this.  Ive made my points.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #85 on: May 14, 2009, 12:18:38 am »
1up you said it broke, I am just stating the strength of the Heavy Duty.   Not saying that you don't have a great point with cost.

But what works is what works, and my mod has no problems.  But yes it is damn expensive.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #86 on: May 14, 2009, 12:25:58 am »
You brought up Opinions about original controls -vs- modified controls  and how people seem to believe that classics do not require high fire rates.. and that the controls are not designed for high fire rates.   All of this is BS...  to which I stated my points:  That many people use Leafs incorrectly,  which would Lead to those poor opinions and assumptions.

Please try to understand context.  Hell, just read what I wrote.  None of the games which use this controller have the high speed and quantity of fire requirements compared to a game like Defender, Stargate, Asteroids, etc.   Gorf, TRON, and Satan's Hollow had very modest requirements in this regard.  This is not "BS" and again, had nothing to do with your tangent.

Quote
You dont make sense to me.   A micro is Off Until it snaps.  WHen the snap has completed - the circuit is completed.  Not before that point.  That is the entire
Point of a Micro.   To make the contact only when absolutly sure... and when that contact is made.. it stick there until certain distance is traveled in reverse.

Correct.  And that reverse travel is 1/4mm or less.  Not 1mm, not 3/4mm, but 1/4mm or less.  The distance to actuation is irrelevant to the speed of a microswitch.  It is the reset distance and it is the specification that most closely relates to "contact bouncing" you seem to favor on a leaf switch.  One can indeed take advantage of this with some practice, but a switch with a lighter spring and shorter set/reset action positioned at the begining of the throw, as with the Micro-Leafs, makes this much much easier to achieve.

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #87 on: May 14, 2009, 12:44:56 am »
xiaou2, must you keep crapping in this product announcement thread?

shilmover, looking forward to your trigger switch pics. ;D
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #88 on: May 14, 2009, 01:24:36 am »
1up you said it broke, I am just stating the strength of the Heavy Duty.   Not saying that you don't have a great point with cost.

But what works is what works, and my mod has no problems.  But yes it is damn expensive.

I said the first design broke, the one I am using now (using 49way base and grommet) works much better and would probably work very nice with an Ultra 360 board.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #89 on: May 14, 2009, 03:09:47 am »
Thats very good.   As a rule the pressure should never be on the base with a flight stick as monsterous as this.   Call it expensive..call it alot of metal, but the Happs Heavy Duty is built like a tank.   The mod only serves as a bottom to catch the movement, but the pressure is on the cage at the top, no doubt about that.

Any other design is just going to promote breakage.   

You cannot have a rubber grommet in the middle and then one at the bottom, that is two pivot points and it will have all the effects of a fat guy on a seesaw with a little guy.   Sooner or later, that guy is going to go flying.   Unless..he is really really strong.   That is why I stuck to the original design.   It was a good one!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #90 on: May 14, 2009, 01:50:42 pm »
There is only one grommet.  Basically a mini version of the Happ base.  <sigh>  I will post pics of my base soon, and then you will understand. 

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #91 on: May 14, 2009, 05:04:28 pm »
Quote
None of the games which use this controller have the high speed and quantity of fire requirements compared to a game like Defender, Stargate, Asteroids, etc.   Gorf, TRON, and Satan's Hollow had very modest requirements in this regard.  This is not "BS" and again, had nothing to do with your tangent.


 Watch Level 5 video.  Most notably the MCP cone stage:

Quote


And

 
Quote

 Skip ahead to time key of  "6:10"

 
 Sorry, but you are mistaken as proven in both vids.  The rates are very comparable
if not surpass Asteroids.


 And btw - I wasnt only referring to actual games but rather that a happs micro can be activated repeatedly Faster than a Leaf. Sorry, but it IS BS.   Mechanically, a leaf can re-fire faster period.  Its simple science.

 All those games listed with supposed higher fire rates all used Leafs.  And anyone who
owns those machines (such as myself) knows better than to replace the leafs with micros.  Most especially a game like asteroids deluxe.


Quote
Correct.  And that reverse travel is 1/4mm or less.
 

 My apologies.   I now understand my error in Bounce distance.   However, just as
stated... a switch that has no snap-force will be much easier to maintain faster
re-cycles.  (as well as standing by my argument that most people will bottom out
a micro due to the nature of the happ button assembly)

 Also, if attempting to stay in the 'bounce area' with a micro, its very easy to accidentally
go too light and not far enough... which wont trigger the switch.  This is a lot more
rare to happen on a leaf - which has no high-resistance point like a micro does.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #92 on: May 14, 2009, 07:11:56 pm »
What's a good source of leaf switches for this stick?

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #93 on: May 15, 2009, 12:12:40 am »
Watch Level 5 video.  Most notably the MCP cone stage:

What about it?  One sub game in a later level?  Stargate, Defender and Asteroids require that virtually from the beginning of the game all the way through!

Quote
And - Skip ahead to time key of  "6:10"

Nothing so very notable there.

Quote
And btw - I wasnt only referring to actual games but rather that a happs micro can be activated repeatedly Faster than a Leaf. Sorry, but it IS BS.   Mechanically, a leaf can re-fire faster period.  Its simple science.

Would you like to show where anyone said this?  Responding to your strawmen is starting to become tiresome.  The sticks, as shipped today, don't come with leaf switches, and are a bear to activate the triggers.  The guy in level 5 MCP was certainly not using one of these.  You assumed I meant something I did not.  "Out of the box" means a NEW control, not a 28 year old piece someone has been hoarding.  I can guarantee that one would be able to pull the trigger as fast, if not faster, and for longer durations with one of my small switch assemblies than the standard one that comes with the new sticks "out of the box".  Why bother making a comparison with something that can't be bought?  :banghead:

Quote
... a switch that has no snap-force will be much easier to maintain faster re-cycles.  (as well as standing by my argument that most people will bottom out a micro due to the nature of the happ button assembly) 

 Also, if attempting to stay in the 'bounce area' with a micro, its very easy to accidentally go too light and not far enough... which wont trigger the switch.  This is a lot more  rare to happen on a leaf - which has no high-resistance point like a micro does.

Steve, you have to be careful with the generalizations.  Technically, the Micro-Leaf switches we offer are as much microswitches as the stock HAPP pushbuttons switches.  However, there is no "snap force" that needs to be overcome, the reset distance is less than half of the larger ones and it is mounted in such a way that the beginning of the coveted "bounce area" is just hair below the top of the travel, so one always knows "where it is".  All microswitches are not created equal, and all of the things you are talking about are variables that the factory alters based on the intended use of the switch.  For what they are, the HAPP Cherry's are very good compared to what comes with cheaper buttons.  Given your obvious bent for leaf switches, I am going to assume that you have these on your panel.  This makes you a poor reference for what an individual can or cannot  do with micro's, as players will adapt to their controls.  You haven't because you refuse to.  That's fine, but I can tell you that I, and I am sure others, are able to do some of the things on standard HAPP micro's that you think are extremely difficult or impossible to do. 

In any event, there is no BS here.  You simply misunderstood, or ignored the context of the discussion and went straight into defense mode.

RandyT
« Last Edit: May 15, 2009, 12:33:04 am by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #94 on: May 15, 2009, 12:39:21 am »
Hey man, I am not putting your mod down and do post!

I am speaking about stress on the bottom vs the top.   If you found a way I am more then willing to concede.

Don't sigh.   Just talking theory.   I am sure with a snapped base or whatever problem you had, you are worked toward correcting it.

As did I with alot of preliminary screwups.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #95 on: May 15, 2009, 02:59:39 pm »
Hey man, I am not putting your mod down and do post!

I am speaking about stress on the bottom vs the top.   If you found a way I am more then willing to concede.

Don't sigh.   Just talking theory.   I am sure with a snapped base or whatever problem you had, you are worked toward correcting it.

As did I with alot of preliminary screwups.

Yep, I understand what you mean, but for me the stress was not a problem because I mounted my handles much lower on the shaft than the Happ sticks are.  So there is less leverage.  It may not work well for people who really punish their controls but I'm not that rough when I play, so for me a plastic base works out pretty good.  I promise I'll post something on that soon, right now I'm kind of busy between work, taking orders, and fixing up my cabinet.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #96 on: May 15, 2009, 05:42:53 pm »
Quote
are a bear to activate the triggers.  The guy in level 5 MCP was certainly not using one of these.

 A: They are only a Bear to Start activation,  yet fairly effortless to re-bounce.

 B: Want to bet?   Ive attained and passed that level at my friends Tron which has the
original leafs on it.     A game is designed around its controls, and so even if you
didnt believe me (and were not enthusiastic enough to ask other classic game
players)    one can easily deduce logically that a programmer will not make a
game impossible to pass a certain level due to not physically being able to
fire fast enough.


Quote
Given your obvious bent for leaf switches, I am going to assume that you have these on your panel.  This makes you a poor reference for what an individual can or cannot  do with micro's, as players will adapt to their controls.

 You assume wrong.

 I have BOTH Leafs and Micros.   Micros for general games and fighters, and leafs
for rapidfire classics such as Asteroids Deluxe. 


 Id say that out of the two of us..  I am a much better reference for control advice.
Considering that you seem to be on the "Casual Gamer Level".   You have little
experience with these games beyond the 1st few levels... where things are pretty
easy.   Which is why you didnt realize the 3 powerups in Satans Hallow which
increases the fire rate 3 fold - which occurs relatively quickly in the game.  Same for
Tron, which starts to get heavy in the 3rd to 4th rounds in both the spider and
MCP levels. 

 You want to know why I scrapped my massive 6 sided control panel?

 Because I had recently discovered a game I skipped over in my Youth.  Robotron.
Which I quickly found out was near impossible to play well without real wico leaf
8ways.   As well as then learning the Leaf button rapidfire trick, and why they
are superior for certain games.    Because of these discoveries... I realized I could
not be happy with the layouts that I had originally built... and had to re-design
everything from scratch.  (In addition to deciding to make it sit-down as well)


Quote
Why bother making a comparison with something that can't be bought?

 The Idea here is to promote the possibility of a New product being produced and
sold.



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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #97 on: May 15, 2009, 06:51:52 pm »
Quote
are a bear to activate the triggers.  The guy in level 5 MCP was certainly not using one of these.

 A: They are only a Bear to Start activation,  yet fairly effortless to re-bounce.

 B: Want to bet?   Ive attained and passed that level at my friends Tron which has the original leafs on it.

Oh my god, Steve, would you please read before replying.  I'm starting to think you are doing this on purpose now.  I was referring to the new sticks with hard leaf SPRING and microswitch.  Please, for the sake of my sanity, try to keep up.

Quote
You assume wrong.

I have BOTH Leafs and Micros.   Micros for general games and fighters, and leafs for rapidfire classics such as Asteroids Deluxe. 

Some have learned to do well with micros for nearly everything.  You admit to picking and choosing the ones you use to do certain things,  which proves my assumption to be correct.

Quote
The Idea here is to promote the possibility of a New product being produced and sold.

Uh huh...you got a funny way of trying to get that done...

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #98 on: May 15, 2009, 07:21:35 pm »
Id say that out of the two of us..  I am a much better reference for control advice.   Considering that you seem to be on the "Casual Gamer Level".   You have little experience with these games beyond the 1st few levels... where things are pretty easy.   Which is why you didnt realize the 3 powerups in Satans Hallow which increases the fire rate 3 fold - which occurs relatively quickly in the game. 

Just to see what in heck you were talking about, I just played Satan's Hollow up to level 16.  I remain unimpressed.  It takes 3 seconds for the missiles to get to the top of the screen.....

Satan's Hollow is more about timing of your shots than laying down massive fire power.  Perhaps you should re-aquaint yourself with it?

RandyT

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #99 on: May 15, 2009, 07:23:56 pm »
Why not just ASK and skip all the extra  :blah:?  Ripping someone's choice of materials in an existing product and then expecting them to design something to your specs is just kinda...  :dunno

I ask again: what company is a good source of leaf switches that will fit this stick?
« Last Edit: May 15, 2009, 09:00:30 pm by 1UP »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #100 on: May 15, 2009, 10:04:59 pm »
Quote
Oh my god, Steve, would you please read before replying.  I'm starting to think you are doing this on purpose now.  I was referring to the new sticks with hard leaf SPRING and microswitch.  Please, for the sake of my sanity, try to keep up.

 Are Happs Leafs any harder than the originals?   If so, its news to me.  I assumed
that due to cost, there would be no such change made.

Quote
Some have learned to do well with micros for nearly everything.  You admit to picking and choosing the ones you use to do certain things,  which proves my assumption to be correct.

 You assumed that I only had preference from a one sided perspective... with no
experience with the other.   

 Ive used Micros for Years.  In fact, much much longer than Leafs.  In the arcade, I
Hated them due to them getting out of whack too often, and needing cleaning.  Didnt understand their value.. and sadly, I chucked boxes of them in the trash.

 Sure, I CAN play Asteroids Deluxe with a Micro.  But considering how much more
it Fatigues my hands... and how its fire rate is slower and more awkward.. Ive
now chosen to use leafs.    Just because I CAN be good with Micros does not mean
a thing... when I can be BETTER with Leafs.  Most especially on a game like Robotron.

Quote
Uh huh...you got a funny way of trying to get that done...

 There are quite a few vendors who make things here without actually consulting
with the masses.   They believe that just because something is how They think it
should be done... or how They like things... that everyone should be the same.

 You can post all your fan mails from those same people and it wont change a
thing.   There are a lot of people that may prefer a different method.  In fact
probably a much wider audience... such as to include actual classic game owners too.

 I merely point out what I have discovered with my own experiences and
realizations.   Offense should not be taken over such a thing... especially when we
are talking about classic gaming.  Never once did I RIP apart the product.  I simply said
that it was not everyones cup of tea, which is in fact true.


Quote
Just to see what in heck you were talking about, I just played Satan's Hollow up to level 16.  I remain unimpressed.  It takes 3 seconds for the missiles to get to the top of the screen.....

 Up to 16 means little.   You have to build the bridge to get to the right side of the off-screen then fight the small Pitch-Fork tossing satan.  After you
defeat him,  you get a 2nd gun.  If you do not die... and can repeat this all over again,
you get yet a 3rd gun.   You can lay down a good stream of bullets in about less than
1" apart... not counting if you actually hit a target which probably gets you faster reload.
It matters little that the bullets are slow to exit the screen.  What matters is how many
you can lay down in such a short time.

 In fact, in asteriods, you can only get about 4 or 5 bullets on screen, and the
distance between bullets is about the same as satans hallow when you have
2 or 3 guns working.

 Have you also played Trons level 5?  Use a cheat to get there if you must... and then
try to beat the mcp without the cheat on.  Even the spider stage is pretty darn hard
up there.



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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #101 on: May 15, 2009, 10:24:41 pm »
Quote
Why not just ASK and skip all the extra

 If someone had asked me to make a specialized Modified Leaf switch back when
I was about 25.. I would have laughed at them.  I hated them.. and had no
idea of their true value and potential.

 In order to change my opinion,  I got razzed by enough people who knew about
real leafs value.. which made me wonder why so many people would fight so
hard for them.   I started to get pissed and decided to try to prove them wrong
by getting my own feedback.   I soon became a convert. (after I realized my mistake
in how to operate them properly)

 There is no BS in my posts.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #102 on: May 15, 2009, 10:59:49 pm »
Quote from: Xiaou2

 There is no BS in my posts.


Yeah, you're right 100% of the time.

Did I say BS?  I'm just saying, you do a whole lot of talking instead of cutting to the chase and saying "Hey Randy, why don't you think about making leaf switches to go with these sticks."  If that was your true intention as you say...

Whateva.  ::)

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #103 on: May 15, 2009, 11:07:06 pm »
Are Happs Leafs any harder than the originals?   If so, its news to me.  I assumed
that due to cost, there would be no such change made.

Just by virtue of it being new (remember, we are talking about a piece of spring steel here, not a switch) it is going to be a lot firmer than a piece of metal that has been flexed for years and years.  Also, there is a beefy microswitch underneath it, not a leaf switch.  That means you can't just "bounce" the contacts, rather you need to actually cycle the switch through that tough piece of metal.  And this one isn't one of the soft pushbutton types of micros.

Quote
Just because I CAN be good with Micros does not mean a thing... when I can be BETTER with Leafs.  Most especially on a game like Robotron.

This is really off topic, but the leaf switches have less to do with your scores on Robotron than the rest of the makeup of the stick.  The rubber grommet centering and the actuation means is more important here.  Put micros on that stick (properly...as in the WICO microswitch sticks) and you'll likely find little difference.  Pretty poor example.

Quote
I simply said that it was not everyones cup of tea, which is in fact true.

It's also true that many things in life "go without saying".  Is it really necessary to crap on everything merely because it isn't your cup of tea?  You are being defensive when there was no offense.  Your universe is safe.

Quote
Up to 16 means little.   You have to build the bridge to get to the right side of the off-screen then fight the small Pitch-Fork tossing satan. 

I know how to play the game...I got the "powerups"....That little critter on the right side of the bridge can be easier to knock off than the big one on the left.  I state again, it is not a rapid fire game.  It's actually much better than that.  Proper use of the shield and strategic kills in exchange for bridge sections, are far more important than pulling the trigger as fast as you can.  This is one game where killing everything on the screen as fast as you can is not the key to success.

Quote
Have you also played Trons level 5?  Use a cheat to get there if you must... and then try to beat the mcp without the cheat on.  Even the spider stage is pretty darn hard up there.

Geez, Steve, probably.  I used to spend every spare quarter I had on these games, and TRON was one of my favorites.  I know what it's like to play these.  Higher levels in TRON require some fast shooting for VERY short periods of time (hesitate and you die).  I don't think the currently shipping "tough trigger" sticks will allow one to complete that section with such ease, if at all.  But I believe the switch assembly we offer will.  If one would like a stronger / faster return, I can think of at least one very easy mod.  Most probably won't need or care to bothered with it.

RandyT
« Last Edit: May 15, 2009, 11:19:39 pm by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #104 on: May 18, 2009, 06:17:24 pm »
xiaou2, must you keep crapping in this product announcement thread?

shilmover, looking forward to your trigger switch pics. ;D

Sorry.  Life got in the way (wife's 40th Birthday  :)).  Will try to get it running tonight...
My projects...

Finished:  Stargate (only 'cause I got it that way)
In progress:  Tron, 48-in-1 for School Auction, DKJr (currently a 60-in-1), Millipede, MAME System

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #105 on: May 18, 2009, 07:33:03 pm »
Id say that out of the two of us..  I am a much better reference for control advice.   Considering that you seem to be on the "Casual Gamer Level".   You have little experience with these games beyond the 1st few levels... where things are pretty easy.   Which is why you didnt realize the 3 powerups in Satans Hallow which increases the fire rate 3 fold - which occurs relatively quickly in the game. 

Just to see what in heck you were talking about, I just played Satan's Hollow up to level 16.  I remain unimpressed.  It takes 3 seconds for the missiles to get to the top of the screen.....

Satan's Hollow is more about timing of your shots than laying down massive fire power.  Perhaps you should re-aquaint yourself with it?

RandyT

Agreed...

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #106 on: May 18, 2009, 10:48:40 pm »
On this vid,  From 1:13  to  1:16   tell me how many demons were killed in that 3 sec period...
and then tell me there is no heavy firepower being put out.

[youtube]http://www.youtube.com/watch?v=oj3sED6EQqA&feature=related[/youtube]

 I will wait...

« Last Edit: May 18, 2009, 10:50:58 pm by Xiaou2 »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #107 on: May 18, 2009, 10:59:57 pm »

On this vid,  From 1:13  to  1:16   tell me how many demons were killed in that 3 sec period...
and then tell me there is no heavy firepower being put out.

3 seconds out of a 4 minute video.....

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #108 on: May 18, 2009, 11:02:45 pm »
On this vid,  From 1:13  to  1:16   tell me how many demons were killed in that 3 sec period...
I counted 6 or 7 in that 3 second period. It is difficult to watch the clock and count at the same time.

and then tell me there is no heavy firepower being put out.
There is no heavy firepower being put out.

I will wait...
Good. Maybe you can wait somewhere else, and quit bickering in a product announcement thread.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #109 on: May 18, 2009, 11:19:12 pm »
Quote
Proper use of the shield and strategic kills in exchange for bridge sections, are far more important than pulling the trigger as fast as you can.  This is one game where killing everything on the screen as fast as you can is not the key to success.

 This is only true in certain levels of the game.  The game cycles from the slow moving
and few demons... to a screen full of demons dive bombing all at once... every few stages.
 
 While in the beginning dive bombs, you can get away with use of shield to kill most of the dive bombers... that does not work so well in the upper levels where there is very little ground, and there are firebombs burning in the middle of your pathway for
5 seconds..  all the while sky raining with missiles. 

 The higher stages require you to shoot as much as possible in as little time as possible so you have a shot in H3ll to get past them.

 Losing your Double or Triple fire at certain stage points can very easily be the end
of you... and make it nearly impossible to pass.  Hence the cycle-level of difficulty.
The programming of that cycle was ingenious.


 And btw - I didnt  Crap on your micro-adapter.   I said that I and others would
prefer a true leaf solution.  More accurately, a modified leaf solution with a slightly lighter
spring.. and possible rubber/foam 'leaf-stop' mechanism to prevent over-throw.

 Personally, I feel its pretty important to recognize an arcades true controls.
Such as a Starwars yoke... which is something Nothing else can truly replace.
A person from another generation may never understand its genius, its feel, its
added control... until they have used one in their hands.   Samely, the Gear Shifter
in a sit down race drivin has No equal.  It Awesome in every way..  and feels and
operates better than any other race shifter that Ive ever felt on any arcade machine.
Leaf buttons also have their place.  And they are just as important.  And in fact, there
is a good reason why they use Leafs on pinball flipper buttons instead of Micros.
Better Feel, Less overall resistance, & Faster response Speed.

 To some LCDs are fine in an arcade cabinet.  And these same people probably
wont have an issue with Micros for games like Asteroids.  However, there are those
of us who shudder at the mere thought of an LCD in a cab... and even some who
shudder at the loss of authentic feel and superior control methods.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #110 on: May 18, 2009, 11:21:49 pm »

 6 or 7?!!!  Your out of your mind.   There is about 6 or 7 baddies killed per EACH
second.  Try actually Listening to the gun fire, as well as counting the explosions.
Also check out the fact that there are 2 full lines of baddies filling the entire screen,
with more on the way.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #111 on: May 18, 2009, 11:25:07 pm »
Quote
3 seconds out of a 4 minute video

 Actually, there are more instances of this.  I just happened to choose this point
because its an important FACT about the game.

 The game CYCLES!  Every few rounds, it drops Boatloads of enemies your way.
And in fact, this guy didnt do very well after the said point.. and so yeah, there
wasnt much beyond this.   However, that shows the difference between the
casual player.. and one who has skill, and or wants to develop it.

 
 Your seeming theory.. is that because your car wont go more than 5 laps
around the track... then there is no need to put on tires that grip the track better,
and to fill the gas tank to full capacity.    This works fine for the casual racer... but not
so well for the guy who wants to win the cup.
« Last Edit: May 18, 2009, 11:30:12 pm by Xiaou2 »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #112 on: May 18, 2009, 11:33:05 pm »
And these same people probably wont have an issue with Micros for games like Asteroids.  However, there are those of us who shudder at the mere thought of an LCD in a cab... and even some who shudder at the loss of authentic feel and superior control methods.

Well, you keep shuddering uncontrollably all over my thread.  Did you email HAPP controls and whine at them for using a roller microswitch when they re-engineered this particular control, or does your deep concern only extend to public places where you can be afforded the opportunity to call attention to yourself?

Your seeming theory...

And yours is that the switch being offered won't do the job.  The plain fact is that you just don't know, because you haven't tried.   Given that as fact, which it is, what exactly is your point here?

« Last Edit: May 18, 2009, 11:36:08 pm by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #113 on: May 18, 2009, 11:51:30 pm »
Quote
or does your deep concern only extend to public places where you can be afforded the opportunity to call attention to yourself?

  :laugh2:    Ohh Now thats Funny!    :laugh2:     Thanks, I really needed that laugh  hehe

 Ive emailed Plenty of companies my concerns, wishes, and ideas.
I believe I may have tried Happ at one point in time, but also, no response.

 I have had some responses.. such as from Wacom.   However, no product has yet
emerged from that email...

 Ohh, I even emailed  Satan himself:   (Drum roll)    David Folely.    The response was
classic David all the way.

 But ya know, Im a nice guy.  I actually offer good suggestions rather than complain
with nothing to back it up.

 This has Nothing to do with Me.  I could care less about attention.  You are the only
one with the huge Ego round here.   You cant take even the Lightest of Criticisms
from ANYONE without getting personal.

 If anything, you should be thanking me... for keeping your thread at the top of the
front page - generating more exposure  :P   heh

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #114 on: May 19, 2009, 12:12:23 am »
You are the only one with the huge Ego round here.   You cant take even the Lightest of Criticisms from ANYONE without getting personal.

At least we now know why you are doing this, now we only need to figure out what you are doing.  Unless you can provide some other justification for injecting unrelated criticisms in here for something you have ZERO experience with, I guess it's safe to assume there was no reason.  Just someone with an axe to grind.

BTW, I'm confident you didn't complain to HAPP about this.  You didn't even know what I was referring to with that part for more than half of the thread.
« Last Edit: May 19, 2009, 12:14:42 am by RandyT »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #115 on: May 19, 2009, 12:47:40 am »

 I stated my purpose here... in that I didnt agree with your assessment of
certain games fire rates, as well as my observations of leaf vs micros - along with
an idea for a future product.

 If this was personal, then there would be personal attacks right?   The only thing
personal Ive said was in response to your personal comment towards me.   I dont
hold grudges.  Its a waste of energy.   Still, for those who Do hold them... and Do attack
me... I will respond as expected.

Quote
BTW, I'm confident you didn't complain to HAPP about this.  You didn't even know what I was referring to with that part for more than half of the thread.

 I said that I may have emailed them in the past...  which was in regards to something else entirely.   Never once did I say that I emailed them about their change to
micros in trigger sticks.  In fact, that would be stupid now wouldnt it?!   
Logic?  Where?...


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #116 on: May 19, 2009, 12:59:36 am »
I stated my purpose here... in that I didnt agree with your assessment of certain games fire rates, as well as my observations of leaf vs micros - along with an idea for a future product.

Apparently, you don't agree with too many others in that regard either.  Your "observations" seem to find their way into any discussion where micros are brought up, even though your understanding of them appears to be incomplete.  And simply stating that X product should use a leaf switch every time something comes out with a micro in it, is not an "idea for a future product", rather an obsession.

But I'll tell you what...I happen to be in the need of a manufacturer of quality leaf switches at a reasonable price.  Nothing too fancy, just little leaf switches like those in your WICO joystick.  If you find some, you let me know and I'll be happy to build future products to use them.  But I won't hold my breath.  Leaf switches fitting that description have become nearly impossible to find, being virtually driven into obsolescence by myriad micro-switch varieties.

Show me.


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #117 on: May 19, 2009, 01:21:57 am »
Quote
Apparently, you don't agree with too many others in that regard either.

 Remember, I did say that I used to be Ignorant... and that there is are a lot more
in the ignorant side than not.   However, being wrong/ignorant does not negate truth.
Masses also do not make truth.  Masses run witch hunts... and kill in the name of
their gods/fears.

Quote
simply stating that X product should use a leaf switch every time something comes out with a micro in it

 Another Exaggeration.  As expected.. sigh.    I prefer Micros for many applications...
such as fighters... where precision is paramount.   Leafs however, are better for
classics with rapidfire action.   Each has a specific reason for this, which with testing,
anyone can deduce by themselves.

 
Quote
"idea for a future product"

 Ive given my idea already, about modification of a standard leaf.  That "IS" a product
idea.  And, in fact, its a great one, which fixes the typical leaf problem of over-shoot
leading to over-bend. (until poor performance and cessation of functionality)

 
Quote
If you find some, you let me know

 I find this a little funny. 

 You see... If I did the leg work, and found the stuff myself, built it.. and started to
sell it... I would more than likely see you or andy come out with a nearly identical
product in a few weeks time... burning me broke.   

 And then the message board games would begin.  Where as products are trashed,
and reputations are falsely sullied.  I can see it now...
 

 I gave the idea freely.  If you nor andy can follow thru with it, its not my problem.

 Btw - If someone were to ask me what is easier:

1) Getting a 20+ yr old joystick shell remade

or

2) Getting some source of Leaf switches made up...


 Id have to say option 2 Should be easier.  Maybe that is my ignorance...

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #118 on: May 19, 2009, 01:22:46 am »
I can't believe all those companies failed to act on your brilliant ideas.  :laugh2:
« Last Edit: May 19, 2009, 02:20:21 am by 1UP »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #119 on: May 19, 2009, 01:28:41 am »
.
« Last Edit: May 19, 2009, 01:30:21 am by 1UP »

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #120 on: May 19, 2009, 02:07:14 am »
Ive given my idea already, about modification of a standard leaf.  That "IS" a product idea.  And, in fact, its a great one, which fixes the typical leaf problem of over-shoot leading to over-bend. (until poor performance and cessation of functionality)

Since it's a "typical problem", don't you think anyone with half a clue already understands this issue (and likely did over 20 years ago?)  Do you know what the industry did to solve it?  They developed the "snap switch".  Then they re-designed the controls to use said snap switch.

Quote
Btw - If someone were to ask me what is easier:

1) Getting a 20+ yr old joystick shell remade

or

2) Getting some source of Leaf switches made up...

Id have to say option 2 Should be easier.  Maybe that is my ignorance...

I'd have to say that it is.   #1 would be no problem, given the capital for tooling.  Molded plastic parts are made all day, every day, in thousands of factories around the world.  #2 would require resurrecting a nearly dead industry.  But if you bothered to research these things, you would know that and not be wasting everyone's time pushing for things that would be so expensive they couldn't be sold and may not be attractive to the majority in the first place.

There are sources for leafs and if one really wanted them, some compromises can be made.  But the days of the really nice stuff at a reasonable cost appear to be gone.  That's why viable alternatives are important.  And again, if you really wanted to contribute to your "cause" then feel free to do some legwork.  I understand that it's more difficult than jeering from the sidelines, but it's liable to be more productive.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #121 on: May 19, 2009, 11:54:26 am »
Randy,

Ignore Xiaou2's rant.

The sticks kick ass.  The product rocks.  The button set up is great.  Dont let Xiaou2 distract people from what this thread is all about...  a quality REPRODUCTION.  Not a warehouse find of NOS, are repro (granted from the original mold).  Let Xiaou2 buy a $199 NOS stick with leaf switches and lets move on. 

I may just pick up another stick from you as I have 2 Controls Panels and should be able to wire one up with the leaf button and one with the microswitch.

:D
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #122 on: May 19, 2009, 12:08:30 pm »
...yeah... i guess X won't be buying one?   That solves the whole problem.

I mean,  if you don't like the product,  why buy it,  right?

Sheeesh...
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #123 on: May 19, 2009, 01:12:32 pm »
or does your deep concern only extend to public places where you can be afforded the opportunity to call attention to yourself?

No question he comes off as an attention whore.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #124 on: May 19, 2009, 05:33:27 pm »


 I already Own Two sets of Randys Blue Tron handles "Idiots".  As well as
got one of my collector buddies to get a set for his Tron and Discs of Tron.

 I wasnt arguing about the repo.  I was arguing about the Micro switch -vs-
a Leaf Switch. 

 Funny how ye stone throwers seem to be the most Ignorant of all...

 

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #125 on: May 19, 2009, 05:38:33 pm »


 I already Own Two sets of Randys Blue Tron handles "Idiots".  As well as
got one of my collector buddies to get a set for his Tron and Discs of Tron.

 I wasnt arguing about the repo.  I was arguing about the Micro switch -vs-
a Leaf Switch. 

 Funny how ye stone throwers seem to be the most Ignorant of all...

 

Wow...  So let me get this straight.   You hijack Randy's product announcement thread to start a micro vs leaf switch argument and we are the idiots? 

You prefer leafswitches, great.  Leave the rants off this thread.  Creating a thread is easy: 
- Go to the main forum (http://forum.arcadecontrols.com/index.php/board,1.0.html)
- Click on New Topic (http://forum.arcadecontrols.com/index.php?action=post;board=1.0)
- Put in a Subject ("Leaf Switches are the Bomb.  Microswitches suck eggs!!")
- Spew your garbage in the Message box
- Click on Post

See, not so hard.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #126 on: May 19, 2009, 06:04:16 pm »
Ahh, the Thread Nazi has Spoken.   Yes Master.   Didnt realize one could not disagree
or have an opinion.   I forgot about how the Zombies feel threatened when
actual THOUGHT is let loose...

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #127 on: May 19, 2009, 06:05:26 pm »
Ahh, the Thread Nazi has Spoken.   Yes Master.   Didnt realize one could not disagree
or have an opinion.   I forgot about how the Zombies feel threatened when
actual THOUGHT is let loose...


Yup.  You figured me out...  good for you... 
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #128 on: May 19, 2009, 06:44:49 pm »


 I already Own Two sets of Randys Blue Tron handles "Idiots".  As well as
got one of my collector buddies to get a set for his Tron and Discs of Tron.

 I wasnt arguing about the repo.  I was arguing about the Micro switch -vs-
a Leaf Switch. 

 Funny how ye stone throwers seem to be the most Ignorant of all...

Being this thread is about Randy's Satan's Hollow Replacement Handles,  NOT a comparison of Leaf vs Micro switches,  as Randy has pointed out on more than one occasion in this very thread... I'd submit that you're the "idiot" and you're constant attention whoring is glaringly obvious... even to the most "ignorant of all" of us...

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #129 on: May 19, 2009, 06:47:31 pm »
Ahh, the Thread Nazi has Spoken.   Yes Master.   Didnt realize one could not disagree
or have an opinion.   I forgot about how the Zombies feel threatened when
actual THOUGHT is let loose...


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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #130 on: May 19, 2009, 08:37:33 pm »
Funny how someone who just decried Randy's exaggerations a few posts up, now resorts to comments about witch hunting and Nazism.  And this is also someone who loves to pull out the hypocrite card.  ::)

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #131 on: May 19, 2009, 09:25:43 pm »
Ahh, the Thread Nazi has Spoken.   Yes Master.   Didnt realize one could not disagree
or have an opinion.   I forgot about how the Zombies feel threatened when
actual THOUGHT is let loose...


Gah!  Quit it!  Quit it! Stop arguing! Gah!

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #132 on: May 19, 2009, 09:49:16 pm »
Gah!  Quit it!  Quit it! Stop arguing! Gah!

I'm done.  :)
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #133 on: May 19, 2009, 10:26:18 pm »
Ahh, the Thread Nazi has Spoken.   Yes Master.   Didnt realize one could not disagree
or have an opinion.   I forgot about how the Zombies feel threatened when
actual THOUGHT is let loose...


http://tinyurl.com/ohxlmk

Quote
there is a tradition in many newsgroups and other Internet discussion forums that once such a comparison is made, the thread is finished and whoever mentioned the Nazis has automatically "lost" whatever debate was in progress.
::)
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #134 on: May 29, 2009, 05:21:59 pm »
Got my handles last week (1 Tron set, 1 Satan's Hollow set).  This whole thing motivated me to finally build a Tron joystick module and hopefully I'll build the Satan's Hollow one next.

The joystick looks *way* better in person.  All that is missing is the florescent light (and some rust remover for the shaft).

I can now finally play the light cycle stage without zig-zagging!  Yay!    :cheers:



Seems I have the spacer modules upside down, whoops...

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« Last Edit: June 12, 2011, 12:40:01 pm by telengard »
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #135 on: May 29, 2009, 05:26:30 pm »
Does anyone have a recommendation for the 4 screws that go into both sides?  I don't have any screws for the Satan's Hollow joy (just came with the base and shaft).

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #136 on: May 29, 2009, 06:05:07 pm »
Does anyone have a recommendation for the 4 screws that go into both sides?  I don't have any screws for the Satan's Hollow joy (just came with the base and shaft).

10-32 x 3/8ths button.  The original (at least as shipped today) has safety torx, but philips are way more convenient and look just as good.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #137 on: May 29, 2009, 07:23:04 pm »
I got black ones at Ace Hardware. Don't remember off hand if they are phillips or hex, but they look great.
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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #138 on: May 29, 2009, 07:24:51 pm »
I like hex button cap screws...  :)  OSH has a good assortment of black oxide screws.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #139 on: May 29, 2009, 07:42:03 pm »
I like hex button cap screws...  :)  OSH has a good assortment of black oxide screws.

That's what I have in the Tron joy ATM, although just unpainted.  I like 'em.  Just wasn't sure what size/length they were since I dug them out of a screw bag.

The security ones I had were very rusty and I managed to break my cheap torx bit trying to put one back on.

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Re: New Product: Satan's Hollow Replacement Handles - GroovyGameGear.com
« Reply #140 on: August 05, 2009, 04:27:05 pm »
Now wrapping up the Satan's Hollow and the joystick as I received it from eBay did not have the 2 small screws to attach the trigger leaf switch to the joystick's holes for them (which seem to be un-threaded on my new handles).

Any advice on how to handle this?  I'm afraid I'll crack the 2 holes if I use the wrong thread/size/etc.

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