Does anyone know how to set up a control definition from the in-game menu so that for instance, player 1 button 1 is left ctrl but it will not work if key_b is also pressed. The definition would look like P1 Button1 Left_Ctrl not B. I know how to set this up in the ctrlr ini files in regular mame but I am trying to set it up in advancemame and after reading thru the docs I have been unable to find a way to do this. Thanks