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Author Topic: How to set up a 'not' control input definition from the tab menu?  (Read 884 times)

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Popcorrin

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Does anyone know how to set up a control definition from the in-game menu so that for instance, player 1 button 1 is left ctrl but it will not work if key_b is also pressed.  The definition would look like  P1 Button1    Left_Ctrl not B.  I know how to set this up in the ctrlr ini files in regular mame but I am trying to set it up in advancemame and after reading thru the docs I have been unable to find a way to do this.   Thanks

SirPoonga

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Re: How to set up a 'not' control input definition from the tab menu?
« Reply #1 on: April 23, 2005, 01:28:12 pm »
mameworld.net/easyemu

I believe they show you how there.

Popcorrin

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Re: How to set up a 'not' control input definition from the tab menu?
« Reply #2 on: April 23, 2005, 02:58:05 pm »
I already checked there.  They explain how to do it via the ini file method but not from the tab menu.   
 ???

Thenasty

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    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: How to set up a 'not' control input definition from the tab menu?
« Reply #3 on: April 23, 2005, 03:33:05 pm »
select the target
then push Left_CnTRL followed by 2 quick B's.
« Last Edit: April 23, 2005, 03:35:17 pm by Thenasty »
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

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