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Author Topic: New Product - V2 spinner & Push Kit  (Read 9982 times)
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OSCAR
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« on: February 07, 2005, 07:39:04 PM »




The new V2 is essentially a reduced-footprint Vortex, but with some enhanced functionality.  Here are some photos comparing the V2 to the Vortex:






The V2 only requires a 2" x 3 3/8" space on your control panel, which is just a little more than the Model 3, but less than a standard joystick.

Here's a quick run down on the V2:

Frame
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« Reply #1 on: February 07, 2005, 07:51:47 PM »

wow!  Looks really nice!
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Thenasty
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« Reply #2 on: February 07, 2005, 08:24:34 PM »

looks nice indeed....Any Limited Time offer sale for the first 50 people ?   Wink
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« Reply #3 on: February 07, 2005, 08:32:10 PM »

Wow, I could have used this when I was trying to wedge my Vortex
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« Reply #4 on: February 07, 2005, 08:33:15 PM »

Real nice looking.  Please look hard into that push / pull option.  I'll take one of those  Wink.
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« Reply #5 on: February 07, 2005, 09:58:47 PM »

Yay!  We can play Bandido!
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« Reply #6 on: February 07, 2005, 10:17:33 PM »

sexsay
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« Reply #7 on: February 07, 2005, 10:23:12 PM »

Thanks for the comments, all!!


Thenasty - Now don't go spoiling the surprise...

Santoro -  A perfect example of why the V2 exists.  I received enough emails from people looking for a mini-Vortex that I just couldn't ignore it.  Who says I don't listen??  Sorry it wasn't available in time for you, though.  Sad    That makes me think of this photo I received from a customer who had a similar situation, but he came up with a creative method of lowering the spinner and extending the shaft.

JODY - With the Push Kit, the core Push/Pull functionality is built in, it just needs to be implemented.  With the Push Kit the shaft can move up and down independent of the flywheel, so we are better than halfway there.  The final hurdle is adding a Pull switch and a method to actuate it, and that's what I'm looking at now.  I have a prototype working with both push and pull springs, so it's just another switch and bracket right now that I'm coming up with a method to make work.

Kremmit - Yeah, Bandido is one, but I like Forgotten Worlds a little better.  Smiley

Thanks again everyone!


Kelsey


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« Reply #8 on: February 08, 2005, 12:12:04 AM »

SWEET! 

I don't specificially need the space, but I love the idea of a push / pull.... Especially as an addon (so I can budget it in parts)

For people who purchase the push kit... Will the pull kit be a replacement?  And addon? 

So for those who ultimately want a push/pull... Should we wait?

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« Reply #9 on: February 08, 2005, 12:25:26 AM »

SWEET! 

I don't specificially need the space, but I love the idea of a push / pull.... Especially as an addon (so I can budget it in parts)

For people who purchase the push kit... Will the pull kit be a replacement?  And addon? 

So for those who ultimately want a push/pull... Should we wait?




"SWEET!", or Napoleon Dynamite "SWEET!" ?


Not quite sure about that yet, I have to get a bit further with the Push/Pull before I can say for sure.  The black flywheel cap with the 4 holes in it as shown in the Push Kit will certainly be required.  What I'm going to try to do is make the Pull Kit just an extra switch/bracket/spring that will be added on top of the Push Kit.  I need to do a bit more playing around before I can say for sure, though.

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« Reply #10 on: February 08, 2005, 12:48:41 AM »

Darn you! Considering I own at least one of every other spinner you have made...
I suppose I just HAVE to get one of these too!
Put me down for one with the push kit. Smiley
« Last Edit: February 08, 2005, 12:50:23 AM by usedelectronics » Logged
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« Reply #11 on: February 08, 2005, 01:20:14 AM »

Oscar,
If you have success with the pull kit, let us know - I'd definitely be ready to buy if you manage to make it work. Even if you don't it's very tempting.
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« Reply #12 on: February 08, 2005, 06:44:05 AM »

Looks awesome OSCAR - Highly appreciated.

I came up with some games that the push spinner would be useful on, in case anyone is wondering:

Tin Star/FrontLine/Wild Western - The spinner would be ideal for this, as soon as someone hacks MAME so that it uses the same type of control scheme as Ikari, which brings me to:

Ikari - This game is difficult to play without true rotary joysticks - with this spinner, you can use the spinner for rotation, and the push for shots (just need a convenient button or third hand/toes for grenades).

Tron - It would be possible to play Tron with push-to-fire on the Spinner rather than using a trigger stick.

I'm sure there's others, but those jumped out at me!!!

Great job, OSCAR!!!!
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« Reply #13 on: February 08, 2005, 07:17:26 AM »

Santoro - A perfect example of why the V2 exists. I received enough emails from people looking for a mini-Vortex that I just couldn't ignore it. Who says I don't listen?? Sorry it wasn't available in time for you, though. Sad

No Problem, believe it or not I actually got it in there finally. I just had to get a little creative with the angles and my CP support ledger.
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« Reply #14 on: February 08, 2005, 07:59:35 AM »

Few more questions.

With the smaller encoder wheel.  How is the accuracy?  Can you notice a difference?  Do they act the same with the same settings in mame?

And

If I order one WITHOUT the push kit (waiting to see about the push/pull kit).  Will you give fair warning before running out of them?   I'm a little worried that they might become discontinued (or you run out and it cost too much to make another run of the brackets).  IE, will it require 1000 order on the brackets to make it?  And will you give  a big "last call" on the "last run"?

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« Reply #15 on: February 08, 2005, 08:43:06 AM »

OT - Santoro, just saw your tagline, I'm a big RUSH fan also (or I was in high school when that song came out).

Interestingly, the song says "If you choose not to decide, you STILL have made a choice", but the lyric sheet in the Permanent Waves album says "If you choose not to decide, you CANNOT have made a choice."  I think RUSH changed their mind about this between writing and recording the song.

We now return you to your regularly scheduled thread, sorry for the interrruption . . .
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« Reply #16 on: February 08, 2005, 10:04:58 AM »

Looks good!!

Count me in if you can make this a Push/Pull spinner.

Any other games that would use a Spinner with push?

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« Reply #17 on: February 08, 2005, 10:19:10 AM »

GAH! Where was this spinner when I paid almost twice that for a Tornado? The small footprint together with the small price should guarantee this one to be a great selling item. Very nice. Next time I need a spinner I know which one I'll be buying.

-S
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« Reply #18 on: February 08, 2005, 10:49:10 AM »

GAH! Where was this spinner when I paid almost twice that for a Tornado?.

-S

I'll third that  Angry
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« Reply #19 on: February 08, 2005, 10:55:32 AM »

Oscar,

You said above that you're working on adding a pull to this spinner.  Just wondering if one purchases the Spinner with the push now, would the pull be a simple attachment? 

Thanks!
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« Reply #20 on: February 08, 2005, 11:14:40 AM »

Oscar,

You said above that you're working on adding a pull to this spinner.  Just wondering if one purchases the Spinner with the push now, would the pull be a simple attachment? 

Thanks!
OSCAR said he didn't know (Reply #9)
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« Reply #21 on: February 08, 2005, 11:17:20 AM »

OSCAR,

How much below panel depth is required?
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« Reply #22 on: February 08, 2005, 12:44:08 PM »

Oscar,

You said above that you're working on adding a pull to this spinner.
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« Reply #23 on: February 08, 2005, 05:45:05 PM »

Perfect timing Oscar!  Grin

I really wanted to have a push/pull spinner for my cabs, but the old model was too big to fit in the limited space, and now is no longer available...  Cry

However, this new model is just the right size!  Looks like I'll be able to give my customers a push-pull option after all!  Discs of Tron, here I come!  Cool
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« Reply #24 on: February 08, 2005, 05:58:32 PM »

Oscar, how much below-CP depth does the spinner require, and how much is added by the push kit?
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« Reply #25 on: February 08, 2005, 06:07:34 PM »

Here are some more dimensions of the V2 w/ the Push Kit


Note that the shaft is shown set up for a 3/4" control panel.  If your control panel thickness will be less than 3/4" add the difference between your cp thickness and 3/4", and add that to the overall depth.  For example, if you have a 1/2" thick control panel, add 1/4" to the overall depth as that is the amount that the shaft and switch bracket will need to slide down.

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« Reply #26 on: February 08, 2005, 06:27:11 PM »

Oscar,

You said above that you're working on adding a pull to this spinner.  Just wondering if one purchases the Spinner with the push now, would the pull be a simple attachment? 

Thanks!
worst case senario you'd just have to buy the pus/pull set up if it becomes available. the way I see it ill only end up out $18 at the most.
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« Reply #27 on: February 08, 2005, 06:32:13 PM »

Lilwolf - the V2 has very good response, very close to the Vortex.  For Tempest, I had it set up for my Vortex and had the Sensitivity set at 40%.  To get the same amount of travel with the V2, I changed the Sensitivity setting to just around 50%.  For those interested, 180 deg of knob rotation should give you 3 full "spots" in Tempest to be the same as the original game.  A customer sent me this info, and I recently verified it for myself when one of my buddies picked up a Tempest cab.  Smiley


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« Reply #28 on: February 08, 2005, 06:36:16 PM »

Oscar,

You said above that you're working on adding a pull to this spinner.
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« Reply #29 on: February 08, 2005, 06:38:45 PM »

Thanks for the dimensions!
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« Reply #30 on: February 08, 2005, 06:43:05 PM »

As I posted earlier, I do not know much about the Pull Kit because it is not designed.  As such, I apologize that I can not confirm many of your questions regarding a product that is not available.  PLEASE NOTE - everything regarding the Pull is SUBJECT TO CHANGE, because, again, it is not designed yet.

However, I am keeping in mind the components of the Push Kit and trying to integrate them into the Pull Kit.  I already know that almost every part of the Push Kit is required to also do the Pull action, right now there are only 1 or possibly 2 suspect parts that may not be neccessary.  I don't want to promote false hope here, it's not like a Pull Kit is going to be ready in a next week or so, unless I happen to have one of those "Eureka" moments and it all falls into place.   Wink

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« Reply #31 on: February 08, 2005, 06:50:11 PM »

Thanks, and HI-KEEBA!
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« Reply #32 on: February 08, 2005, 06:50:21 PM »

It's not like a Pull Kit is going to be ready in a next week or so, unless I happen to have one of those "Eureka" moments and it all falls into place.   Wink

Did you fire the elves, or are they just on strike at the moment?
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« Reply #33 on: February 08, 2005, 06:55:53 PM »

It's not like a Pull Kit is going to be ready in a next week or so, unless I happen to have one of those "Eureka" moments and it all falls into place.   Wink

Did you fire the elves, or are they just on strike at the moment?


They are tired and threatening to quit.


j/k  Smiley


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« Reply #34 on: February 08, 2005, 07:50:54 PM »

Even though I'm admittedly biased in this, I can honestly say that when I see a piece of machinery like this, I know full well that I hitched my wagon to the right horse! Smiley

That piece has the bling!
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« Reply #35 on: February 08, 2005, 08:57:18 PM »

push / pull question

Will gravity keep the spinner from going up?  (ie, you don't need another spring?)

Is there a E clip on the very bottom?

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« Reply #36 on: February 08, 2005, 09:13:36 PM »

#17 in the diagram is a spring that pushes the knob back up off the switch.
From the looks of things, the shaft won't even ride on the switch when turning, like the DOT and Oscar up/down spinners do.

Also as near as I can tell, there is no e-ring.
Everything is held in place by screws.
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« Reply #37 on: February 08, 2005, 09:37:35 PM »

Bingo.  :)

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« Reply #38 on: February 08, 2005, 10:58:33 PM »

OSCAR: The real questions!

Why did you sell your beautiful Centipede on Ebay?

Why did you sell your awesomely restored Guerilla war on Ebay?

Are you going to the April 16th SA?

jeez, no one asks the important questions!  Grin
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« Reply #39 on: February 08, 2005, 11:07:58 PM »

Please, I'm still not over that yet....    Cry   But I had to make room for my Creature from the Black Lagoon pinball in the game room, so....

The guy that bought the G-War was very happy with it when he stopped by to pick it up, so I couldn't feel too bad about it.  I did point out Peale's black P1 & P2 start buttons on the cp and told him he had a real score there.  The look on his face told me he had no idea what I was talking about, he probably thought I was nuts or something.  Smiley

The Centi didn't sell.  Just as well, though, because I didn't really want to see that one go.  I had to make the token effort for the wife, though, because that was part of the deal with the pin.  Heh, she forgot to mention anything about me setting a reserve and what would happen if it *didn't* sell.  Win/win for me (for the time being anyways).


I'll probably go to the SA, but that's not in stone yet.  I liked it better when they were at the fairgrounds that were closer to me.  I've only made it once over to K'Zoo so far.

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