6.7a update :- Removed all bugs in Fright Fear Land, no more crashes against boss.
I've played the game to the end (damn ! only 80 hostages rescued
) with 2 aimtraks and there is no more bug. Very funny game
Next update should be for Goldengun hopefully
Just a heads up I'm still crashing in Fright Fear Land on the train path, specifically when the planes come out before the train crashes. I have tried patching both the game.exe and game_ORIG.exe. I'm using the patch header and crosshairs option. I have the a7mag3ddon dump. It also crashes using game loader all rh 270
Header patching is just for general stability. What you encountered was a different matter and should no longer exists with this 6.7a release
Awesome, I remember Reaver mentioning the axis were opposite from what they were in LGI
Exactly, well.. it's more like LGI is the opposite from every other games lol
Salut Argon,
I've a issue (go back to desktop screen) with Music Gun Gun 2 when I shoot offscreen or on the black bar in bottom and upper of the screen.
FYI I used also game.exe modified for 1920*1200 resolution. I've tried with another resolution like 1920x1080 but still the same issue.
Do you have a workaround for that ?? or it's only on my own settings ?
++
Dav
I'm using default game.exe and never encountered this kind of issue.
I'll try another exe when I can...
And I'm running it directly ( no Game Loader or DxWnd )
It seems like yours is running in widowed mode or something like this ?
Mine was not cut in half?
Just a normal screen with 3 menu options.
Calibrate, exit and change menu (i think).
But the only button that seems to do anything is the one that switches between the 3 options above.
Then if i click calibrate it lets me do that then instantly crashes :s
Yeah, I meant cut in half below these 3 option, with both sides displaying each player calibration data.
I don't know your harware but if you can plug a keyboard on your cab (or if you're on a cmputer) you can set up keyboard keys in DumbJVSManager for TEST and SERVICE (and check to use keyboard).
The service button is used to change menu item, and TEST to validate
That being said....I've had a lot of trouble with the way teknoparrot handles these commands (sometimes test and service inverted, sometimes not working)
If you want a sure way, plug a keyboard, run demulshooter like this to override teknoparrot commands :
demulshooter -target=ringwide -rom=sdr -parrotloader
Then you'll use [8] for SERVICE and [9] for TEST
That way it should work