Finally have everything up and running, tested it with the IPac mapping software and it all checks good. I figure Street Fighter 2 might be a good way to test the 'real' functionality, and everything there plays fine EXCEPT buttons 5 and 6 for player 2, which are not mapped when I bring up the MAME general menu. I assign them to I and K as the mapping software points out, but those are currently used by Player 1 down-left and Player 1 down-right, so now I'm confused.
- I want them to both be 8-directional (and I will work on updating it in time), but player 2 is currently not mapped for diagonals like player 1 is. Should it be?
- If it does not need to be, then I can simply delete the diagonal mappings for player 1, but if I shouldn't do that to keep them both 8-directional, does that mean I need to map the two buttons to completely different values?