Hey folks,
I've long wanted to build an arcade cab, but I'm a biologist and work seasonally. This means I move around every 6 months or so, so I've limited my possessions to whatever fits in my truck. Well, I just busted my knee at work so I'm laid off for a while. I'm not far from my parents house, so I've been posting up there, and I'm going to build it and just leave it until I settle down or whatever.
I've never done this before, so PLEASE point out any problems you see! You guys know better than I for sure!
It's based around a Pioneer PDP-V402, which is a pretty unique 640x480 (4:3) plasma monitor. It's also has a 40" display(!). It was one of the first consumer available plasmas offered, and fetched something like 10K when it first came out. I got two of them in a video conferencing unit made by tandberg. Once you have them dialed in, and they are given a fix scaled image, they look pretty fantastic.
The brain is an i5-4670k, on a Gigabyte Z97 board, with 8Gbs of ram (though I'll probably up it to 16 so I can design the sideart on it), a 120GB SSD, and as much RAIDed storage as I need (which I don't think will be too much).
Here are some renders of the form, and general palette I'll be using. The side art, marquee, and panel art are all placeholder, but along the lines of what I'll design. The model is built almost fully, including structural framing inside. As you'll see, I really like saturated colors. I also like the red and black shtick, with the clashing neon green t-molding, button surrounds, and ball tops.
The CP is 4 player, with 4 buttons each on the 3 and 4 outside positions. I'll probably use Seimitsu LS32s for these, as they are good for four player beatemups (right?). The 1st and 2nd players are 8 buttons, and I'm thinking U360s with restrictor plates because of their versatility and positive reviews (yes, no?). Each position has an associated "start" button to enter the game. I'm planning on rigging the coin box to either accept real coins, or the return coin buttons to act as a coin insertion. The 1 and 2 player buttons also have a second blue button to act as a pause button, or select button for console games. It is on the outside of the two so the 3rd or 4th player can use it to pause the game if their appendix is exploding or something. All this will be connected with a Kade.
Lastly, I've included two spinners here, because they didn't add too much clutter, and I could play Forgotten Worlds by resting my arm on the shoot button, using the joystick to move my guy, and aim with the spinner. Also, for other spinner games. Does anyone see any major problems or conflicts with any super fun games I might be eliminating with this setup?
I'm considering making the panel interchangeable in case I ever wanted to build a trackball or flying yoke thing, or whatever.
I'd like to get transparent neon green button surrounds and light them, but have unlit opaque buttons. I'd also like to light my balltops. Has this been done with 360s?
OK, on to the pictures! I have a pic of the unit, and and the panel, and then the same ones but with the lights off. Hope you guys likey.

Here's the panel:

Here's the cab in a dark room:

And I've just noticed the player 2 joystick ball is illuminated, but not emitting light in the renders. Weird.

Here's the big catch. In order to play vertical tate games of any resolution, I really need to rotate this sucker. It weighs about 80 pounds, and is about 45.5" corner to corner. And I can't even mount directly to the nice flat back because this thing needs to breathe. Any suggestions?
Also, I'm in upper Westchester county, NY. Anyone local?
Cheers,
Alex