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Author Topic: Fix-It Felix, Jr. Replica (Finished)  (Read 320626 times)

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Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #360 on: March 11, 2013, 04:30:39 pm »
Hey Sjaak, do you need help with any more sound effects?  Let me know what you need and I'll be more than happy to work on it. :)

I created a folder 'missing sound' in the music folder. There are some sounds there from the recording that srarcade made (Fix It Felix Jr - First 2 Levels Sound Only by srarcade.mp3) and I could use some clean versions.

I'm noticing that some of the notes are off in the second arpeggio in the main song.  I know it's not a big problem, but yeah, just wanna let you know.  Also, I got the DVD and I'm planning on ripping some of the sound effects from the beginning of the movie to see if we can finally get some clean sounds.

I don't have a better version yet. The movie version is ok, but it is different from the arcade version. Benjamoose created the one i'm using now, but I haven't been able to contact him...

mrsinistar

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Re: Fix-It Felix, Jr. Replica
« Reply #361 on: March 11, 2013, 06:15:40 pm »
Hey Sjaak, do you need help with any more sound effects?  Let me know what you need and I'll be more than happy to work on it. :)

I created a folder 'missing sound' in the music folder. There are some sounds there from the recording that srarcade made (Fix It Felix Jr - First 2 Levels Sound Only by srarcade.mp3) and I could use some clean versions.

I'm noticing that some of the notes are off in the second arpeggio in the main song.  I know it's not a big problem, but yeah, just wanna let you know.  Also, I got the DVD and I'm planning on ripping some of the sound effects from the beginning of the movie to see if we can finally get some clean sounds.

I don't have a better version yet. The movie version is ok, but it is different from the arcade version. Benjamoose created the one i'm using now, but I haven't been able to contact him...

Okay, awesome, I'll go ahead and get started on some of those sounds :)  Just curious, how is the arcade version different from the movie version?

Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #362 on: March 11, 2013, 06:37:12 pm »
Okay, awesome, I'll go ahead and get started on some of those sounds :)  Just curious, how is the arcade version different from the movie version?

I think the melody is different...just listen to the the music in fifjr_music_loop.wav (which I think is from the movie) and the game loop in Fix It Felix Jr - First 2 Levels Sound Only by srarcade.mp3...

It just sounds different to me, but I'm really not a music person... ;D

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Re: Fix-It Felix, Jr. Replica
« Reply #363 on: March 11, 2013, 06:56:30 pm »
Sjaak,

Sent you a email also.
I could have gotten higher!  Just not enough time right now.
Notice the icons on the top left.

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Re: Fix-It Felix, Jr. Replica
« Reply #364 on: March 11, 2013, 07:44:31 pm »
That's interesting....

 3/11 build :



higher points, no distortion.

BUCKETHEAD

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Re: Fix-It Felix, Jr. Replica
« Reply #365 on: March 11, 2013, 07:51:24 pm »
That's interesting....

 3/11 build :



higher points, no distortion.

The distortion you are referring to, Is because it's in my Mini Cabinet.

http://forum.arcadecontrols.com/index.php/topic,130069.0.html

The Frame time and Total memory display you have at the bottom is what i was talking about.
Except mine is in the upper left, Along with Trash Can icons.
I suppose it shows more on my display because i am running it vertical?
« Last Edit: March 11, 2013, 07:56:23 pm by BUCKETHEAD »

mrsinistar

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Re: Fix-It Felix, Jr. Replica
« Reply #366 on: March 11, 2013, 07:56:14 pm »
Added brand new sounds to "fix it felix jr. music/mistersinistar" directory:

Jump
Die
Extra Life
Glass Break
NEW Level Complete song
Pie Pickup

And more sounds on the way!!  Hope you like 'em, guys! :D

Slydsho

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Re: Fix-It Felix, Jr. Replica
« Reply #367 on: March 11, 2013, 11:38:42 pm »
first issue ive seen, actually not sure if its even an issue because maybe its supposed to be like that... but when the brick pile has landed and is in position, if you are standing on the right side of the window to the left of the bricks and jump up to the pile or jump down to the pile, you die.

Again i am not sure if thats what is supposed to happen.

prostkxy

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Re: Fix-It Felix, Jr. Replica
« Reply #368 on: March 12, 2013, 12:44:22 am »
this is getting better and better. my kids are loving it and begging me to build a cab.

where are the best set of plans for a DK cab so i can get the curves and angles as close as possible to an original cab?

Bag of Magic Food

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Re: Fix-It Felix, Jr. Replica
« Reply #369 on: March 12, 2013, 01:27:17 am »
I'm noticing that some of the notes are off in the second arpeggio in the main song.  I know it's not a big problem, but yeah, just wanna let you know.  Also, I got the DVD and I'm planning on ripping some of the sound effects from the beginning of the movie to see if we can finally get some clean sounds.

I don't have a better version yet. The movie version is ok, but it is different from the arcade version. Benjamoose created the one i'm using now, but I haven't been able to contact him...

Okay, awesome, I'll go ahead and get started on some of those sounds :)  Just curious, how is the arcade version different from the movie version?
I made some observations about this after finding a more complete movie soundtrack.  I get the impression that the song used for the arcade and second Flash versions is an unfinished version of the one from the movie.  If you listen to the beginning of the song in the real game, before the melody comes in, you'll hear it go through eight chord changes altogether:

C major | A-flat major | C major | F major | C major | A-flat major | B-flat major | C major

But then the melody only goes through the first four chords, the C-Aflat-C-F part, twice, making it send repetitious and unresolved.  In the movie, however, the melody continues on using the following four chords, resolving nicely on some long notes.  Furthermore, before it gets to the part that matches what you hear in the real game, you hear a version of that tune where the top note is an octave lower, basically swapping the melody with the harmony.  This technique is used in other pieces of the Fix-It Felix, Jr. intro, flipping the lower square wave up an octave to create the next strain.  This is how I was able to extrapolate what the full loop might have sounded like if the composer didn't then add a strange early tag ending to the music to try to make it flow better into "You fixed it!".  You can hear what I made in PulseBoy by loading this PBP file, or just listen to the WAV file if you haven't got the time.  Incidentally, it would be nice if someone could recommend the best application for easily recreating music like that heard in Fix-It Felix, Jr. and TurboTime, as PulseBoy doesn't even offer simple things like sawtooth waves or actual 8-bit noise channels as opposed to synthesized drums.

(For evidence that the movie's soundtrack has a tag ending that shouldn't be in a real loop, there's this B-roll video,whose right stereo track contains a preliminary version of the soundtrack from... somewhere.  Here, the gameplay music proceeds exactly like the real game's music does--supporting my guess that the defictionalized games are unfinished in this respect--except then it has its own weird tag ending to lead into the victory songs.  And a bit ironically, the movie skips over the C-Aflat-Bflat-C part of the intro, perhaps to get more of the melody in sooner, while it already has the bass enter for the C-Aflat-C-F part.  So, I just left the bass in the whole time for my impression of it.)

Strangely, the "I can fix it!" tune and the "Level complete" tune sound more complete in the real game than in the movie.  I don't know if they had to remove some notes to tighten up the timing, or if the idea is that old FIFJ machines contain sound glitches, or what--but the idea of sound glitches seems to be supported by some videos of the real arcade machine I saw.  In one, the "I'm gonna wreck it!" song sounded warped and weak, as if a sound channel was missing, and it ended much too early.  In another, it sounded as if the music during gameplay was getting scrambled or restarted randomly.  So I'd say just watch out for that, since it might be an attempt to simulate wear and tear, but to me it's just ugly.  I once tried listening to the movie's "I can fix it!" theme slowed down, and I noticed that there's a quick A-flat tone that probably shouldn't be there, as if a pianist's finger slipped onto the last note from it.  :)

One more fun thing to listen for in the movie is when Felix and Calhoun come up with the solution for getting out of the quicksand, the background music is an arrangement of this same tune, complete with the B-flat-to-C resolution at the end.

dfmaverick

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Re: Fix-It Felix, Jr. Replica
« Reply #370 on: March 12, 2013, 02:32:50 am »
where are the best set of plans for a DK cab so i can get the curves and angles as close as possible to an original cab?

Probably jakobud.com.  I believe it's been said here that not all cabinet dimensions on the site are 100% accurate, but they're pretty close.

http://www.jakobud.com/plan-list.php

Slydsho

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Re: Fix-It Felix, Jr. Replica
« Reply #371 on: March 12, 2013, 03:44:42 am »
where are the best set of plans for a DK cab so i can get the curves and angles as close as possible to an original cab?

Probably jakobud.com.  I believe it's been said here that not all cabinet dimensions on the site are 100% accurate, but they're pretty close.

http://www.jakobud.com/plan-list.php
and Scr33n's thread has measurements, should help also..  http://www.dragonslairfans.com/smfor/index.php?PHPSESSID=d40d5dbf78191b9aa8fc0b3447cfae46&topic=783.0

Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #372 on: March 12, 2013, 04:41:23 am »
Incidentally, it would be nice if someone could recommend the best application for easily recreating music like that heard in Fix-It Felix, Jr. and TurboTime, as PulseBoy doesn't even offer simple things like sawtooth waves or actual 8-bit noise channels as opposed to synthesized drums.

I hear good things about famitracker.

Also here's a recording of the arcade version music

mrsinistar

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Re: Fix-It Felix, Jr. Replica
« Reply #373 on: March 12, 2013, 09:57:30 am »
I've been using FL Studio for all the sound effects and music that I've been working on.  Famitracker is really good too for real authentic NES sound, since it emulates the NES 2A03 chip.

When I get home, I'll do some comparisons to the movie and arcade song.  Listening to it last night, I thought I hear that the bass comes in later then the movie version.

I'm thinking that a lot of the sounds were made exclusively for the game by another person and that's why the level complete song and other sound effects sound different from the movie.

RogerDelmar

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Re: Fix-It Felix, Jr. Replica
« Reply #374 on: March 12, 2013, 05:27:48 pm »
Hi! I PM'd Sjaak asking to get the software so I can start making a arcade cabinet. Inside will be using a old computer(a gateway tower with Windows 98 but I could update it to Windows XP) with arcade speakers(if I can buy one) and a old Compaq monitor or a LCD flat(but almost old)gateway monitor with a table and covers to make it look like a arcade cabinet. I will maybe get a Donkey Kong replica Cabinet(at a cheap price) to replace the table and covers(I did not get the table and covers yet).
DIVA DESU!~

griffindodd

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Re: Fix-It Felix, Jr. Replica
« Reply #375 on: March 12, 2013, 05:35:32 pm »
Just a quick note, I haven't read all the thread from the last week or so, so this might be redundant, Microsoft Security Essentials sometimes picks up the executable as unknown and may take action against it if it is monitoring your Dropbox folders, hope this hasn't been deleting anything for people, I noticed it in the logs today, couldn't tell if it had deleted the file or not.
I drink and I know things.

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Re: Fix-It Felix, Jr. Replica
« Reply #376 on: March 12, 2013, 07:14:09 pm »
So this might be a test on the oldest PC yet?
It's in my DK mame cabinet. (Yes it was empty when i found it)
It's a P3/731 MHZ/320MB Ram/ATI RADEON 9550 video card/Windows XP service sp3

I picked up the video card today. $25 used.
Just so i could test the Beta in it.  The old card i had wouldn't even run it.
Results = Game play EXCELLENT!  Animation sequence are Slow and Choppy!

Just thought i would share.
 

Bag of Magic Food

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Re: Fix-It Felix, Jr. Replica
« Reply #377 on: March 13, 2013, 01:49:12 am »
I'd heard of Famitracker, but I'm not sure how much the game's music conforms to the Nintendo Entertainment System's simple waveforms.  The game-play music and first introductory story music sound a little FM-synthy to me.

So I got the second frame of Felix's death animation done.  It helped my confidence that I decided to scale it onto screenshots of HD iPhone gameplay I had downloaded to see that the pixels all fit, even if they were a bit blurred.  That was how I realized my first frame was missing a pixel of height from Felix's midsection.

Then I constructed the approximate sequence of frames in the entire death animation, throwing on some half-hearted edits of the final two frames just to finish it out.

Yeah, I wouldn't mind if someone redid those final frames from scratch.  The more I altered them, the worse I felt.


Im pretty sure the high score in the movie is 15,300   I know thats whats in the intro movie to the crummy Wii game.
In the movie it's 120501.  I don't know how someone scored just 1 point.  Maybe they threw it in as a reference to something that happened on the date 2012/05/01, but I don't know what.

That reminds me, in the real arcade game, the point values that float out of the windows contain little drop shadows in their graphics.  But in the movie, everything leaves a drop shadow against the building, even things that don't leave shadows on each other, like crisscrossed cranes.  Kind of a silly effect to throw in there.

And I paid more attention to Super Felix: Once he transforms to gain the gold hoop, he's not really animated again until he reaches the last window; he just stays in a sort of dashing pose while the ring and stars move around him, unable even to stop facing left as he moves right!  This makes sense when you consider that for the ring and Felix to move independently, you would need to have a graphic of every frame of the ring's cycle added to every graphic Felix normally uses, which would balloon the amount of graphics through multiplying these sets of animation cycles.  I believe the smartphone version uses layering to add the ring and stars on no matter what Felix is doing, which is a more sophisticated effect.  I don't know why Felix would just stand there waiting for bricks to bounce off him before he transforms, though.  Maybe there was some manual activation involved.


I like how they make it look as if you'll be getting the one from the movie, with the more intricate instructions and the different colored shirt for Felix.

mrsinistar

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Re: Fix-It Felix, Jr. Replica
« Reply #378 on: March 13, 2013, 02:17:26 am »
I'd heard of Famitracker, but I'm not sure how much the game's music conforms to the Nintendo Entertainment System's simple waveforms.  The game-play music and first introductory story music sound a little FM-synthy to me.

The game's music is similar to the NES, with the exception of the string sample that plays during the melody.  That's much more like SNES stuff.  The only sound that sounds remotely like FM synthesis is the glass break sound, but that's just me.

Also, I'm thinking they didn't actually used Famitracker but rather just used regular synths with simple standard square, pulse, triangle and sawtooth oscillators.

Im pretty sure the high score in the movie is 15,300   I know thats whats in the intro movie to the crummy Wii game.
In the movie it's 120501.  I don't know how someone scored just 1 point.  Maybe they threw it in as a reference to something that happened on the date 2012/05/01, but I don't know what.

That's Walt Disney's birthday.  12/05/1901. :)
« Last Edit: March 13, 2013, 02:20:00 am by mrsinistar »

Slydsho

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Re: Fix-It Felix, Jr. Replica
« Reply #379 on: March 13, 2013, 02:45:01 am »
I'd heard of Famitracker, but I'm not sure how much the game's music conforms to the Nintendo Entertainment System's simple waveforms.  The game-play music and first introductory story music sound a little FM-synthy to me.

So I got the second frame of Felix's death animation done.  It helped my confidence that I decided to scale it onto screenshots of HD iPhone gameplay I had downloaded to see that the pixels all fit, even if they were a bit blurred.  That was how I realized my first frame was missing a pixel of height from Felix's midsection.

Then I constructed the approximate sequence of frames in the entire death animation, throwing on some half-hearted edits of the final two frames just to finish it out.

Yeah, I wouldn't mind if someone redid those final frames from scratch.  The more I altered them, the worse I felt.


ive noticed a frame at the end where just before the flower came up he was falling and his hat wasnt on his head, i will take a shot at altering the last frames

Slydsho

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Re: Fix-It Felix, Jr. Replica
« Reply #380 on: March 13, 2013, 02:53:06 am »
I'd heard of Famitracker, but I'm not sure how much the game's music conforms to the Nintendo Entertainment System's simple waveforms.  The game-play music and first introductory story music sound a little FM-synthy to me.

So I got the second frame of Felix's death animation done.  It helped my confidence that I decided to scale it onto screenshots of HD iPhone gameplay I had downloaded to see that the pixels all fit, even if they were a bit blurred.  That was how I realized my first frame was missing a pixel of height from Felix's midsection.

Then I constructed the approximate sequence of frames in the entire death animation, throwing on some half-hearted edits of the final two frames just to finish it out.

Yeah, I wouldn't mind if someone redid those final frames from scratch.  The more I altered them, the worse I felt.


ive noticed a frame at the end where just before the flower came up he was falling and his hat wasnt on his head, i will take a shot at altering the last frames

nevermind, turns out it was from the "sheering" had the body of felix one frame ahead of his hat when i froze the screen. lol the frames you've provided are excellent

djxitec

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Re: Fix-It Felix, Jr. Replica
« Reply #381 on: March 13, 2013, 01:47:32 pm »
Hello i come from Germany... My english is not Good. I use GoogleTranslator.

I would like to be beta testers.

How can I get contact. I can not send private messages.

Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #382 on: March 13, 2013, 02:01:23 pm »
Hello i come from Germany... My english is not Good. I use GoogleTranslator.

I would like to be beta testers.

How can I get contact. I can not send private messages.

Thank you for your interest, but I don't need any more testers.

djxitec

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Re: Fix-It Felix, Jr. Replica
« Reply #383 on: March 13, 2013, 02:13:25 pm »
Oh.

can I buy this version later?

Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #384 on: March 13, 2013, 02:29:57 pm »
Oh.

can I buy this version later?

No, nobody can. But you can find another version here

djxitec

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Re: Fix-It Felix, Jr. Replica
« Reply #385 on: March 13, 2013, 02:43:04 pm »
Hmm :-(

The Facebook version is not for use but for arcade machines.

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Re: Fix-It Felix, Jr. Replica
« Reply #386 on: March 13, 2013, 02:48:18 pm »
Can you make any exception?

Sjaak

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Re: Fix-It Felix, Jr. Replica
« Reply #387 on: March 13, 2013, 03:01:22 pm »
Can you make any exception?

Please stop posting here, i've sent you a PM

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Re: Fix-It Felix, Jr. Replica
« Reply #388 on: March 13, 2013, 09:03:53 pm »
I'm thinking that a lot of the sounds were made exclusively for the game by another person and that's why the level complete song and other sound effects sound different from the movie.
Sure, that sounds plausible.  All the music in the arcade game that's not in the movie tends to be very short and simple, mostly C major chords and scales, perhaps so they wouldn't have to consult Henry Jackman or whoever.  Now, the chiptunes that were made for promotional purposes, like those heard in the teaser trailers, the online game, or the official website, tend to sound like knock-offs of music from existing games: Ralph's theme was a take on the entrance music from Castlevania; the Game Over tune sounds like a play on the one from Mappy (and has that piano/string synth sound); and Felix's theme (Click "8-Bit Mode" for it) is like the high score entry from Dig Dug.

The game's music is similar to the NES, with the exception of the string sample that plays during the melody.  That's much more like SNES stuff.  The only sound that sounds remotely like FM synthesis is the glass break sound, but that's just me.

Also, I'm thinking they didn't actually used Famitracker but rather just used regular synths with simple standard square, pulse, triangle and sawtooth oscillators.
Yeah, the string sample might be what I'm thinking of.  In the beginning of the intro it sounds like that one voice I've heard a lot of MIDIs default to when they're trying to be transcriptions of "8-bit" sounds.

Im pretty sure the high score in the movie is 15,300   I know thats whats in the intro movie to the crummy Wii game.
In the movie it's 120501.  I don't know how someone scored just 1 point.  Maybe they threw it in as a reference to something that happened on the date 2012/05/01, but I don't know what.

That's Walt Disney's birthday.  12/05/1901. :)
Hahah, I just read that here.  Guess I read the date backwards after assuming it was from this century.

Now, I also read this article from the same site, which happens to feature this promotional image where the high score is 15300.  It also mixes the new art style for Felix and the apartment building with an older art style for Ralph and the Nicelanders, plus a different palette for windows and things, extra holes in the bricks in the playable part of the screen, a different bush landscaping background, and a couple of lampposts.  The lampposts are interesting because they never appear in the game, even the game as seen in the movie, but when the movie shows Niceland in 3D, there are lampposts spread across the front and back of the place.  I suppose they were considered a nice part of the decor, but they would be distracting from where Ralph and Felix have to enter, so they got moved off-screen, you could say.


...And another random thought just occurred to me: I stated earlier that Super Felix doesn't seem to be animated in the movie because the spinning starry ring is the animation.  His hat glows at the same time, though, but this glow would have been a palette effect, therefore separate from animation.  However, if it's the palette that's changing, and Felix's hat uses the same colors as his shirt and pants, then shouldn't his whole outfit be glowing?  ???  (eyes too, pupils look like the same shade of blue)

BUCKETHEAD

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Re: Fix-It Felix, Jr. Replica
« Reply #389 on: March 14, 2013, 04:36:39 am »
I gave it a workout!
Excellent Sjaak  :applaud:

And Thank you to everyone who is working on the sounds and animation!
Fantastic job !

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Re: Fix-It Felix, Jr. Replica
« Reply #390 on: March 14, 2013, 04:43:12 am »
I gave it a workout!
Excellent Sjaak  :applaud:

And Thank you to everyone who is working on the sounds and animation!
Fantastic job !

Level 40  :o  I need to get those ducks working...

Edit: And the killscreen!!!
« Last Edit: March 14, 2013, 05:06:01 am by Sjaak »

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Re: Fix-It Felix, Jr. Replica
« Reply #391 on: March 14, 2013, 12:22:01 pm »
I gave it a workout!
Excellent Sjaak  :applaud:

And Thank you to everyone who is working on the sounds and animation!
Fantastic job !

Level 40  :o  I need to get those ducks working...

Edit: And the killscreen!!!

And I'm assuming less pies (when the beta is over  :) )

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Re: Fix-It Felix, Jr. Replica
« Reply #392 on: March 15, 2013, 02:24:38 am »
I gave it a workout!
Excellent Sjaak  :applaud:

And Thank you to everyone who is working on the sounds and animation!
Fantastic job !

Thanks Buckethead!  Excellent picture btw!! :D  What did you use for your LCD monitor?

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Re: Fix-It Felix, Jr. Replica
« Reply #393 on: March 15, 2013, 04:24:32 am »
Just wanted to say thaat progress is going very well  :applaud:

the birds are all over the place and some times there are no windows to repair. but im sure you already knew that.
Keep up the great work  :cheers:
« Last Edit: March 15, 2013, 04:43:36 am by Slydsho »

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Re: Fix-It Felix, Jr. Replica
« Reply #394 on: March 15, 2013, 05:35:38 am »
keep up the good work, no bugs on my end and the kids cant get enough of it.

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Re: Fix-It Felix, Jr. Replica
« Reply #395 on: March 15, 2013, 09:13:22 am »
I possibly found a minor bug. 

While fixing the last window on a stage, I was hit by a brick. The end of stage sequence ran before felix died and a life was lost.  I'm not sure what should happen in this situation. 

maybe death animation, felix regeneration then a slight pause and then the end stage sequence.
Check out my current 3 machine build:
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Custom Control Panels: http://forum.arcadecontrols.com/index.php?topic=121245

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Re: Fix-It Felix, Jr. Replica
« Reply #396 on: March 15, 2013, 04:38:13 pm »
I posted Pictures of the computer I'm using for the MAME/Fix-It-Felix Arcade Cabient
http://forum.arcadecontrols.com/index.php/topic,131038.msg1342898.html#msg1342898
Also, can you PM me the link to the Program so I can see if it works with My old computer(the one I am putting it in the arcade cabient)?
« Last Edit: March 15, 2013, 04:41:23 pm by RogerDelmar »
DIVA DESU!~

BadMouth

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Re: Fix-It Felix, Jr. Replica
« Reply #397 on: March 15, 2013, 04:57:20 pm »
How many people are pretending to be making cabs in an attempt to get the game?    :laugh2:
(and how soon will they leak it?)

RogerDelmar

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Re: Fix-It Felix, Jr. Replica
« Reply #398 on: March 15, 2013, 05:00:46 pm »
How many people are pretending to be making cabs in an attempt to get the game?    :laugh2:
(and how soon will they leak it?)

I AM MAKING A CAB. I HAVE MY CLAY TEACHER GIVING ME a WOOD box to use as the cabient for free!!
I will not leak this BY ALL MEANS!!
« Last Edit: March 15, 2013, 05:02:43 pm by RogerDelmar »
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Re: Fix-It Felix, Jr. Replica
« Reply #399 on: March 15, 2013, 05:04:28 pm »
Here are my Hammer and screwdriver I purchased to build my Fix it Felix Jr cabinet. If only I had the game.