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Author Topic: MaLa v 1.73 Released  (Read 37368 times)

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loadman

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Re: MaLa v 1.71 Released
« Reply #40 on: September 24, 2010, 12:12:36 am »
Loadman if the new gif animations shall be of any interest on the layouts then there should be atleast 4 or possible more (besides the original video box).

I want to use it to spice up my layouts with  more gif animations. One animation possibilty is simply to little to make any difference if used for small gif animations. If used for video screen I can see that one extra is more than enough.

In properties there should be a tick box called 'original size of chosen picture/gif' so that the chosen gif ani appears as clear as possible.


I hope this can be included in the next minor upgrade. A few gif animations (not many, since this looks disturbing on the eyes), will beef up the layouts a great deal).

I want my Phønix bird to move its wings, my pacman to eat and possible Pingo to walk on the spot wile pushing the block in front of him. (See attach)


Henrik

Well if you are clever you could combine all those elements together in one gif/video  ;D

Anyway.  There is no easy way to add more gif windows at the moment.  :'(  I am not ruling it out but not any time soon.

As I ask in the first post in this thread please start a new thread for feature requests so I have some chance of keeping track of them.. Thanks  ;)

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Re: MaLa v 1.71 Released
« Reply #41 on: September 25, 2010, 07:39:47 am »
Loadman if the new gif animations shall be of any interest on the layouts then there should be at least 4 or possible more (besides the original video box).

I want to use it to spice up my layouts with more gif animations. One animation possibility is simply to little to make any difference if used for small gif animations. If used for video screen I can see that one extra is more than enough.

In properties there should be a tick box called 'original size of chosen picture/gif' so that the chosen gif animation appears as clear as possible.


I hope this can be included in the next minor upgrade. A few gif animations (not many, since this looks disturbing on the eyes), will beef up the layouts a great deal).

I want my Phønix bird to move its wings, my pacman to eat and possible Pingo to walk on the spot wile pushing the block in front of him. (See attach)


Henrik

Well if you are clever you could combine all those elements together in one gif/video  ;D

Anyway. There is no easy way to add more gif windows at the moment.  :'(  I am not ruling it out but not any time soon.

As I ask in the first post in this thread please start a new thread for feature requests so I have some chance of keeping track of them.. Thanks  ;)


This will be the last post in this tread from me since i needed your quote for things to make sense!

It's sad news that it's not easy for you to make some more video/gif windows.  I do know that I can make a big animated banner but with all these things moving it will be a nightmare gif, and I'm also thinking on future layout makers.
Is it not much more easy to let the video windows be for just video, and then make 4 or more gif windows? I could imagine this way of handling the issue but my programming skills are basic. If this was possible then it would bring whole new life into the Mala layout looks.

The appearance / layout of frontends have allways been what attracted people (and then for many of us also flexiblity in the frontend editor and the main program)
Look at the Hyperspin Front. It was so over-hyped even before it worked. But it's really not very good, at least not for anyone who has a big setup, and for someone who wants flexibility. I'm sure it's fine if you have a few hundred games, and don't want to bother with graphics's yourself (But that's half the sport (making your own graphics).


Comming back to the gif's, the subject of this post: Do you think you could do some gif-only windows. It would be wunderbare!, as they as they say in Germany. And, maybe it's easy to implement. I don't know how the layout code is put together but making room for gif's are possible not more complicated than making room for a png or jpeg picture. But maybe I'm wrong?

Cheers
Henrik


« Last Edit: September 29, 2010, 07:43:57 am by Henrik68000 »

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Re: MaLa v 1.71 Released
« Reply #42 on: September 26, 2010, 03:00:35 am »
Is it my mistake or do gifs not show the transparent background?

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Re: MaLa v 1.71 Released
« Reply #43 on: September 26, 2010, 04:50:23 pm »
Quote
• Added Plug-in Events. Configure Start/Stop Events.

Yeah! Gotta add support for that to Engine18

I'm finally to a point where I think I'll have some time to work on it again!

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Re: MaLa v 1.71 Released
« Reply #44 on: September 27, 2010, 06:28:56 am »
Loadman   Did you reply my question if it's easier to make gif only windows?

(compared to the 'all embracing video/gif/etc' that you have now?)

Or did it get lost in my babble?

Making approx 4 gif insert points ('windows') should not be of any big task. I could be wrong, but I really cant see why I should be, as it would compare to have inserts for png's/jpegs in the layout.

It's of great importance to me as you might have gotten the impression of.

Henrik


PS: You should also note that the new video window freezes or disappears when you change gamelist, while still being on the same layout.
« Last Edit: September 29, 2010, 06:08:03 am by Henrik68000 »

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Re: MaLa v 1.71 Released
« Reply #45 on: October 03, 2010, 05:04:12 am »
Loadman  Did you reply my question if it's easier to make gif only windows?

Hi,
 
 The Video / Gif window is the same thing.

 The only reason you can play 'gifs in mala at all is that the video engine supports them.

 I have no easy way to add any another gif support at the moment.

« Last Edit: October 04, 2010, 05:21:52 am by loadman »

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Re: MaLa v 1.71 Released
« Reply #46 on: October 30, 2010, 02:03:23 am »
MaLa 1.72 Released.

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Re: MaLa v 1.72 Released
« Reply #47 on: October 30, 2010, 09:39:54 am »
Hey Loadman

Is it just me or does mala seem to "hang" while unloading for a bit. It +seems+ like it waits for whatever video is playing to complete before it'll close out completely. I don't recall it doing that before.

Haven't checked 1.72, but I'll grab it now and give it a whirl.

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Re: MaLa v 1.72 Released
« Reply #48 on: October 30, 2010, 06:07:36 pm »
Yeah, I still have problems with MaLa. The background music works for the first layout then when I go back to the same layout the music doesn't play.  Other layouts in the tree do not play their music.  It takes a long time for Mala to start and change from layout to layout in the tree.

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Re: MaLa v 1.72 Released
« Reply #49 on: October 30, 2010, 08:28:11 pm »
Yeah, I still have problems with MaLa. The background music works for the first layout then when I go back to the same layout the music doesn't play.  Other layouts in the tree do not play their music.  It takes a long time for Mala to start and change from layout to layout in the tree.

For the startup time. The log (in debug mode) should reveal what is taking time. IE graphics resize etc

As far as the sound issues are concerned, I have not checked MaLa (in Tree mode) for some time.  I will have a look  ;)

....Later

Yes I think I found a bug when using 'Tree Mode' and 'BG music from Layout'.
I will fix
« Last Edit: October 31, 2010, 05:52:21 am by loadman »

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Re: MaLa v 1.72 Released
« Reply #50 on: November 01, 2010, 06:48:04 pm »
u r awesome :applaud:

loadman

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Re: MaLa v 1.72 Released
« Reply #51 on: November 01, 2010, 11:55:54 pm »
u r awesome :applaud:

Yeah, I Messed up the Logic in the Code.  :banghead:
It loads the first bit of Music. When you move in the tree to another Layout it fades down the music but never fades back up....
From then on the state is confused and there is no recovery  :blowup:

I will try and finish fixing this week  ;D

Hey Loadman
Is it just me or does mala seem to "hang" while unloading for a bit. It +seems+ like it waits for whatever video is playing to complete before it'll close out completely. I don't recall it doing that before.
Haven't checked 1.72, but I'll grab it now and give it a whirl.

Unloading what?  You mean MaLa quit?
« Last Edit: November 03, 2010, 03:48:58 am by loadman »

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Re: MaLa v 1.72 Released
« Reply #52 on: November 03, 2010, 07:59:26 pm »
Can't get into the Mala Home Page...is it me or the website....

Thanks...

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Re: MaLa v 1.72 Released
« Reply #53 on: November 03, 2010, 08:58:25 pm »
Can't get into the Mala Home Page...is it me or the website....

Thanks...

Looks like the website is busted :-(  

I had a similar report here:

http://forum.arcadecontrols.com/index.php?topic=105371.msg1134422#msg1134422

LATER..

..someone hacked it to distribute spam hence the website host locked it

All better now
« Last Edit: November 04, 2010, 12:41:01 am by loadman »

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Re: MaLa v 1.72 Released
« Reply #54 on: November 06, 2010, 06:05:04 am »
u r awesome :applaud:

Try This:

* Stale Link Removed *
« Last Edit: November 07, 2010, 04:32:15 am by loadman »

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Re: MaLa v 1.72 Released
« Reply #55 on: November 06, 2010, 09:08:42 pm »
The music now works with all the layouts :applaud:. The only problem is the time it takes to load the first layout and the time it takes to go from layout to layout.  I don't think the music is fading quick enough (even though I have it set at 100).  It takes at least 15 seconds for MaLa to start and the same time (15 seconds) to go from layout to layout.  Thanks for your efforts.

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Re: MaLa v 1.72 Released
« Reply #56 on: November 07, 2010, 01:37:32 am »
The music now works with all the layouts :applaud:. The only problem is the time it takes to load the first layout and the time it takes to go from layout to layout.  I don't think the music is fading quick enough (even though I have it set at 100).  It takes at least 15 seconds for MaLa to start and the same time (15 seconds) to go from layout to layout.  Thanks for your efforts.

OK, Thanks for the feedback.  ;D

It will go quicker if you set it lower (1 is fastest 100 is slowest). I have just changed the config window to make this clear.

I will look at that. If you could post me the logs in debug that would be helpful    ;)

But please try this latest beta first.

* STALE LINK REMOVED *
« Last Edit: November 15, 2010, 04:42:41 am by loadman »

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Re: MaLa v 1.72 Released
« Reply #57 on: November 13, 2010, 04:54:37 am »
Loadman,

with this new beta version of MALA, i think that the background music of layout works fine.

Thanks very much!

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Re: MaLa v 1.72 Released
« Reply #58 on: November 13, 2010, 11:39:53 am »
Yeah, it seems to work good now.  I lowered the number and it seems to work fine.  I will set up my tree for good ;D and I'll keep testing.  Thanks Loadman.

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Re: MaLa v 1.72 Released
« Reply #59 on: November 15, 2010, 04:50:12 am »
Loadman,
with this new beta version of MALA, i think that the background music of layout works fine.
Thanks very much!

 ;D

Yeah, it seems to work good now.  I lowered the number and it seems to work fine.  I will set up my tree for good ;D and I'll keep testing.  Thanks Loadman.

 ;D

I will wait a couple of weeks in case you find another issue. If not I will post a release version. Thanks  :applaud:

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Re: MaLa v 1.73 Released
« Reply #60 on: November 26, 2010, 11:53:48 pm »
MaLa 1.73 Released.

Download from the MaLa website: http://www.malafe.net
« Last Edit: November 27, 2010, 02:28:30 am by loadman »

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Re: MaLa v 1.73 Released
« Reply #61 on: November 30, 2010, 08:46:01 pm »
how do i add several gifs to a layout and get them to work, position, and resize. there all animated

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Re: MaLa v 1.73 Released
« Reply #62 on: November 30, 2010, 11:19:48 pm »
how do i add several gifs to a layout and get them to work, position, and resize. there all animated

Only 1 animated gif per layout at this point.

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Re: MaLa v 1.73 Released
« Reply #63 on: December 03, 2010, 05:44:22 pm »
how do i get it to work, position, and resize just the 1

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Re: MaLa v 1.73 Released
« Reply #64 on: December 03, 2010, 06:36:46 pm »
ERROR DOES NOT COMPUTE... LOL mame plus plus which is mame 32 plus plus doesnt work with mala something to change in the newer mala version

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Re: MaLa v 1.73 Released
« Reply #65 on: December 03, 2010, 06:52:16 pm »
how do i add several gifs to a layout and get them to work, position, and resize. there all animated

The Layout Video (aka Video 2) window stays playing on the layout now matter what game is selected. It can be a Video OR a GIF. You set the path to this video in the Layout Editor. I think you should
just try it with a Test layout.

Some Examples:

The first One is a Video. The second One is a Animated Gif




ERROR DOES NOT COMPUTE... LOL mame plus plus which is mame 32 plus plus doesnt work with mala something to change in the newer mala version

I only 'support' the original command line version of mame. If it works in other 'modified /non original versions' of mame that is a bonus  ;) Out of curiosity, what is the error?

http://mamedev.org/release.html
« Last Edit: December 04, 2010, 12:48:21 am by loadman »

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Re: MaLa v 1.73 Released
« Reply #66 on: December 13, 2010, 01:44:54 pm »
Loadman I believe that I have found a bug in MaLa 1.73:
When in Music Level Sound is 0 (eg. exit with fade out of the Background Music), In Main Menu no longer can descend the volume of the sound (General).

Sorry for my bad english  ::)
« Last Edit: December 13, 2010, 01:46:52 pm by kako121 »

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Re: MaLa v 1.73 Released
« Reply #67 on: December 13, 2010, 10:29:59 pm »
Loadman I believe that I have found a bug in MaLa 1.73:
When in Music Level Sound is 0 (eg. exit with fade out of the Background Music), In Main Menu no longer can descend the volume of the sound (General).
Sorry for my bad english  ::)

Yes Sorry I'm not sure what you mean.  ???

Do you mean Exit 'MaLa' or a 'game' with FadeOut.?

What do you mean by 'decend'?

Do you mean 'General' as the top volume control on the options tab?


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Re: MaLa v 1.73 Released
« Reply #68 on: December 14, 2010, 04:34:37 am »
In the List of Games with the Background Music playing (Fade in/out activated).
Main Menu/Sound/Stop Music/Volume <-- Does not it permit to descend the volume of sound!

Thanks

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Re: MaLa v 1.73 Released
« Reply #69 on: December 14, 2010, 04:58:09 am »
In the List of Games with the Background Music playing (Fade in/out activated).
Main Menu/Sound/Stop Music/Volume <-- Does not it permit to descend the volume of sound!
Thanks

Hi,
It seems to work for me.  ???
Please post your mala.ini file

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Re: MaLa v 1.73 Released
« Reply #70 on: December 14, 2010, 05:09:23 am »
Thanks

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Re: MaLa v 1.73 Released
« Reply #71 on: December 15, 2010, 12:02:38 am »
Hi there, this vercion works good, but i have one problem, in some way is a recuest :lol, My problem is in MALA Tree:

Typical Mala Tree

Top Menu
 |_Emulator1
 |   |_Gamelist1
 |   |_Gamelist2
 |   |_Gamelist3
 |
 |_Emulator2
     |_Gamelist1
     |_Gamelist2
***********
What i recuest:

Top Menu
 |_Emulator1
 |   |_Gamelist1
 |   |_Gamelist2
 |   |_Gamelist3
 |    l_exit emulator 1 (return to menu) (To be able for us to return whatever Menu we want) (Menu in another Menu for example)
 l
 |_Emulator2
     |_Gamelist1
     |_Gamelist2
     l_exit emulator 2 (return to menu) (To be able for us to return whatever Menu we want) (Menu in another Menu for example)

To be able to exit the game list with the select boton on the arcade, i know is posible to return to the emulator menu with esc or custom botom, but this recuest, is gona show mala tree more profesional, and more simpler.

I make this recuest because, i think is gona make mala tree more profesional, what do you think?
****




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Re: MaLa v 1.73 Released
« Reply #72 on: December 17, 2010, 07:02:29 pm »
To be able to exit the game list with the select boton on the arcade, i know is posible to return to the emulator menu with esc or custom botom, but this recuest, is gona show mala tree more profesional, and more simpler.

I think I understand what you want, what I don't understand is why you want it.

Is the issue is you only want to limit the amount of buttons required to navigate the the MaLa Tree?  :-\

If so is this how it would work in a more complex Tree?

Does it Go Back '1 Menu' to 'Top Menu'?


Top Menu
 |_Emulator1
 |   |_Gamelist1
 |   |_Gamelist2
 |   |_Gamelist3
 |    l_Go Back One Menu (In This case to 'Top Menu')
 l
 |_Emulator2
     |_Gamelist1
     |_Gamelist2
     |_Gamelist3
     |_Gamelist4
     |_Gamelist5-
      l_Go Back One Menu (In This case to 'Top Menu')
           |_Emulator3
           |_Gamelist1
           |_Gamelist2
           |_Gamelist3
           |_Gamelist4
           l_Go Back One Menu (In This case to 'Emulator 2')


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Re: MaLa v 1.73 Released
« Reply #73 on: December 17, 2010, 07:52:52 pm »
I've never understood this tree thing. Right now, I have the default settings, with '6' brining up the emu list. If I use the tree feature, could '6' instead cycle between emus?
-Banned-

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Re: MaLa v 1.73 Released
« Reply #74 on: December 17, 2010, 08:28:59 pm »
I've never understood this tree thing. Right now, I have the default settings, with '6' brining up the emu list. If I use the tree feature, could '6' instead cycle between emus?

I does not sound like the tree mode is right for what you want to do

artman

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Re: MaLa v 1.73 Released
« Reply #75 on: December 17, 2010, 09:35:54 pm »
Quote
Is the issue is you only want to limit the amount of buttons required to navigate the the MaLa Tree?  
Undecided

Yes is exactly what im triyin to say  ;D

Quote
If so is this how it would work in a more complex Tree?

Yes i think it is, right now i m in my work place, but i think is exactly what im try to say (Sorry for my bad english)

Does it Go Back '1 Menu' to 'Top Menu'?


Top Menu
 |_Emulator1
 |   |_Gamelist1
 |   |_Gamelist2
 |   |_Gamelist3
 |    l_Go Back One Menu (In This case to 'Top Menu')
 l
 |_Emulator2
     |_Gamelist1
     |_Gamelist2
     |_Gamelist3
     |_Gamelist4
     |_Gamelist5-
      l_Go Back One Menu (In This case to 'Top Menu')
           |_Emulator3
           |_Gamelist1
           |_Gamelist2
           |_Gamelist3
           |_Gamelist4
           l_Go Back One Menu (In This case to 'Emulator 2')

Tomorow im gona put an image of my tree, thanks for all, have a nice day
« Last Edit: December 18, 2010, 12:06:46 am by loadman »

artman

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Re: MaLa v 1.73 Released
« Reply #76 on: December 18, 2010, 03:36:45 pm »
Ok guys i take a pic of my tree in progres, is not finish (Working litle slow, because i work like 12 hours a day, not kidding), some days i just want to go sleep, and noting more. (im a modern slave)



This is at the moment wat i have, menu in the menu  :laugh:, thats wat im talking about, i cant wait the reply, have a nice day, and thanks, for taking the time for me, i really like this.

loadman

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Re: MaLa v 1.73 Released
« Reply #77 on: December 19, 2010, 01:59:18 am »
In the List of Games with the Background Music playing (Fade in/out activated).
Main Menu/Sound/Stop Music/Volume <-- Does not it permit to descend the volume of sound!

Thanks

Hang on, Did you mean this?  (see attached pic)

If so that is not volume it is a trackbar that moves as the song plays.

It only seems to work if the song is started from that menu (not already playing)
« Last Edit: December 19, 2010, 02:01:42 am by loadman »

kako121

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Re: MaLa v 1.73 Released
« Reply #78 on: December 20, 2010, 05:09:53 am »
Hello Loadman,

I there have not touched, but I am going to utilize your example to try to explain.

In your example:

- "OK", and we go to Game List (The music is sounding).
- Main Menu/ Sound/ Stop Music (the music stop with the Fade out)/ Volume (He tries to descend it).

This only it happens if we have activated Fade in/out

Thanks and merry Christmas!   ;)

loadman

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Re: MaLa v 1.73 Released
« Reply #79 on: December 20, 2010, 07:50:23 pm »
In your example:
- "OK", and we go to Game List (The music is sounding).
- Main Menu/ Sound/ Stop Music (the music stop with the Fade out)/ Volume (He tries to descend it).
This only it happens if we have activated Fade in/out

I finally understand  ;D

Yes, A bug.  I will fix  :applaud: