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Author Topic: Wii Passes Xbox 360 in Worldwide Sales  (Read 17186 times)

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Wii Passes Xbox 360 in Worldwide Sales
« on: August 24, 2007, 11:17:55 am »
http://kotaku.com/gaming/retailed/wii-passes-xbox-360-in-worldwide-sales-292442.php

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It happened. Even with a year headstart, the Xbox 360 has been eclipsed by the Nintendo Wii in sales. According to independent tracker Video Game Chartz, the Wii just passed the 360 this week.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #1 on: August 24, 2007, 11:40:27 am »
http://kotaku.com/gaming/retailed/wii-passes-xbox-360-in-worldwide-sales-292442.php

Quote
It happened. Even with a year headstart, the Xbox 360 has been eclipsed by the Nintendo Wii in sales. According to independent tracker Video Game Chartz, the Wii just passed the 360 this week.

everyone knew this was coming, and personally i say more power to ya nintendo.  i think its funny how i see and read about the "hardcore gamers" (i use that term loosely) are saying that the wii is a fad and that the "novelty" will wear off.  i dont think so but lets just say that by next christmas, everyone hates the wii and no one wants to buy it anymore....it will still probably already have sold 20 million consoles by that time and probably be way ahead of the 360 and ps3.  although i could see 360 sales spike this christmas because of a stellar list of games it has coming out (that is if they dont all get delayed, which seems to be the current theme of some).  so even if the "novelty"  ::) wears off, it will still be the number one seller. 

i myself am not interested in the casual games.  im waiting for metroid (this tuesday!) and mario galaxy and maybe tiger woods golf.  so my wii is gathering dust right now but thats mainly because i only have wii sports and zelda to play.  my game library will have tripled by christmas at least, so that will change.  so i dont think its a novelty at all, its just that the developers are late to jump on the bandwagon because they thought it would suck.  give it one more year, and if the third party games still blow, then the wii will only be for casual gamers i would suspect.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #2 on: August 24, 2007, 12:43:15 pm »
I am actually among those who think that the Wii is a novelty to some degree, and I don't think that they will maintain the number one position throughout this cycle.  I love my Wii (though hardly ever play it), and it's great to see Nintendo back on top where they belong.  And even though the Wii will be overtaken in sales by one or both of the other systems, they're already past the point of no return in terms of success, so hopefully the Wii will give them enough credibility back that they can develop a true contender next time.

There are two things, IMO, that make it unlikely that the Wii will maintain market dominance.  1) The controller is flaky.  I'm sorry, but it is.  Let's talk about something simple.  Go into the Wii menu, point the controller at the screen and then rotate it as though you want the finger to be pointing down, instead of up.  Watch how jittery your cursor becomes.  For more important examples simply look at EVERY SINGLE GAME that uses the accelerometer, rather than exclusively relying on the pointer.  If the game calls for very broad gestures, like Wii Sports Bowling or baseball, it's fine because the gestures required are so broad and linear.  But how about the putting game in Wii Sports Golf, or everything about Wii Sports Boxing?  Terrible.  Not even acceptable.  These problems apply across the board.  Even Nintendo's flagship title, Time Princess, suffers from it.  How many times have you tried to initiate the shield attack with the nun-chuck and had Link perform a spinning sword attack instead?  How many times have you tried to do a spinning sword attack and had Link do nothing instead?  This kind of thing simply doesn't happen with buttons.  It's one thing with a game like Street Fighter where you may try to perform some move and it doesn't work, but in that case it didn't work because you failed to do it correctly.  As long as you make the correct motions, your on-screen character will perform EVERY time.  This is not the case with the Wii.  The controller is a brilliant idea, but it's not where it needs to be yet.

And 2) the system is WAY underpowered.  The graphics are comparable with the original Xbox, and the sound can't even be compared with that.  The sound is more along the lines of the Nintendo 64 or PSX.  It's easy to say, "Sure, the graphics aren't as good as the 360 or PS3, but they're good enough."  And they are.  They are good enough.  Right now.  But "good enough" is not a static term.  There was a time when NES's graphics were more than "good enough", but that doesn't mean a system released today that was not capable of more would continue to enjoy that status.  The Wii's graphical capabilities are about five years old right now -- meaning they are on par with what could be produced on game consoles five years ago.  That's not terrible, especially considering what they bring to the table in terms of a brand new way to interface with the games.  But look four or five years down the road, when all three of these systems have mass market prices.  The Wii's graphics are going to be 10 years old!.  It's sound capabilities only on par with 15 year old systems.  This will become a progressively bigger problem for Nintendo as time goes on and developers make better and better use of the 360 and PS3's complicated multi-core architecture.  It will be interesting to see how Nintendo deals with it.

Finally, online is an area that, for whatever reason, Nintendo just can't grok.  How they could get it SOOO terribly wrong after MS has been showing them throughout the original Xbox's lifespan how it's done is completely beyond me.  I don't list this as one of the two reasons that Nintendo won't maintain its lead, because if this were the only problem, I don't think it would be enough by itself to hold them back.  But it is a pretty damned big misstep and sooner or later they're going to have to learn what online gaming means, at least for Americans, if they want to remain successful.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #3 on: August 24, 2007, 02:18:26 pm »
well to each his own i guess, but your opinion is a common one i see amongst the more versed gamer...however....

if the core gamer (like you and myself) get bored with the wii down the road, which i may unless more games like metroid, mario, etc come out, who is left to buy the console?  EVERYONE ELSE. 

the 360 has sold 10 million units to who?  core gamers.  what about my grandparents that last played a videogame when pong first came out.  i kid you not, my grandfather always talks about pong when he seems me playing a game.  however, they recently asked my mom for a nintendo wii for their 52nd wedding anniversary because they played one over at their neices house.  thats crazy.  and what if they only buy the wii for wii sports?  what if they only buy one other game over the span of 5 years? 

well....what if 20 million families (spanning all age generations) do the same thing?  thats a crazy amount of consoles dude.  out of the people i know personally, i have 4 true gamers that have multiple systems like myself.  their families?  all have wii's but nothing else.  my mom could give a crap about the 360 or the ps3 because it has "too many buttons".  but my mom wants to play the wii.  will that wear off?  it may for you and me, but not for the older generation.  my dad and stepmom are STILL playing solitaire every day for at least 45 minutes when they come home from work.  it never wears off for them, but it wore off for me after i played for a week during computer class in school when it first came out.  the attention span of us gamers is a lot shorter than that of the older generation.  and THAT is what is going to drive wii sales after us core gamers are bored. 

so i agree with your statement about the wiimote not being perfect.  i see the jittery stuff, and probably the only good games coming out for the wii that we will like are first party titles.  however, my parents and grandparents never noticed a thing about the controller.  they dont care frankly.  the core gamers want graphics, online, deep story modes, and new cool stuff.  i happen to be in that camp, and i also want a different experience and i love my nintendo games.  but the people that have never played games before or havent in umpteen years (like my grandfather), the wii is a godsend. 

so i think you have to look outside the box, and understand the sales for the wii arent going to be coming from hardcore gamers per se, but from the other side of the fence.  thats the reason the wii will win this generation, not because people like myself cant wait to get their hands on metroid...those kind of games are few and far between unfortunately for the wii.  i think nintendo will come out with a better version of the wii next gen, and improve upon the controller and hardware.  it may not be hidef, but it sure will be fun, and MEGA fun for the grandparents and other non gamer families.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #4 on: August 24, 2007, 02:38:18 pm »
On point #1, my Wii exhibits the same problem. After some experimentation, it seems to be a problem with how I've had it set up.

Try this, move in closer to the TV screen, then try the rotation trick again. The problem goes away as you move closer, apparently the IRL need to be strong for it to work properly. Probably why Nintendo stuck ten LEDs in the sensor bar. Interference also causes problems. The Wiimote picks up IRL from the sun, candles, and even from itself. I have a mirror on the same wall as the TV and the Wiimote picks up the reflection from the sensor bar on the wall behind me. Took me a while to figure that one out.

Interestingly, the jitters might be more of a software algorithm problem than a hardware issue. Elebits doesn't exhibit the jitters when rotating. (To be fair, I haven't played Elebits since about two or three Wii updates ago, right around the time I noticed the jitters for the first time.)

As for it being used in games, that particular feature was never really intended to be used in games. It was added during R&D due to, as you mentioned, the inaccuracy of the accelerometer for fine control. If a developer wants to use it... well it's all on their shoulders at that point.  :dunno

In regards to point #2. It's valid, but it's a persistent fanboy argument usually void of any discussion of the underlying marketing going on. Nintendo has made no secret that the Wii is not intended to compete with PS3 or 360 in the graphics department. The PS3/360 tends to target a different crowd than the Wii does. If anything, the 360 and PS3 are in direct competition and the Wii is just that bastard child that fills a niche gap. I've been seeing a lot of gamers who own either a 360 or PS3 also own a Wii. Arguing points on sound is also a fanboy argument. It might be valid if everybody owns a Vogon sound system. I know a small handful of people who own any sort of modern sound system who also own a modern console. The majority of console owners I know are still dicking around with ten year old stereos.

I don't necessarily agree with Nintendo's decissions on their hardware, just like I think Microsoft and Sony made some really bad choices with some aspects of theirs. You're also right, to some degree, that in five years the Wii is going to look old (in five years, would it matter? New console by that time anyways). I also agree Nintendo is making some less than stellar moves with their online services. But when you boil it all down, the whole my-console-is-better-than-yours argument is just a line of ---smurf-poop---. Everybody arguing whatever console is better already made their purchase decision despite the drawbacks each side cites. Who the ---fudgesicle--- are they trying to convince? It's as if core gamers argue amongst themselves as if they're trying to justify their purchase.  ::)

Think about it. The vast majority of people buy the consoles for the games they want to play. More power to the gamer who thinks having a particular hardware component makes a world of difference in their enjoyment of a particular game.

Back to the initial subject at hand.

The Wii is smoking right now. I was at a Wal*Mart and they had signs restricting purchases of Wii consoles to one console per person every 24 hours. The lock cases were overflowing with PS3's and 360's. The Wii section had a grand total of zero. Even the Wii games were looking a little barren.

Target was fairing a little better. Many more games in stock, but zero Wii consoles. Not many 360's. Target had so many PS3's, they had extras shoved behind the 360's there.

What's the hot ticket with the Wii right now? Is everyone buying the Wii for the new Metroid?
« Last Edit: August 24, 2007, 02:41:32 pm by SavannahLion »

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #5 on: August 24, 2007, 03:07:41 pm »
i dont think they are buying the wii for the new metroid....i think they are buying the wii because they have been trying to buy one since it came out just so they can play wii sports and zelda or whatever.  the initial hype will only die down once everyone can get their hands on a wii.  and then its all about the games for longevity.  but i dont see the hype dying down for at least another 6 months.  and by then, mario kart will be all the buzz, plus smash brothers, mario galaxy, and metroid will all have come out.  thats 4 or 5 reasons to own a wii for the core gamer.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #6 on: August 24, 2007, 03:50:27 pm »
i dont think they are buying the wii for the new metroid....i think they are buying the wii because they have been trying to buy one since it came out just so they can play wii sports and zelda or whatever. 

I check the store stock out every couple of weeks or so and for the last four or five months, the stores had enough Wii's in stock. Never nearly as many as the MS or Sony offerings, but there was always a few Wii's to purchase. The sign I mentioned at Wal*Mart went up this past week. So something changed just recently.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #7 on: August 24, 2007, 03:55:14 pm »
i dont think they are buying the wii for the new metroid....i think they are buying the wii because they have been trying to buy one since it came out just so they can play wii sports and zelda or whatever. 

I check the store stock out every couple of weeks or so and for the last four or five months, the stores had enough Wii's in stock. Never nearly as many as the MS or Sony offerings, but there was always a few Wii's to purchase. The sign I mentioned at Wal*Mart went up this past week. So something changed just recently.

i think it was Escape from Bug Island  :applaud:



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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #8 on: August 24, 2007, 04:17:16 pm »
The sign I mentioned at Wal*Mart went up this past week. So something changed just recently.

i think it was Escape from Bug Island  :applaud:



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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #9 on: August 24, 2007, 04:31:23 pm »
The sign I mentioned at Wal*Mart went up this past week. So something changed just recently.

i think it was Escape from Bug Island  :applaud:



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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #10 on: August 24, 2007, 04:32:20 pm »
Whachoo mean, the Wii is not intended to compete with 360 or PS3?  Microsoft could just as easily say, "The Zune is not intended to compete with the iPod."  It wouldn't change the fact that the iPod is its direct competitor.  Frankly, the price of a 360 is a lot closer to the Wii than it is to a PS3.  If anything, the Wii and the 360 are direct competitors while the PS3 is some exclusive luxury item.  Which is also ridiculous.  All three of them are consoles that are competing against each other.  All three of them go to the same trade shows.  Reggie Fils Aime talks about the competing boxes on a regular basis (and how Wii is handing them their asses).  When a person who has a Wii and a 360 goes to the store to rent or buy one videogame, they have to make a choice whether to get a videogame for their 360 or their Wii.  They are competitors.  There is a finite amount of money going to be spent on home consoles and the games that go along with them, and no one company is going to get it all.  They are all competing for your videogame dollar.

The number of homes with surround sound is probably getting close to 40 - 50% (it was 33% in 2004, 21% in 2001).

Also, the only next-gen system that I own and it is the only one that I will own for a long time, is the Wii.  Also, with the possible exception of Tim Schafer (currently running the studio Double-fine, but previously at Lucas Arts), Nintendo is my favorite videogame company by far, and has been since the NES.  But my personal affinity for the company, my fan-boyism if you prefer, has no bearing on the facts I listed above.  The controller is significantly less precise than it should be.  The system is significantly less powerful, both graphics and processing for AI and physics, etc., than it should be.  The online component is weaker than it should be.  These are major flaws, and they have been overlooked mainly because what it brings to the table is unlike anything we've seen before.  But that honeymoon is unlikely to last forever.  In two years Wii controls will seem pretty common-place, as we'll have been playing Wii games for almost three years at that point.  But the graphics are going to look far more dated at that time than they do right now, and they already look pretty dated.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #11 on: August 24, 2007, 04:39:41 pm »
well i agree with you shmokes on some points, and i agree that the graphics will look very dated in a few years....but for me personally, that wont matter.

graphics do not matter at all when it comes to wii sports.  the game is fun, and its cartoony...not photo realistic, and im okay with that.  im not trying to start a graphics war or anything like that, im just saying that even though the graphics on the wii may look dated, as long as the games are fun, i really truly dont care.  street fighter 2 turbo's graphics are crap, but its 20x more fun than street fighter EX.  so as long as nintendo can continue to make FUN games, im okay with the graphics being cartoony and not as realistc. 

the problem comes with the third parties trying to port their hi def stuff over to the wii.  but thats the reason i own a 360 to begin with.  i play the 360 when i want hi def, i play the wii when i want fun original games.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #12 on: August 24, 2007, 07:21:46 pm »
I'm totally with you with a lot of games.  But some things that are really great can't be done on the Wii.  Look at the new types of gameplay made available with the graphics and physics capabilities of the 360 and PS3 in Assassin's Creed, for example.  And look at how much life is on the streets in GTA IV.  Couldn't be done on the Wii.

The Wii is cool, but I'd rather have paid $300 and have a more powerful console.  Or, Nintendo could have given us a more competitive console at the same price if they used a razor/razorblade business model like Sony and MS are using -- where you sell your system at a loss and make it up with royalties on every game sold.  Nintendo made a profit on the Wii hardware from day one.  Hardware-wise you're getting more for your money with the others, cos they're subsidizing your purchase.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #13 on: August 25, 2007, 03:49:15 am »

There are two things, IMO, that make it unlikely that the Wii will maintain market dominance.  1) The controller is flaky.  I'm sorry, but it is.  Let's talk about something simple.  Go into the Wii menu, point the controller at the screen and then rotate it as though you want the finger to be pointing down, instead of up.  Watch how jittery your cursor becomes.  For more important examples simply look at EVERY SINGLE GAME that uses the accelerometer, rather than exclusively relying on the pointer.  If the game calls for very broad gestures, like Wii Sports Bowling or baseball, it's fine because the gestures required are so broad and linear.  But how about the putting game in Wii Sports Golf, or everything about Wii Sports Boxing?  Terrible.  Not even acceptable.  These problems apply across the board.  Even Nintendo's flagship title, Time Princess, suffers from it.  How many times have you tried to initiate the shield attack with the nun-chuck and had Link perform a spinning sword attack instead?  How many times have you tried to do a spinning sword attack and had Link do nothing instead?  This kind of thing simply doesn't happen with buttons.  It's one thing with a game like Street Fighter where you may try to perform some move and it doesn't work, but in that case it didn't work because you failed to do it correctly.  As long as you make the correct motions, your on-screen character will perform EVERY time.  This is not the case with the Wii.  The controller is a brilliant idea, but it's not where it needs to be yet.

And 2) the system is WAY underpowered.  The graphics are comparable with the original Xbox, and the sound can't even be compared with that.  The sound is more along the lines of the Nintendo 64 or PSX.  It's easy to say, "Sure, the graphics aren't as good as the 360 or PS3, but they're good enough."  And they are.  They are good enough.  Right now.  But "good enough" is not a static term.  There was a time when NES's graphics were more than "good enough", but that doesn't mean a system released today that was not capable of more would continue to enjoy that status.  The Wii's graphical capabilities are about five years old right now -- meaning they are on par with what could be produced on game consoles five years ago.  That's not terrible, especially considering what they bring to the table in terms of a brand new way to interface with the games.  But look four or five years down the road, when all three of these systems have mass market prices.  The Wii's graphics are going to be 10 years old!.  It's sound capabilities only on par with 15 year old systems.  This will become a progressively bigger problem for Nintendo as time goes on and developers make better and better use of the 360 and PS3's complicated multi-core architecture.  It will be interesting to see how Nintendo deals with it.

Finally, online is an area that, for whatever reason, Nintendo just can't grok.  How they could get it SOOO terribly wrong after MS has been showing them throughout the original Xbox's lifespan how it's done is completely beyond me.  I don't list this as one of the two reasons that Nintendo won't maintain its lead, because if this were the only problem, I don't think it would be enough by itself to hold them back.  But it is a pretty damned big misstep and sooner or later they're going to have to learn what online gaming means, at least for Americans, if they want to remain successful.

The first paragraph is unwarrented.  Maybe it's where you have your wii, but I can do what you said about the pointer just fine.  The sensor bar is much more sensitive to light than nintendo wants admit.  You should be playing your wii in a dark room with the curtains closed or in a room with diffused light sources.  Even accepting the fact that you are having issues and that a lot of other people are, my question to you is why would you want to browse with the wiimote up-side down?  Nobody would do that, and considering this I doubt nintendo added the complex math to the code of the wii interface to do this.  So it's really a bad example as you are trying to make the program do something it wasn't designed to do. 

The motion gesture issues are only issues because of the fact that all of your examples are first-gen games.  The upcoming Metroid Prime 3 basically uses motion gestures exclusively, rarely relying on button presses for anything but shooting and jumping.  Opening doors, pulling levers, ect.. all done with gestures.  Taking this into account and the fact that all the early reviews seem to comment on how immersive the controls are, I'd say the acclerometer issues are fixed.  The real issue with this one is that third parties are releasing poor games for the wii and/or haven't figured out how to code for the wiimote properly.  I have no doubt this won't be an issue people are talking about this time next year.


Yes the wii is waay under-powered.  Unfortunately for the gamer though, m$ and sony aren't doing anything with all the extra hp they have.  The xbox has been out over two years and it's had basically one stellar game released (GOW) and oh gosh, suprise, it's a fps!  Exciting environments, nah, just your typical muddy, generic , ww2 style battle-zones.  Sony doesn't have anything at all.  Bioshock is pretty, very pretty, but it just seems like a bad-rip-off of the old Hexxen titles to me.  Characters that shoot "magic" (in this case mutations) are nothing new.  I will admit that it looks amazing though, it just doesn't exactly play amazing, probably because, yet again, it's just another shiny fps.  they will both sell well though and that is the important thing.  The thing is though, as well as they sell, they can't top the sales charts of the wii games in the long-run.

Now you go look at the wii side.  While there aren't a lot of really games that I would like to play, there are a lot of games that are selling amazingly well.  I HATE mario party, for example, but it is consistently at the top of the charts. The casual gamer market is taking over (unfortunately for us) and they are buying up games we would consider crap like hot-cakes.  The casual gamer isn't going to want to buy a new system, if history shows anything they'll stick to what they've got until the system is literally dead and nobody releases any games anymore.  What the casual gamer has, is a wii.  If they don't have a wii, then their friend does, so when it's time to get a console, that is what they'll get.

With that being said, there are a lot of good titles on the wii right now, arguably more than the 360 and this fall marks the release of a lot of key titles for the wii.  The 360's fall lineup is impressive as well, but one of the two main block-busters is guitar hero III, which will also be on the wii.  On the other hand, the wii has metroid prime 3, mario galaxy, and super smash bros. If you like those games or not, the fact is, they sell well.  The sell well enough to be console sellers.  And I see no signs of this trend stopping in the future.  Nintendo will churn out it's IPs consistently over the life of the console and people will buy them, and the console.  Also the wii seems to be a great experiment on Nintendo's part, and they'll be releasing various controller gimmicks in the future and like them or not, a lot of people will buy them.   M$'s only crazy game seller, the one people will buy a console over, has been Halo.  Once Halo is released, nobody will have anything to look forward to (as it takes a loong time to make the next halo).


I totally agree with the online thing.  They screwed up, and in the long run it might come back to bite them.  On the other hand, m$ really only makes money off of online purchases, just like nintendo, and while the vc game sales have slumped, they are still selling well.  Since a lot of the VC titles are owned outright by nintendo, unlike m$ their sales are essentially pure profit.  Of course this hurts the consumer, but my point is I think they haven't utilized the online aspect much because they haven't had to.  Once the wii gets in a bit of a slump (and I DO imagine that will eventually happen, for a while at least) nintendo will step up the online aspect and hopefully, except for the retarded friend codes, all will be well.


And in closing I just need to point one thing out.  It has been almost a year and the Wii is STILL in short supply.  Think back through the entire history of video games, do you ever remember a console that has done that?  That should tell you something of it's longevity.  We can't talk about wii sales slowing down in the future until there are actually enough wiis to meet the current demand.  At this rate it'll be this time next year before every person currently wanting a wii has one.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #14 on: August 25, 2007, 09:22:35 am »
I have a Wii and I don't use it. I know several other people with a Wii and they also don't use it. It's one of those things where you play on it once and you completely fall in love with it. You play with it a few more times and you're done.

I guess I should buy new games, but I 'm afraid of spending so much money on a game that might turn out just as short lived again.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #15 on: August 25, 2007, 10:28:33 am »
just wait until smash brothers comes out... thats when im getting a wii

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #16 on: August 25, 2007, 11:53:55 am »

The upcoming Metroid Prime 3 basically uses motion gestures exclusively, rarely relying on button presses for anything but shooting and jumping.


Well, the bit about having to play the Wii in total darkness doesn't prove that there are no problems, it just shows that there is an inconvenient workaround for the problem.  And what you say about Metroid Prime 3 couldn't be further from the truth.  In fact, the exact opposite is true.  It simply does not use motion gestures exclusively.  In fact, it uses the pointer almost exclusively, using motion gestures only for minor actions like pulling levers and jumping while in morphball mode.  Speaking of which, check out IGN's review of the game.  They specifically mention the unreliability of the jump gesture while in morphball mode. 


With that being said, there are a lot of good titles on the wii right now, arguably more than the 360


WTF, Howard?  Is this early onset Alzheimer's or are you just a broken record?  We have been through this TWICE already.  Seriously, just stop saying it.  How can you possibly go in continuing to believe this when you have facts right in front of your face telling you that it is simply not true.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #17 on: August 25, 2007, 03:35:15 pm »
Bioshock is pretty, very pretty, but it just seems like a bad-rip-off of the old Hexxen titles to me. . . I will admit that it looks amazing though, it just doesn't exactly play amazing, probably because, yet again, it's just another shiny fps. 

By the way, Howard, are you sure we are talking about the same Bioshock, because from the sound of the reviews it's got a little more than eye candy going for it.  In fact, 1up, the  notoriously hard to please game publication gave it a perfect score, among many others.  It's overall score from Metacritic (a site that just gathers up the scores from all the major publications and averages them together for a metascore) rates it 9.7 (360) and 9.6 (PC). 

You really need to be more careful with that tongue of yours.  It has a tendency to get you into trouble.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #18 on: August 25, 2007, 04:02:33 pm »
Bioshock is pretty, very pretty, but it just seems like a bad-rip-off of the old Hexxen titles to me. . . I will admit that it looks amazing though, it just doesn't exactly play amazing, probably because, yet again, it's just another shiny fps. 

By the way, Howard, are you sure we are talking about the same Bioshock, because from the sound of the reviews it's got a little more than eye candy going for it.  In fact, 1up, the  notoriously hard to please game publication gave it a perfect score, among many others.  It's overall score from Metacritic (a site that just gathers up the scores from all the major publications and averages them together for a metascore) rates it 9.7 (360) and 9.6 (PC). 

You really need to be more careful with that tongue of yours.  It has a tendency to get you into trouble.
And your beloved X-Play also gave it a 5 out of 5
http://www.g4tv.com/xplay/reviews/1579/BioShock.html

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #19 on: August 26, 2007, 10:02:27 am »
WTF guys?  Where are these "facts" you keep complaing about that I've "gotten wrong"?

I said there are more good games on the wii than the 360.  You can disagree with that, but you can't prove it wrong because your concept of a good game isn't the same as mine.  (I can't help it if you have poor taste in video games). 

I'm sure many reviewers love Bioshock, but quite frankly since it's a horrible game to ME then I could give a rat's ass! I mean the Halo series is hailed as the best thing since sliced bread, but it's still another worthless fps in my eyes. 

But if you'll look at my post, in this case I never really talked about what was good I talked about how the wii is selling more games and as a consequence, more consoles. 

WTF about the metroid prime comment?  Ok in metroid games you can do three basic things, jump, shoot and move around.  Those three are handled by traditional controls but EVERYTHING ELSE is handled by motion gestures.  So as I said, aside from jumping and shooting the majorty of things are done with motion guestures.  Sorry, I hadn't seen the ign interview.  Apparently in order for me to post something I have to read every single living thing about it that any of you might have possibly read or else I get flamed for being wrong!

And just for the record, how is playing a video game in a darkened room an inconvienant workaround?  I don't know who would want to play games with a bunch of bright lights on, it really detreacts from the gameplay.  So long as any light you do have on has a shade  will be fine. (overhead lights, and un-shaded or extremely bright light sources BEHIND the sensor bar are what causes problems). 


My point about bioshock was that I don't like it personally and I seem to be enjoying the wii a lot more than you guys are, and since the wii is selling a buttload faster than the other systems, perhaps other wii owners, like myself aren't so interested in what games like bioshock have to offer.  This was my response to the bit about the wii not having enough horseposer for the long run.  I dont think it needs it because quite frankly, a lot of wii owners and porential wii owners could care less.  Now any normal person would have caught what I meant, but as usual guys you over-reacted.

You know, I don't expect anyone to agree with me, but what I do expect is for people to allow me to express my opinion without having to worry that everything is worded just right so I don't get flamed for it.  If you (and at this point I'm talking directly to you two Atom and Schmokes) think I'm full of it an have nothing worthwhile to add then fine, but shut up about it!  Unfortunately for you guys you'll be the ones missing out as believe it or not I know a lot of stuff about various things.  I don't know everything about everything, but to simply flame every single frikkin post I make that you don't like (And make no mistake, that is what you are doing, when you flame someone over their opinion, not matter how you justify it to yourself, even if you hide behind the fact that a fact or two is out of place you are on a glorified witch hunt.) is dismissing all of my credibility and knowledge.  I disagree with a lot of the stuff you guys put up, but I still listen to what you have to say and I often post in agreement even though you have been extremely cruel to me in the past.  But if you guys want to hold one unforgivable mistake over me for the rest of my life (heaven forbid I didn't know the sales records of resident evil games!  oh the same!) then do so, just quit making public (or private for that matter) posts about it and leave me the hell alone!

So respectfully you guys just need to shut up. 

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #20 on: August 26, 2007, 11:00:56 am »
Howard, the problem is you refuse to actually listen to anyone else.  I'm sure that you are every bit as aware as I am how stubborn you are, and how deliberately condescending and superior a tone you take when you express you "opinions".  The bit here, for example, with the claim that the Wii has more good games than the Xbox 360 started out as a blanket statement saying that all or most Wii games had a rating of over 7.0 and that there were more Wii games rated 7.0 or higher than 360 games.  That's not opinion.  I proceeded to point to objective data that showed that there were significantly more 8.0 or above games than the Wii had 7.0 or above.  Still, about two weeks later I watched you claim EXACTLY the same thing.  That sort of thing, whether you like it or not, is irritating.  It's disrespectful. 

Your exact quote about Metroid was that it, "basically uses motion gestures exclusively, rarely relying on button presses for anything but shooting and jumping.  Opening doors, pulling levers, ect.. all done with gestures.  Taking this into account and the fact that all the early reviews seem to comment on how immersive the controls are, I'd say the acclerometer issues are fixed."

I'm sorry if you were just unclear, but you made it sound as though basic movement in the game was controlled with the accelerometer.  I pointed out that it is not, it is done with the analog stick + the IR pointer.  Seeing as my complaint is with the quality of the accelerometer and not the pointer, Metroid, in my mind, fails to show that the problems are taken care of.  I further pointed to comments in a review specifically pointing out reliability issues with at least one part of the game where motion gestures are used.  How is that not relevant to the discussion?  As far as I can tell I posted about issues with the Wii that I believe would hold it back from maintaining its current position as market leader.  You posted a rebuttal to it which contained what I believed to be errors of reason which were leading you to an incorrect conclusion.  I pointed them out.  Big deal.

Now, my response to your comment about the Wii having more good games than the 360 (which is not dominated by FPS games, by the way.  If you want I can back that up with data too) was less cordial, but certainly an understandable response to someone who is acting like an ass.  You patronize and talk down to people.  When the things you are saying are wrong, it doesn't sit well with others.  When the things you are saying are not only wrong, but accompanied by comments like, "I don't comment unless I know exactly what I'm talking about," you end up getting "flamed" by people like me who are irritated by your attitude.
« Last Edit: August 26, 2007, 11:03:29 am by shmokes »
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #21 on: August 26, 2007, 11:48:13 am »
My Nephews have a Wii and they dont play any Wii titles on it, except tony hawks downhill jam. They primarily play the gamecube games I bought them for it (Naruto and Day of Reckoning 2 and some others). They actually have quite a few Wii titles ( I spoil them at christmas) but the fact of the matter is I prolly could have got them a GC and a bunch more GC games and they'd have been happier.

I have an XBOX360 and I don't plan on buying Halo 3. I didn't like the first 2 that much, so there isn't really a point in finishing a fight I never started. Gears of War is awesome, and I own it, but I play Overlord and Forza II much more... while I do see your point of there being quite a few stellar FPS games for the 360, they aren't the only games. Microsoft honestly has done a stellar job of making the online gaming a feasible option, my only real gripe is using M$ points instead of real dollar amounts.

As for Nintendo, it doesn't bother me in the slightest that they have the best selling console; while I don't own one, I did buy one. I'd buy another for me if there were more games I'd play on it.  Nintendos lack of online doesnt really bother me, I dont play against other people much but I do download content alot.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #22 on: August 26, 2007, 12:06:45 pm »

... while I do see your point of there being quite a few stellar FPS games for the 360, they aren't the only games.


And keep in mind, not only are they not the only games, they don't even make up anything close to a majority.

FPS games make up only 17% of the Xbox 360 lineup, trailing behind both Sports and Action/Adventure titles which make up 26% each.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #23 on: August 26, 2007, 12:30:28 pm »
My point about bioshock was that I don't like it personally and I seem to be enjoying the wii a lot more than you guys are, and since the wii is selling a buttload faster than the other systems, perhaps other wii owners, like myself aren't so interested in what games like bioshock have to offer.  This was my response to the bit about the wii not having enough horseposer for the long run.  I dont think it needs it because quite frankly, a lot of wii owners and porential wii owners could care less.  Now any normal person would have caught what I meant, but as usual guys you over-reacted.
You didn't just say that bioshock didn't interest you, you said "it just seems like a bad-rip-off of the old Hexxen titles to me"  Yes, thats an opinion, but its a very uninformed opinion.  If I went and said Super Paper Mario just seems like a bad rip off of Sonic the Hedgehog to me, would you just sit back and say "well thats his opinion so I'm not going to comment."   I could of written a long article showing point by point how you are wrong, but I decided to just point you to information from a source you trust.  In the past you've gone on about how X-Play is the only reviewer that matters, so I decided to show you that even XPlay loves bioshock, it's not just a bad rip-off of Hexen.

I'm sorry if you feel that providing evidence that you are wrong is like a personal attack to you, but I am only responding to the bad information given in your posts.  I expect the same from everyone else about my posts, which is why I try not to give wrong or misleading information.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #24 on: August 26, 2007, 07:09:55 pm »
http://kotaku.com/gaming/retailed/wii-passes-xbox-360-in-worldwide-sales-292442.php

Quote
It happened. Even with a year headstart, the Xbox 360 has been eclipsed by the Nintendo Wii in sales. According to independent tracker Video Game Chartz, the Wii just passed the 360 this week.

Good for them.  I love my Wii.  I think the last time I was impressed with a gaming system may have been the NES or Colecovision.  Well built, simple to use, fun.  Well done, Nintendo.  Well done.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #25 on: August 27, 2007, 11:16:46 am »
I agree, well done. Hopefully next console year we can have the same sort of controls along with the option for a normal controller, and XBOX360 type graphics or better.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #26 on: August 27, 2007, 11:31:57 pm »
Man, talk about a sad, fanboy bitchfest.  :laugh2:

I'll throw in my two cents and say that the Wii and the 360/PS3 are not even competing for the same demographics, and really are not in competition. Gamers are going to mostly choose 360 or PS3 and then pick up a Wii in addition. Non-gamers are the people that Nintendo is tapping into with the Wii, and this is not a good thing for the industry IMO. Casual games do nothing to promote games as an artistic medium and I think that reintroducing the concept that games are simplistic diversions suitable for all ages is only going to be harmful in the face of the ridiculous anti-videogame legislation coming out every month.

Also, seriously, if you enjoy X-Play, then you have no credibility as a gamer. Trade in your consoles to the nearest EB and spend your time doing something you would enjoy more. Like huffing paint, or reading tmz.com

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #27 on: August 27, 2007, 11:42:38 pm »
I think systems have been generally underprogrammed.

There are so many that want faster and faster processors without looking at the fact that the vast majority of games aren't truly taking advantage of the technology....hense Donkey Kong Country late in the SNES history.

Wii is proving one thing..it is about the games FIRST.    I loved NEO GEO MVS and I don't care if it isn't all the bells and whistles of the later systems under the hood.   

The fighting games were more fun to play and even with SVC Chaos, there was still more promise.   

Programmers are lazy like the shot clock in the NBA slowing down game play.   Once they know the limit then they don't care to streamline they will just run out the clock(space) because they know that it is there.    So many systems had years left in their career but died based on software not hardware limitations.   

Meanwhile fanboy is all the more ready to buy the next system and the next and the next.

Hell that is why I am still stuck on the Dreamcast.  I still hate how Sega chickened out before they were fully realized.    A war means you have to take chances..not whore yourself out to every other system and let them reap the benefits of your proven sellers.
« Last Edit: August 27, 2007, 11:46:14 pm by genesim »

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #28 on: August 28, 2007, 12:23:47 am »
The Wii is so great because Nintendo decided to not just make the same old console the way everyone was making their console. Nintendo trying to take gaming in a new direction and expanding on the already fun and great way we all play games and adding new and exciting controls is revolutionary. Nintendo always seems to come up with new ways to enjoy games better than any other company could ever do, either because some console makers are too afraid to change what already works or can't come up with new ideas.

I can't understand how anyone can not like a company who is always trying to make things better for us and who trys to make our time more enjoyable than the rest or the pack, and actually succeeding.

I guess i am a fanboy, a fanboy of any console maker who sets out to make things better and more fun than the other guy. And the numbers don't lie, a hardly better console than the GC that is a better playing experience is exactly what people wanted.

Man, talk about a sad, fanboy bitchfest.  :laugh2:

I'll throw in my two cents and say that the Wii and the 360/PS3 are not even competing for the same demographics, and really are not in competition. Gamers are going to mostly choose 360 or PS3 and then pick up a Wii in addition. Non-gamers are the people that Nintendo is tapping into with the Wii, and this is not a good thing for the industry IMO. Casual games do nothing to promote games as an artistic medium and I think that reintroducing the concept that games are simplistic diversions suitable for all ages is only going to be harmful in the face of the ridiculous anti-videogame legislation coming out every month.

Also, seriously, if you enjoy X-Play, then you have no credibility as a gamer. Trade in your consoles to the nearest EB and spend your time doing something you would enjoy more. Like huffing paint, or reading tmz.com

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #29 on: August 28, 2007, 12:47:16 am »
Preach on brother Tommy.

Many of us haven't caught up with even last genration let alone being ready to trade in their system for yet another upgrade.

Who the hell wants another computer that needs to be switched out every 6 months to compete with the new software.

The new controller was a gamble....and a gamble that has paid off.   

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #30 on: August 28, 2007, 01:35:52 am »
For me, the Wii represents the first console in a very long time who's gaming experience could not be equaled or bettered (for the most part) on a PC, which is why I bought one.  It's also the first gaming system I've ever seen that you can break out at a party and everyone -- I mean EVERYONE -- plays it including the women.  That's probably one of the reasons they are sold out everywhere.  At LEAST 5 people I know that had never played a Wii before and played Wii Sports at my house went out and immediately bought one for their family.  That's also how I decided to buy one (played at a friend's house).

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #31 on: August 28, 2007, 06:01:03 am »
That's also how I decided to buy one (played at a friend's house).

me too. the wiimote looked stupid and I didnt think about buying a wii until I actually played at a friends house.

4 people + wii sports on 50" plasma = MADNESS !! :laugh:
« Last Edit: August 28, 2007, 06:02:37 am by SNAAKE »

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #32 on: August 28, 2007, 08:49:09 am »
Y'all think these are fanboy raving lunacies.  They're not.  I may turn out to be wrong in regards to some of my criticisms of the Wii.  I may turn out to be wrong about one or both of Wii's competitors catching up and eclipsing its sales in a couple years.  But it has nothing to do with fanboyism.  I've never even put my hands on a PS3 controller and I've played probably a grand total of 5 minutes of Xbox 360.  I have owned every Nintendo system ever made -- I still have never owned a PS2.  Nintendo is my favorite videogame company.  I own a Wii and have had hours and hours of fun with it.  But in spite of it's good qualities, it DOES have glaring downsides.  I find it comical how many people have referred to me as a fanboy as they sit there refusing to believe that their company of choice could possibly have delivered anything but utter perfection in every possible way.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #33 on: August 28, 2007, 10:04:05 am »
it's good to see nintendo hanging in there I almost thought they would end up like sega but the wii is going to save them from becoming extinct.

I could see why it is doing better even know it may not be as good but it is affordable and down to earth pricing and something parents would play along with there kids. 

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #34 on: August 28, 2007, 02:17:08 pm »
The Wii is so great because Nintendo decided to not just make the same old console the way everyone was making their console. Nintendo trying to take gaming in a new direction and expanding on the already fun and great way we all play games and adding new and exciting controls is revolutionary. Nintendo always seems to come up with new ways to enjoy games better than any other company could ever do, either because some console makers are too afraid to change what already works or can't come up with new ideas.

I can't understand how anyone can not like a company who is always trying to make things better for us and who trys to make our time more enjoyable than the rest or the pack, and actually succeeding.

I guess i am a fanboy, a fanboy of any console maker who sets out to make things better and more fun than the other guy. And the numbers don't lie, a hardly better console than the GC that is a better playing experience is exactly what people wanted.

Nintendo didn't make an old console the way others were, they actually took an old console and grafted on a fancy new controller.

I'll confess to being kind of old school, but I now have the distinction of being a new and underwhelmed Wii owner by proxy since my wife bought it for my daughter. They're having fun with it, but it would have been nice if Nintendo tried just a LITTLE bit to up the ante in the graphics department.
When I played the Wii sports golf, I thought how cool it would be if the people and courses didn't look like, well, Lego people or whatever the hell they're trying to represent. I discovered there is a more serious golf game (Tiger Woods) but in trying to look realistic, it really shows outdated processing/graphics power of the Wii.

I'm going to give Resident Evil a shot because of the fantastic review, and probably the new Metroid also, but I think this is going to be a dust collector once my wife and daughter get tired of jumping around an laughing at Wii Sports boxing.

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #35 on: August 28, 2007, 02:49:24 pm »
but it would have been nice if Nintendo tried just a LITTLE bit to up the ante in the graphics department.
When I played the Wii sports golf, I thought how cool it would be if the people and courses didn't look like, well, Lego people or whatever the hell they're trying to represent. I discovered there is a more serious golf game (Tiger Woods) but in trying to look realistic, it really shows outdated processing/graphics power of the Wii.

I wouldn't expect someone with an Asteroids cabinet in their avatar to care so much about graphics. ;)  Honestly, who gives a crap about better graphics if it's just going to be the same old game.  Might as well just play PC games (where I've been playing in "HD" since around 1997).

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #36 on: August 28, 2007, 03:33:54 pm »
but it would have been nice if Nintendo tried just a LITTLE bit to up the ante in the graphics department.
When I played the Wii sports golf, I thought how cool it would be if the people and courses didn't look like, well, Lego people or whatever the hell they're trying to represent. I discovered there is a more serious golf game (Tiger Woods) but in trying to look realistic, it really shows outdated processing/graphics power of the Wii.

I wouldn't expect someone with an Asteroids cabinet in their avatar to care so much about graphics. ;)  Honestly, who gives a crap about better graphics if it's just going to be the same old game.  Might as well just play PC games (where I've been playing in "HD" since around 1997).

Ouch. Thats actually a very good point!

I'm not a graphics hound, but in the context of the market, Nintendo dropped the ball. When I was playing the arcade games, they had WAY better graphics than their versions on my Colecovision, so in a way, they still have a cutting edge to them when you consider their time.
« Last Edit: August 28, 2007, 03:35:49 pm by TOK »

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #37 on: August 28, 2007, 03:44:55 pm »
Ouch. Thats actually a very good point!

I'm not a graphics hound, but in the context of the market, Nintendo dropped the ball. When I was playing the arcade games, they had WAY better graphics than their versions on my Colecovision, so in a way, they still have a cutting edge to them when you consider their time.

IMO, Nintendo didn't even come close to dropping the ball. In fact, what they did was a brilliant business move. They probably shaved $200 off of the price tag by not going HD. That made the Wii moderately affordable to everyone, and compared to the 360 and the PS3, it is a steal. Nintendo finally "Got it" by realizing that MS and Sony had a eye candy market cornered so they concentrated on innovative gameplay for the masses.

I agree with others in this thread that when I first saw the Wii, I thought "what a POS! It has a frikking remote as a game controller. How can that possibly be fun?"

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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #38 on: August 28, 2007, 04:03:06 pm »
But they didn't have to completely ignore graphics.  Graphics are important.  They increase immersion and suspension of disbelief, and graphics affect gameplay.  The two are not independent.  I think Nintendo could have easily delivered a system with the same innovative gameplay for the masses that wasn't totally crippled in terms of processing power.  Why would the system have to cost $450 in order to deliver HD?  Xbox 360 does it and it only costs $299.  I'd have been MUCH happier with the Wii if it cost $50 more, but for those $50 I got visuals on par with Xbox 360 and surround sound.
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Re: Wii Passes Xbox 360 in Worldwide Sales
« Reply #39 on: August 28, 2007, 07:32:08 pm »
The xbox has been out over two years and it's had basically one stellar game released (GOW) and oh gosh, suprise, it's a fps!  Exciting environments, nah, just your typical muddy, generic , ww2 style battle-zones. 

GoW is third person, not first. And from your comment about the enviroments I can tell you never played the game. Your comments on Bioshock are just hilarious. I'm not gonna comment on Wii games since I don't play them. Why are you commenting on stuff you don't know and/or like?