Hello, I am new here, but I have been working on my cabinet for quite a while. I have retroshooter reapers and they work for a lot of games, but I can’t make them work with Point Blank X, that is also the game that family loves the most so it’s becoming a challenge that I want to win…I have the latest 17.5 version of demulshooter, I applied the plugin and it said successfully applied. I am running the game through an ahk script that starts the game, then demulshooter then hook of the reaper. Now I have two scenarios, if I rename the BepInEx folder demulshooter hooks, it turns green, and hook of the reaper says connected but I get no recoil. If I leave the folder BepInEx as created by demulshooter then demulshooter hooks and exits (crash?) and weirdly also the crosshairs appear. Is demulshooter compatible with hook of the reaper for this game? Is BepInEx needed? Any idea of what else I could try to troubleshoot this?
First thing first : Let's keep it simple and remove all use of AHK scripts and frontend or whatever you're using to debug that, and try to check working status by running demulshooter
directlyBefore anything, I'd need a DemulShooter debug file to see what you're doing and what is DemulShooter seeing
See
HEREMost common issues with Point Blank X are :
1) Make sure you totallt removed any BepInEx folder from the game directory if you updated from older DemulShooter to v17.xxx as newer plugins may have a different name and just copying/installing it from DemulShooter GUI mays results in both older/newer plugins beeing at the same time and making things not good
2) Second step from above,just make sure there's only one dll plugin in the /BepInEx/plugins directory
3) Having a modded/incompatible version of the game may disturb the dll plugin and makes things bad
But based on what you said, I don't see your issue in any of the 3 possibilities quoted above
--> If I rename the BepInEx folder demulshooter hooks, it turns green, and hook of the reaper says connected but I get no recoil.This is normal, DemulSHooter just hooks to the process but the BepInEx plugin is the one in charge of fetching outputs data and sending them to DemulSHooter. No BepInEx = No Outputs
-->If I leave the folder BepInEx as created by demulshooter then demulshooter hooks and exits (crash?) and weirdly also the crosshairs appearDemulSHooter should not crash because of the plugins because it only hooks to the exe, and dial with the plugin later on
To know if DemulShooter properly exit or crash, the debug file would be needed
-->Is demulshooter compatible with hook of the reaper for this game? Is BepInEx needed? Any idea of what else I could try to troubleshoot this?DemulShooter does not know if you are using HOTR, MameHooker, OutputHooker or anything else. It just provides the data for anyone to read it.