Hi all, I'm pretty new to the light gun scene. I am having issues with demulshooter and DEMUL. Demulshooter hooks before the emulator is loaded. This prevents demulshooter from closing once the emulator closes. I cant figure out what it is hooking to. I will attach my log file from demulshooter
Do you get the same behavior when using a Naomi/Naomi 2 game in Demul ? (Atomiswave and Naomi hook are different in demulshooter)
I was wondering if I really need to use Demulshooter with DEMUL as the light gun support seems to work on DEMUL without demulshooter. Is there a benefit of running demulshooter with DEMUL?
DemulShooter is mostly needed for 2p gameplay, and/or if you want to retrieve game outputs for a cabinet/recoil gun
Demul does not need DemulShooter if you're using only one lightgun
I haven't had any problems with other emulators or stand alone games so far but I haven't set too many up that require Demulshooter. So far I have M2, Time crisis 5 and Wild West Shootout using Demulshooter and demulshooter runs and closes fine.
I have Teknoparrot, duckstation, pcsx2 and cxbx reloaded all working with my light gun. As far as I can see I do not need to use demulshooter with these emulators
M2 and cxbx will need DemulShooter if you want to use 2 lightguns. Only one, this will work fine without DemulShooter
On the other hand, TC5 and Wild West Shootout wont be working out of the box with a loghtgun so DemulShooter will be needed even with only one Lightgun
PCSX2 has no DemulShooter support
Teknoparrot can handle multiple lightguns itselfs, DemulShooter is working for Lindbergh games (because it was done before TP added it's own input support and I did not find it interresting to remove it...)