Hmmm, I may be interested in getting involved with the "make 360 analog work with a U360" project.

I don't know if I'll be able to help much, but anyways. Is there any sort of native analog out on the U360? I remember seeing a pin in output mode that could be used as raw analog out, but the firmware doesn't do it I don't think.
Kinda bums me out not to be able to play with the xbox 360 controller more without hurting. There's a whole lot of playtesting at work that I miss out of as a result. Weird to work on a game and not play it much, you know?
Yeah, I'm getting addicted to this stuff. I have a feeling a second control panel for my machine will happen before I'd personally do anything for the 360 (unless it already gets rolling by other folks). I wouldn't mind having a single-player focused control panel with more variety on it.
So do other folks have problems getting the U360 to calibrate properly for them, or am I an exception? One of mine works fairly reliably all the time, and the other one can't seem to calibrate itself. When I was moving it from one control panel to the other, I plugged it in by itself thinking that I'd take it apart, put it back together, etc, to see if I could get it to calibrate. It calibrated just fine. Now that I have it back in a control panel again, it's always calibrating to the right a bit, which really doesn't work so well.