I cited the basic formula for refresh rates on CRTs and explained how the scan rate is fixed by the monitor and the resolution is fixed by the game, which means that the refresh rate is NOT fixed.
No I do not dispute this.
- is the scan rate fixed by the monitor (remember, we are talking about CRTs, NOT LCDs ... big frakking difference in that regard) ?
It depends on the monitor. Multisync NO, Fixed YES
- is the resolution fixed by the game ?
Grey area. If we are talking about the original code then YES, but the resolution can change depending on the program. But I assume you are speaking about code so the answer is YES.
NOW lets get to your problem.
then how can you possibly maintain that the refresh rate is something to be maintained ? Do you dispute the formula ?
EASY. The refresh must be maintained to draw the picture on a current monitor with no scaling. Lets break it down even further.
If you have a bunch of bricks you are laying and it takes you 15 seconds to do it...then if you have 30 seconds you will have laid twice the amount of bricks. The problem is this, a monitor will have to work twice as hard because in 30 seconds it also has to lay that many more bricks sticking to the original formula to stay true without deviating.
No different then arcade resolution. To stay true to PACMAN which has less resolution, you will have drawn the image that many more times in the set interval because it is not only less amount of pixels, but it is refreshed that much quicker.
Now MY IGNORANCE? Do you understand this FACT?
The only way to get a modern computer to understand this is to tell it to redraw the image to fit the current standard. Andy lines this out perfectly and you ignore it. Read it and then understand.
What I have always meant by maintaining the refresh rate is having proper scaleup while staying true to the native image.
You like to twist it around to some kind of simplistic notion that I think refresh rates don't change. NOT TRUE. For all CRT monitors there is a little trick I can show you..
Go to control panel-->appearances and themes-->display-->settings-->advanced-->monitor-->SCREEN REFRESH RATE.