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Author Topic: Coin door plus other issues  (Read 8686 times)

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Marky_1979

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Coin door plus other issues
« on: September 01, 2008, 06:44:39 am »
Hi guys,
 
Im in the process of finallising my Golden tee cabinet conversion. When I first got the cab it was in a semi working fashion. I have changed the arcade monitor, replaced the sound system and added a new marquee and art work. I am using the golden tee board and have set it all via an arcade vga conector to the board from pc. I am using a ke72-t hagstrom encoder. The coin door has a klingson validator UK v3.2 ??

I am having a few issues in the following areas that i need help with to complete project please bear with me as this might be a bit lengthy.

1. I am wanting to get 3 rectangle led lit buttons as admin controls on the top of my yet to be designed control panel.

I was thinking of mapping them to 1,3 and esc buttons for use in mamewah with the logic being I can start a game, skip through emulators and esc/ end a game and get me back to menu system.

My problem is this how do I light the buttons? where do I power them from these are the buttons I am refering to (see bottom of page).


2. The cabinet has a fully working coin door that has an electronic system rather than the standard cherry switch style. I am wanting to use this with mame and make the cabinet as realistic as possible I dont want to have a coin button on the control panel I feel that would spoil all the fun.

My problems with this are:

1. Will the coin door recognise different coins being used in mame hope that makes sense. For example if I put a 50p coin in the machine will it give me 3 credits or just recognise it as 1 coin 1 credit regardless of value of coin?

2. How do I connect this to my hagstrom encoder? I have noticed that there is a conector  attached to the coin door I removed it and it revealed several pronges with different values written next to each one :

SW1, SW2, 0V, O/P2,LAMP,12V,?ET(The first letter on this is scratched off),12V,0P1,0V, KEY,12V

Im assuming that OP1 is player 1 and 12v = volts am I right? and if I am does this mean if I wire up one of the pronges to and encoder block that it will not work without a power source? and if this is the case will adding a power source run power through my encoder? as I dont want to run the risk of blowing my encoder as the manual specifically states not to do this.

I have no experience with these validators so would not know where to start on this my only therory was as above wire some of the conectors to encoder block and map them to credit key on mame button 5.

3. I have purchased some leaf switches are they conected differently than the cherry miroswitches?

4. As I only have space for one cab in my house I am also planning on designing different control panels for differnet uses:

Mame/ emu's with to joysticks and 6 buttons each plus 3 admin buttons
A golden tee specific layout with trackball
Dreamcast layout with sanwa style joysticks and controls.

Can you recommend a program that is easy to use that will allow me to design a panel and be in a format that I can send off to be cut to size with something like a cnc router im thinking cad may be the only choice for this but am thinking that this programme is 1 very expensive to buy just for what i require doing and 2 very hard and complex to use. I will also need a company that cuts these designs and plexiglass that will go over it.

And finally I hope what software is best for designing art work for control panels?

Sorry if iv waffled on guys just so many issues that i need to resolve in order to finally get this beast working iv had it nearly 2 years and the mrs is about ready to throw it out so need answers.

Many thanks

Hope you can help

« Last Edit: September 01, 2008, 07:49:12 am by Marky_1979 »

grantspain

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Re: Coin door plus other issues
« Reply #1 on: September 01, 2008, 11:50:23 am »
klingon are the standard u.k credit board,all you need to make it run is the +12 and 0v,op1 is the coin(credit) line to the game board/mame interface

the credit board act like a calculator and will output a pulse through op1 to the game board,the dil switches on the credit board set the price of play,for instance if you set the credit board to 1 coin 1 play then when you insert a pound it will pulse 10 times through op1 thus giving 10 credits if your game board settings are 1 coin 1 play

the letter missing is "m" and it is for a coin counter(meter)

leah switches are just 2 contacts so that is very straight forwards and you should find the spade terminals should fit fine

don't know any of the other stuff

Marky_1979

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Re: Coin door plus other issues
« Reply #2 on: September 01, 2008, 03:25:22 pm »
Cheers Grant so will the 12v run through my encoder? if this is the case im sure it will cause some damage is there any way around this if a current is present. Also will I need to alter the in game options for each game to display 50p = 3 plays etc or will the board run off the old golden tee settings? Sorry if that doesnt make much sense im getting a bit confused here.

My aims are to select a game and put different ammounts of cash in getting varying credits ie 30p 1 credit, 50p 3 credits etc. I want it to feel as close to an original arcade as possible. I dont want to have to tinker around with every game setting if it can be helped.

Marky_1979

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Re: Coin door plus other issues
« Reply #3 on: September 03, 2008, 08:06:45 pm »
Does anyone know if a current will go through my encoder If I set it up this way? if it does how do I get around this? many thanks

pinballwizard79

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Re: Coin door plus other issues
« Reply #4 on: September 04, 2008, 01:23:11 am »
I used poker buttons on my coin door & there were bulbs/clips included with them.

You can acquire the power for these bulbs from your PC's power supply.

Use the wire harness' which power the hard drive, optical drives & etc......

There are 3 wires: red, yellow & black.

Red (lower) & yellow (higher) determine the voltage, use the yellow (higher voltage).....black is the negative/common.

Long story short snip into a preferably unused harness, run an extension from the BLACK & YELLOW to your poker buttons. All three buttons can share the same extension/harness but be sure to pay attention to polarity.........aka do not hook yellow to black at some point, which is easier said than done if your extension wires are the same color.

"George Bush doesn't care about arcade people"

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grantspain

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Re: Coin door plus other issues
« Reply #5 on: September 04, 2008, 05:10:41 pm »
yes,wire the credit board voltage from the pc psu
+12v is yellow
0v is black
set all you games in settings to 1 coin 1 play,then set the credit board to whatever setting you please(i can tell you the switch settings when you decide what price of play you want)
wire op1 to whatever interface you are using for the pc,i.e if its a an i-pac then to coin 1

Marky_1979

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Re: Coin door plus other issues
« Reply #6 on: September 09, 2008, 06:26:34 pm »
Thanks Grant that makes sense, how do I configure the klingson board to know which coin is being put into slot? Also does anyone know if the 12v will go through my encoder?

Marky_1979

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Re: Coin door plus other issues
« Reply #7 on: September 18, 2008, 04:16:37 am »
Really worried I might fry or damage my encoder with the 12v can any advise me about this?

G1zm0

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Re: Coin door plus other issues
« Reply #8 on: September 18, 2008, 07:09:44 am »
you may have needed a 5v zener diode, i used one on my system for the pulse the coin sends to my jpac was 12v, amd jpac only handles 5v

Marky_1979

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Re: Coin door plus other issues
« Reply #9 on: September 18, 2008, 09:40:22 am »
Im not sure if my encoder can handle any kind of voltage its a Hagstrom ke72-t encoder cost me best part of £130 when I bought a few years back before I found out there were cheaper options dont really wanna damage it.

http://www.hagstromelectronics.com/catalog/KE72CatalogPages.pdf




Also push buttons arrived this morning the company said they dont make custom inlays for the buttons any more. Any ideas who would? I want ithe 3 buttons to say:

1. Start Game
2. Emulator Select
3. End Game


Also added very basic diagram, is this what you mean Grant re set up:
« Last Edit: September 18, 2008, 10:37:09 am by Marky_1979 »

Thenasty

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Re: Coin door plus other issues
« Reply #10 on: September 18, 2008, 10:17:23 am »

Also push buttons arrived this morning the company said they dont make custom inlays for the buttons any more. Any ideas who would? I want ithe 3 buttons to say:

1. Start Game
2. Emulator Select
3. End Game



do what I did, I printed it out  ;D
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

Marky_1979

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Re: Coin door plus other issues
« Reply #11 on: September 18, 2008, 10:45:10 am »
I dont have a printer mate :( but thanks
« Last Edit: September 18, 2008, 12:12:54 pm by Marky_1979 »

Marky_1979

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Re: Coin door plus other issues
« Reply #12 on: September 18, 2008, 11:54:50 am »
Have contacted Hagstrom really helpful guys they sent the following message:

"Thank you for your email and information. Yes, you will want to power your coin acceptor separately like you have shown in the diagram.

The important thing that we need to find out is what the pulse is coming from the Klingson acceptor. Is it just a contact closure or is a a logic level pulse?

Generally it is a relay contact closure which would be fine to connect directly to the KE72 Input pins. The best place to start is with a data sheet. Do you have a data sheet on the device? We look forward to your reply
"

Since this came with cab I have no idea could any help answer this?

Cheers guys
« Last Edit: September 18, 2008, 11:57:23 am by Marky_1979 »

G1zm0

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Re: Coin door plus other issues
« Reply #13 on: September 18, 2008, 01:11:11 pm »
the klingon is 12v operation, but the pulse your encoder will take is 5v so get the diode, thats what i did

Marky_1979

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Re: Coin door plus other issues
« Reply #14 on: September 18, 2008, 01:27:02 pm »
Cheers for reply how would I set this up not too sure what to do or what to buy. Could you do a diagram please?

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Re: Coin door plus other issues
« Reply #15 on: September 18, 2008, 03:33:25 pm »
As for the labels on your buttons.. you can find some inserts here:

http://groovygamegear.com/webstore/index.php?main_page=product_info&cPath=71&products_id=302

However, I chose to put these great sturdy vinyl decals on my admin buttons:
http://forum.arcadecontrols.com/index.php?topic=64645.0

You can PM "Pongo" for pricing.  They are very economical and look fantastic!

« Last Edit: September 18, 2008, 03:35:04 pm by DeLuSioNal29 »
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Marky_1979

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Re: Coin door plus other issues
« Reply #16 on: September 18, 2008, 05:27:11 pm »
Yes these look great does he do different fonts and words?

Another reply from Hagstrom:

Yes, our board will accept a 5v logic level pulse on the input pins. Based on your earlier information, it appears that the Klingon is powered from a 12 volt source. The question is what is the voltage level of the output pulse. It seems strange that it too is 12 volts. That seems unlikely, but can someone use a meter to verify that?

how do I find out what the output will be? is it 5volts?
« Last Edit: September 18, 2008, 05:28:50 pm by Marky_1979 »

grantspain

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Re: Coin door plus other issues
« Reply #17 on: September 18, 2008, 05:44:15 pm »
i can tell you tomorrow if you want as i have about 60 klingon credit boards-i am sure its +5 though

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Re: Coin door plus other issues
« Reply #18 on: September 18, 2008, 06:08:07 pm »
Yes these look great does he do different fonts and words?
Yes, I believe he does.  He made custom ones for me and sent a pic for final approval before he printed them.

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Marky_1979

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Re: Coin door plus other issues
« Reply #19 on: September 19, 2008, 12:51:59 pm »
Cheers guys I will contact this guy and await your update Grant

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Re: Coin door plus other issues
« Reply #20 on: September 20, 2008, 11:08:12 am »
the klingon holds the credit line at 5 volts,when a coin is inserted or the service switch pressed the credit board then grounds the 5volt coin signal-just like on a standard video setup

Marky_1979

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Re: Coin door plus other issues
« Reply #21 on: September 20, 2008, 02:36:15 pm »
So the signal is 5v excellent so I shouldnt have any problems. Grant did you see my set up illustration? is this how I should set it up? and could you also explain if the coin board has a preset credit system namely £1 = 3 credits or 3 pressed of the no 5 button


grantspain

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Re: Coin door plus other issues
« Reply #22 on: September 21, 2008, 05:03:25 am »
if you mean did i see your wiring diagram to connect the klingon then yes and it is correct,
the credit board can be set to a multitude of settings,the service switch will always give 1 credit when pressed
what coin mech are you using with this,is it the c220?

Marky_1979

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Re: Coin door plus other issues
« Reply #23 on: September 21, 2008, 12:32:01 pm »
Im not sure to be honest it was off an old golden tee machine.

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Re: Coin door plus other issues
« Reply #24 on: September 21, 2008, 02:30:48 pm »
golden tee u.k built will be a coin controls c220b mech with a klingon credit board.

switch settings here,set your mame to 1 coin 1 credit and use the credit board to get your price of play i.e 3 credits for £1 is switches 3 and 4 on

http://www.coin.demon.co.uk/credit.htm#Klingon

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Re: Coin door plus other issues
« Reply #25 on: September 22, 2008, 06:57:18 pm »
Cheers grant your a star once again  :notworthy: