Have you tried the LEDBlinkyTroubleshooter to see if it can help resolve the Start and Coin button issue? If that doesn't help, email me your debug.log and I'll take a look. As for the Pixelcade suggestions, I'll add them to the requested enhancements list, thanks!
Hi arzoo. I've tried running the troubleshooter executable but it keeps giving me the error: "06-01-2021, is not a valid date". I tried deleting the debug files but it just update the date to the day your deleting those files. I'm not sure what's going on but unfortunately I can't keep testing.
If I can provide additional informations here are some things id like to let you know:
1. My Ipac Ultimate didn't fit in my arcade control panel correctly. So to make AC connection and P1+P2 cables not crossing each other I've reversed where the buttons are connected. It seems to create a confusion in LedBlinky someway. So originally where P1 should be my P2 buttons are connected. Same thing for P2 buttons which are connected in P1 on the board.
2. Strangely in the inputmap generator executable sees the P1 buttons as JOYCODE4 and P2 buttons as JOYCODE1. I can't understand where this is coming from. I'm making both of my xbos 360 controllers with the vigem driver operated by UCR. I've check with SCPuser.exe and P1 does show as controller 1 and P2 does show as controller 2. I've also confirmed this in Tetris Effect. Where does LedBlinky find the P1 to be as JOYCODE4? I don't know.
3. If I switch START and COIN mapping in inputmap generator it doesn't change anything in Mame (launched from Launchbox). It's still inversed. I don't really understand how to make a change.
Not sure if I have more data to provide. Hope you can help! Id really like to move on to the next step and configure custom lightning for non mame games.
Thank you!