I think I've searched through as many websites/posts/reviews as I can. The biggest problem I'm seeing is that there seems to be a margin of 'acceptability' for each player.
For instance, if I were to go to a billiards site inquiring about pool sticks, I'd get many answers for custom built $500 sticks. For me though, I'm not that good and likely never will be so a lesser stick that many of these people would 'never' use is much better for me.
Luckily joysticks have no where near the price descrepancy of billiard sticks, but as with all products, there are varying levels of acceptibility. Without the luxury of trying out sticks, I guess I'm trying to guage the amount of 'perfection' in most posts.
For example, someone says that stick X is bad for fighters or stick Y is good for robotron. I'm seeing a lot of posts where I'm guessing stick X is good enough for Robotron, but would bother a player of extreme skill in that game.
For this cabinet, the type of players that will be on it will be almost all very casual players. Many may have never played anything in the arcade, some of which may never have played video games at all. In other words, it's mostly for family and that is clearly a factor in how it is made.
The games played will be as such: a lot of shooters, some NBA JAM, beat em ups, pure platformers and classic style single screen games. Fighting games will probably be only street fighter/mortal kombat style with little to no games following that era.
So I'm probably eliminating sticks that are a little quirky, like the j-stik. Seems like a great stick for those that adjust to it in thier style of games, but I worry a great deal if someone with little patience picks it up and that particular game is not well suited to the controller. It really needs to be a stick that anyone can pick up for any game and get minor level of enjoyment, even if the stick isn't going to be the perfect match for that game.
So, I think from looking at posts and the video reviews at retroblast that the super or competition is a good all around stick for this purpose. I question the competition with it's light spring and long throw, so I would almost have to put a heavier spring in it.
My question on the super is this: Are the diagonals hard to hit, or is the convenience of absolutely needing to know a corner exists for top level players that is annoying in this stick? In other words, if the diagonal is easy if you're taking a more casual approach rather than needing instant reaction and 100% perfection, then the Super seems a better choice. There is a difference between needing to throw a certain diagonal in a split second at a high level contest and not being able to hit the diagonal in a casual game.
On the other hand, if a dragon punch is next to impossible, then they aren't good enough. On a keyboard, the dragon punch is very difficult to do, so that is extremely unacceptable. If a dragon punch is much easier on the super, even if not perfect, then that's acceptable. I don't need a stick that is a match made for dragon punches as I need a stick that is merely capable of performing the move.
Opinions please.