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Author Topic: multiple 4 ways  (Read 4782 times)

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crashwg

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multiple 4 ways
« on: February 20, 2004, 02:01:49 am »
I sincerley apolgize for posting this, becuse I'm pretty sure it is posted somewhere already, but there are thousands of posts on this board, and I'm almost certain I'd never find it.

What, if any games are designed to use 2 4-ways, as in 2 player games that play simultaniously with 1 4-way each?  Also 2 player games with 4-way diagonals at the same time too?

Again, I am sory for this repost.  Please don't yell at me too much howard, I'm very sensitive :-\
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

paigeoliver

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Re:multiple 4 ways
« Reply #1 on: February 20, 2004, 02:28:46 am »
No 2 player 4-way diagonal games that I am aware of.

Karate Champ can actually need as many as 4 4-ways.

Other 2-player simultaneous 4-way games (or dual 4-way).

Xybots (software supports 8-ways, and it actually plays better with them, but the cabinet itself shipped with 4-ways).

Hyper Pac-Man

Assault

One (or both) of the Namco Classic collection games needs dual 4-ways for 2 player "arrangement" mode, not sure of the current status of these in Mame though.

One of the hacked versions of Ms. Pac-Man lets player 2 control a ghost.

Bloxeed

Many puzzle games play much better with a 4-way, and most of these are 2-player (Magical Drop, MIExchanger, etc).

There are others, yes there was a recent thread about this, but I can't remember the name.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

GGKoul

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Re:multiple 4 ways
« Reply #2 on: February 20, 2004, 02:48:32 am »

paigeoliver

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Re:multiple 4 ways
« Reply #3 on: February 20, 2004, 03:01:02 am »
Let's not beat this horse again.. See the following


http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=16101

Wrong link, you linked to a thread about 4-player games, and this poster was asking about multi-player games that use 4-way joysticks.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

Tiger-Heli

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Re:multiple 4 ways
« Reply #4 on: February 20, 2004, 06:33:30 am »
Let's not beat this horse again.. See the following


http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=16101

Wrong link, you linked to a thread about 4-player games, and this poster was asking about multi-player games that use 4-way joysticks.
Not wrong link, at the bottom of that thread it talks about multi-player 4-way games (I was thinking of that one, but too lazy to dig up the link).
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
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crashwg

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Re:multiple 4 ways
« Reply #5 on: February 20, 2004, 02:40:40 pm »
At the bottom of that post it does list 4-way, 4-player simultanious players, which is not the information I'm looking for.  I want to know what 4-way, 2-player simultanious player games are there.
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

Thenasty

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Re:multiple 4 ways
« Reply #6 on: February 20, 2004, 03:13:23 pm »
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

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http://forum.arcadecontrols.com/index.php?topic=38228.0

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http://forum.arcadecontrols.com/index.php?topic=19200.0

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Re:multiple 4 ways
« Reply #7 on: February 20, 2004, 04:22:39 pm »
Mario Bros.
Joust (although that is actually 2 ways)
Next I'll be on fries, and that's when the big money starts rolling in.

Sephroth57

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Re:multiple 4 ways
« Reply #8 on: February 20, 2004, 04:44:02 pm »
that ms pac twin looks awesome, i hope they find that
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crashwg

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Re:multiple 4 ways
« Reply #9 on: February 20, 2004, 04:45:07 pm »
Thanks everyone who replied.  To those who didn't, go F*$# yourself (just kidding, I know what it is like when it seems that the same questions are being asked over and over).

I guess I'm just going to go with 1 set of restrictor plates then.
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

Jakobud

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Re:multiple 4 ways
« Reply #10 on: February 20, 2004, 05:10:59 pm »
Thanks everyone who replied.  To those who didn't, go F*$# yourself (just kidding, I know what it is like when it seems that the same questions are being asked over and over).

hmmm.... not the way to make friends on this board...

crashwg

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Re:multiple 4 ways
« Reply #11 on: February 20, 2004, 06:03:26 pm »
I clearly stated that I was kidding.
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

Apollo

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Re:multiple 4 ways
« Reply #12 on: April 14, 2004, 11:12:52 pm »
You forgot Bomberman and Bomberman World, awesome games.

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Re:multiple 4 ways
« Reply #13 on: April 15, 2004, 07:05:24 am »
Thanks everyone who replied.  To those who didn't, go F*$# yourself (just kidding, I know what it is like when it seems that the same questions are being asked over and over).

hmmm.... not the way to make friends on this board...
Probably not that sensitive to being yelled at, either . . .
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

IntruderAlert

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Re: multiple 4 ways
« Reply #14 on: March 31, 2005, 12:49:17 am »
So I guess it doesn't really make sense to have more than one 4-way stick on your CP..  right?

nostrebor

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Re: multiple 4 ways
« Reply #15 on: March 31, 2005, 09:32:37 am »
Williams Inferno uses (2) 4-ways. Of course they are diagonal (like qbert), and one is a trigger stick... so I guess if you wanted to play that one you would need 2 on your cabinet :P

I personally wish that I had that setup. That game looks kinda fun/cool.

(Yes. your right. This post is useless.)

IntruderAlert

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Re: multiple 4 ways
« Reply #16 on: March 31, 2005, 10:39:50 am »
can an 8-way be used successfully on those diagonal games?

Flinkly

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Re: multiple 4 ways
« Reply #17 on: March 31, 2005, 12:33:25 pm »
i think your all forgetting the new best way to have all of these controls on one nicely aranged panel...49-way joysticks with the groovy game gear interface...i can never remember what that dang thing is called.

IntruderAlert

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Re: multiple 4 ways
« Reply #18 on: March 31, 2005, 03:35:56 pm »
But didn't someone mention that the 49-ways are not the best for fighting games?
And I think I remember reading about some problems with 2 way games centering properly?

Flinkly

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Re: multiple 4 ways
« Reply #19 on: March 31, 2005, 05:49:06 pm »
i think both of those problems you speak of were fixed or at least taken back in page 9 or 10 of the interface thread.
« Last Edit: March 31, 2005, 06:06:28 pm by Flinkly »

IntruderAlert

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Re: multiple 4 ways
« Reply #20 on: March 31, 2005, 07:16:36 pm »
thanks for pointing that out
the only other thing holding me back is the total cost of the sticks plus the interface
I'm planning a 4 player panel and was trying to decide if I should curve it like the slikstik quad
or put them all straight across so that i could do simultaneous two player dual-stick games
but right now I'm still wondering how many simultaneous two player dual-stick games exist

Flinkly

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Re: multiple 4 ways
« Reply #21 on: March 31, 2005, 07:30:19 pm »
yeah...cost.  just remember that for each joystick you need to have an interface, so that would be 4 interfaces for 4 joysticks.  but if you look at this from anothe perspective, your taking care of several joysticks in one.  first, you'll be able to play 4 player games in any "way" (2/4/8 way).  second, you'll be able to play two player dual joystick games in any "way" (cept the top fire joystick stuff...unless you got the tron handles...but that is just added expense).  third, you'll be able to play any normal 2 player games in any "way".  and last, you'll be able to play any 1 player game in any "way".

i'm only going to use this in a two player single joystick setup, but so far i'm hooked.  i'm just waiting now till i need them, then i'll buy my two interfaces.

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Re: multiple 4 ways
« Reply #22 on: April 02, 2005, 02:43:14 am »
but right now I'm still wondering how many simultaneous two player dual-stick games exist

It's not how many, it's how good.  The important ones are Smash TV and Robotron- if you can live without those (I can't), then you can live without support for simultaneous two player dual-stick games.  If you want to play either of those, then you need it.  Any other games this gets you are just a bonus.

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Re: multiple 4 ways
« Reply #23 on: April 03, 2005, 12:21:48 am »
"Cloak & Dagger" is another good reason for having this setup along with the two must haves that Kremmit brought up.
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paigeoliver

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Re: multiple 4 ways
« Reply #24 on: April 04, 2005, 07:23:33 am »
I am actually a fan of playing the newer puzzle games with 4-way sticks. Most of them play better with them. Not sure if that is reason enough to have a pair of them though.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.