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Author Topic: Any issue Hooking two players one coinmeck?  (Read 1504 times)

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Locke141

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Any issue Hooking two players one coinmeck?
« on: March 11, 2016, 10:07:45 pm »
I'm using a two player XXX in-one board in my DD marquee Cade build. The kit came with one coinmeck and I was planing on having both players wired to it as it's there mostly for looks and the games will usually be set to free play.

Is this a bad idea? Would it work with both players?

paigeoliver

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Re: Any issue Hooking two players one coinmeck?
« Reply #1 on: March 11, 2016, 10:24:53 pm »
I'm using a two player XXX in-one board in my DD marquee Cade build. The kit came with one coinmeck and I was planing on having both players wired to it as it's there mostly for looks and the games will usually be set to free play.

Is this a bad idea? Would it work with both players?

Many games have a separate mech for each player.
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Locke141

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Re: Any issue Hooking two players one coinmeck?
« Reply #2 on: March 12, 2016, 02:04:17 am »
Sorry I should have been more clear. Could I just have the p1 & p2 coin lines wired to the same meck. I.e. One coin give one cridit to both players at the same time.

ed12

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Re: Any issue Hooking two players one coinmeck?
« Reply #3 on: March 12, 2016, 02:15:07 am »
are coin in lines not different then number of players buttons ?
so
1 coin = 1 player
2 coin = 2 player

which is dif then
1 coin = 2 players ?
where there is a player 1/2 switch?

or are u doing it
1 coin = x or xx numbers of players.? chose ?

confused

ed
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Re: Any issue Hooking two players one coinmeck?
« Reply #4 on: March 12, 2016, 07:49:09 am »
Sorry I should have been more clear. Could I just have the p1 & p2 coin lines wired to the same meck. I.e. One coin give one cridit to both players at the same time.

yes you can but really don't need to. Just have one wire (coin 5) line going to the coinswitch/mech. You can configure MAME giving credits to both/more players.

Set MAME
Coin P1 = 5
Coin P2 = 5
Coin P3 = 5
Coin P4 = 5

etc...
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Locke141

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Re: Any issue Hooking two players one coinmeck?
« Reply #5 on: March 12, 2016, 08:11:33 am »
Thanks guys,

It's a XXX in-one build that I'm making as a gift for a friend. So simple is better.

paigeoliver

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Re: Any issue Hooking two players one coinmeck?
« Reply #6 on: March 12, 2016, 12:27:00 pm »
He isn't using mame.

If you wire one mech to credit both players then that makes tons of games unplayable in single player mode as some games autostart the second player if it has credits. Either stick it on free play and don't wire any mechs or wire them both, don't wire just one of them.

Sorry I should have been more clear. Could I just have the p1 & p2 coin lines wired to the same meck. I.e. One coin give one cridit to both players at the same time.

yes you can but really don't need to. Just have one wire (coin 5) line going to the coinswitch/mech. You can configure MAME giving credits to both/more players.

Set MAME
Coin P1 = 5
Coin P2 = 5
Coin P3 = 5
Coin P4 = 5

etc...
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

Locke141

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Re: Any issue Hooking two players one coinmeck?
« Reply #7 on: March 12, 2016, 08:46:49 pm »
Thanks Paige.