Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

Poll

Should i add a 7th button, and if so, where?

6 buttons only
9 (33.3%)
7th button to the left side, top row
0 (0%)
7th button to right side, top row
4 (14.8%)
7th button to left side, bottom row
14 (51.9%)
7th button to right side, bottom row
0 (0%)

Total Members Voted: 27

  

Author Topic: 7th button...yes or no..and if yes, where to put it? (poll)  (Read 3019 times)

0 Members and 1 Guest are viewing this topic.

severdhed

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2975
  • Last login:December 14, 2024, 05:01:52 pm
  • RIP Dinosaur Hippo
7th button...yes or no..and if yes, where to put it? (poll)
« on: August 17, 2013, 10:26:26 pm »
yet another topic that has been done to death, but yet i figured a poll might be the best way to determine the favored configuration.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

Le Chuck

  • Saint, make a poll!
  • Wiki Contributor
  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5509
  • Last login:June 14, 2025, 06:26:06 pm
  • <insert personal text here>
7th button...yes or no..and if yes, where to put it? (poll)
« Reply #1 on: August 18, 2013, 12:02:37 am »
What is up with the turbo-polling?

eds1275

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2165
  • Last login:July 21, 2025, 05:34:15 pm
  • Rock and Roll!
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #2 on: August 18, 2013, 12:09:55 am »
7 buttons only makes sense if you make a cross shape.

severdhed

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2975
  • Last login:December 14, 2024, 05:01:52 pm
  • RIP Dinosaur Hippo
Re: Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #3 on: August 18, 2013, 10:21:01 am »
What is up with the turbo-polling?

I'm getting ready to build a new 4 player panel and wanted opinions on curved layouts, 7th buttons, and angled joysticks. I figured a few polls were the easiest way to get that info.

Sent from my SCH-I535 using Tapatalk 4

Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

ppv

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 236
  • Last login:October 16, 2020, 03:08:56 pm
  • The cheap@ss gamer
Re: Re: Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #4 on: August 18, 2013, 04:10:23 pm »
What is up with the turbo-polling?

I'm getting ready to build a new 4 player panel and wanted opinions on curved layouts, 7th buttons, and angled joysticks. I figured a few polls were the easiest way to get that info.

Sent from my SCH-I535 using Tapatalk 4
I went with this one on my test bed


I just removed the top left button, leaving the bottom row for the neogeo layout. I use the two bottom left buttons as my primary buttons, as it feels more natural for me.  Been playtesting this for a week now and I must say i really like it.
Doing arcades, the cheap@ss way!
First Project : ttp://forum.arcadecontrols.com/index.php/topic,151071.0.html
Next one : The Token Muncher [urlhttp://forum.arcadecontrols.com/index.php/topic,135417.0.html[/url]

eds1275

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2165
  • Last login:July 21, 2025, 05:34:15 pm
  • Rock and Roll!
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #5 on: August 18, 2013, 08:01:54 pm »
As I have mine programmed -

   5 1 6
   2 3 4
1

So the bottom row is for games 1-4 buttons, for 5 or more I just use the top 6 buttons, and then for MK3 I have my run in 2 places. This still leaves me a coin and start button when wired up to a u360, and then I use combinations for exit (down and start) and pause (up and start.)


DaveMMR

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3244
  • Last login:April 28, 2025, 11:33:13 am
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #6 on: August 18, 2013, 08:10:21 pm »
This is one of those "if it's right for you" topics.

The seven-button layout is meant to mimic both the Street Fighter layout and the NeoGeo layout (maybe also the "Run" button for MK3.)

So, do you play enough fighters from both the Capcom and the SNK camps to have a need for the seven button layout? That's the bottom line. And if you only really have a passing interest in NeoGeo fighters, you don't really need a seventh button as the six-button layout has you covered (the 'D' on the bottom or top run is still easily accessible). 

severdhed

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2975
  • Last login:December 14, 2024, 05:01:52 pm
  • RIP Dinosaur Hippo
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #7 on: August 18, 2013, 09:26:38 pm »
i have built many panels over the years, i have not ever added a 7th button. I personally don't play alot of fighting games,  but i do play them occasionally.  My boys play them frequently.  I don't think i am going to bother with the 7th button, but if i did, i'd probably put it to the right side of the top row, and program them like this:

1234
456

i know that doesn't give  you a thumb button for mk3, but as infrequently as i play it, i don't mind using one of the middle buttons.  I naturally reach to the top row for button 1, so moving it to the bottom row feels unnatural to me.  I hightly doubt i will add it..i have to look through my box of buttons to see if i even have enough blue and orange buttons to do so.  thanks for the input guys.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

Fursphere

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1267
  • Last login:Yesterday at 09:35:30 am
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #8 on: August 19, 2013, 12:24:02 am »
I grew up playing Mortal Kombat on consoles, not in the arcade (we only had one MK arcade "locally", and it was always broken) - so the Mk button layout is as foreign to me today as it was 21 years ago.

The 6 button "street fighter 2" layout feels right at home for me.  Although the four button Neo Geo layout is awesome too, only because I played Metal Slug every time I saw one, and spent every quarter I had on it.  :)

lanman31337

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 606
  • Last login:January 10, 2024, 10:36:50 am
  • set to ludacris speed!
Re: 7th button...yes or no..and if yes, where to put it? (poll)
« Reply #9 on: August 20, 2013, 08:55:55 am »
I use this setup:


   2
1     3
   5
4     6

I use my thumb as button #4 for neogeo games, it works great.