Well, this Kickstarter project is about wrapped up, and it didn't reach the funding goal.
Since I know there are others interested in Kickstarter... I'll run down a few things I learned from this experience.  (These may seem obvious 

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1. Kickstarter states that most of the pledges received are in the $25 range.  I think this is a valuable point.  Backers are really rolling the dice when they pledge, so the higher the price... you get it. 

2. Publicity is rough!  Getting noticed is much more challenging than I would have imagined.  I told a friend that it was like trying to strike a match in a hurricane.  If you have any social network... use it.  The attention span on the internet is BRIEF.
3. Have others you trust examine your site before you launch.  I got a lot of questions that seemed to be covered in my project body.  It was interesting the lack of knowledge surrounding a project like this one.  Anyhow, have some (brutal) friends review your project before you launch to help make sure things are a clear as possible.
4. Make sure you have others that can help our with something like this.  I only had a little over 20 backers, but there was more email traffic with related questions than I expected.  I can't imagine how some projects with hundreds or thousands of backer handle that sort of thing.  Anyhow, if you're successful... be ready for it. 

Okay... a little peak under the hood for those that haven't seen this sort of thing before...
Kickstarter provides a "Dashboard" view of your project.  It provides analysis data.  In my case it wasn't that useful, but with a project that has a large number of backers, I can imagine it would help communicating with backers in mass, and staying aware of what's working with regards to driving backers to your project.
Anyhow, this was a very interesting process, and I still think Kickstarter is a great idea for the right kind of project.
The whole thing was educational, and I also made several contacts that I wouldn't have otherwise, so I'm happy I tried.   
