Well, this Kickstarter project is about wrapped up, and it didn't reach the funding goal.
Since I know there are others interested in Kickstarter... I'll run down a few things I learned from this experience. (These may seem obvious

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1. Kickstarter states that most of the pledges received are in the $25 range. I think this is a valuable point. Backers are really rolling the dice when they pledge, so the higher the price... you get it.

2. Publicity is rough! Getting noticed is much more challenging than I would have imagined. I told a friend that it was like trying to strike a match in a hurricane. If you have any social network... use it. The attention span on the internet is BRIEF.
3. Have others you trust examine your site before you launch. I got a lot of questions that seemed to be covered in my project body. It was interesting the lack of knowledge surrounding a project like this one. Anyhow, have some (brutal) friends review your project before you launch to help make sure things are a clear as possible.
4. Make sure you have others that can help our with something like this. I only had a little over 20 backers, but there was more email traffic with related questions than I expected. I can't imagine how some projects with hundreds or thousands of backer handle that sort of thing. Anyhow, if you're successful... be ready for it.

Okay... a little peak under the hood for those that haven't seen this sort of thing before...
Kickstarter provides a "Dashboard" view of your project. It provides analysis data. In my case it wasn't that useful, but with a project that has a large number of backers, I can imagine it would help communicating with backers in mass, and staying aware of what's working with regards to driving backers to your project.
Anyhow, this was a very interesting process, and I still think Kickstarter is a great idea for the right kind of project.
The whole thing was educational, and I also made several contacts that I wouldn't have otherwise, so I'm happy I tried.
