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Author Topic: Its Here: Ultimarc AimTrak Light Gun Module  (Read 220890 times)

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NeoTechni

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #440 on: October 15, 2009, 01:57:45 am »
As for the foot pedal discussion:

I have one of the RedOctane reload pedals. A thing of beauty.

But pretty much all it is, is 2 pieces and a spring.

The top part connected via a joint/hinge to the bottom part, with a spring at the back to make it go back up. And a switch in the middle.

I'm sure you DIYers could make one quite easily, and much better than those plastic POSs that come with guitar hero or steering wheels.


I would prefer a wireless version of the aimtrak, I understand why he built it wired. We just need to find a suitable wireless USB adapter with an easy-to-charge solution like PS3s controllers.

NeoTechni

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #441 on: October 15, 2009, 03:15:08 am »
I'm trying to work out how to do the Silent Scope rifle.

What I need is dual-output. Meaning it would work as an XBOX light gun at the same time as transmitting the XY coordinates to a PC.

I think I'd need a microcontroller to emulate the XBOX Lightgun protocol unless he adds a second USB port himself.

I cant really use the Silent Scope rifle anymore seeing as I (and I assume most of you) have moved to LCD tvs, and it's cathode ray only

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #442 on: October 15, 2009, 08:37:00 am »
One question I have:  Before I go experimenting, How does one connect wires to the extra five inputs?  Are they just little pads you have to solder to, or are there actually some holes there you can remove the solder from and poke a wire through?

They are VERY tiny holes.

KonkeyKong

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #443 on: October 15, 2009, 10:47:11 am »
They are VERY tiny holes.

Cool... tiny holes are way better than tiny solder points.  I think I've got some single strand CAT5 cable I'll try.

Demo777

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #444 on: October 16, 2009, 01:15:46 am »
I've got the aimtrak module rigged up in an old Jamma Cab through a PS1 gun-con light gun and it works great in windows XP. It's when I get to Mame, running through Hyperspin frotend that it goes wrong.

I've only managed to get 1 game working, Zero Point, by doing the X and Y analog settings as once used on the Actlabs guns setup.

For reference my settings are

lightgun 1
mouse 1

Thanks for any help.

Minwah

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #445 on: October 16, 2009, 06:20:14 am »
Sorry for the poor quality, but this is my gun setup. Zapper with an additional button...I didn't think to take a photo before I put it back together...

I used a craft hole punch (my mums!) for the holes in my cardboard bezel...exactly the right size for the led's :)

ryantheleach

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #446 on: October 19, 2009, 01:14:01 pm »
Last night I had a most terrible dream
It was 12 AM and the lightguns reappeared
And I'm crying
I'm shakin'
I'm extatic,
Heart beatin'

Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #447 on: October 19, 2009, 01:27:45 pm »
 :dizzy:

Organic Jerk

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #448 on: October 19, 2009, 02:50:00 pm »
Last night I had a most terrible dream
It was 12 AM and the lightguns reappeared
And I'm crying
I'm shakin'
I'm extatic,
Heart beatin'

Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours

...Folks who are overly enamored by a product because it sort of lets them play, could be leading others to blow $50 they might not be able to spare on a neat gizmo that ultimately doesn't get used due to it's limitations.


Let's try our best to hold stuff like this in until we all know it's warranted... Yes?

Thanks!

 :spam:




Progress Rate:  Moderate      ||      Threads:  Cabinet  |  Art  |  MaLa Layout
XBL: OrganicJerk  |  PSN: OrganicJerk

KissMyWookie

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #449 on: October 19, 2009, 04:15:53 pm »
Last night I had a most terrible dream
It was 12 AM and the lightguns reappeared
And I'm crying
I'm shakin'
I'm extatic,
Heart beatin'

Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
WTF  :dunno

Time to take your medications?

rfancella

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #450 on: October 23, 2009, 10:07:46 am »
I ordered an Aimtrak and it arrived a couple days ago.  I hacked into an old squirt gun and mounted a leaf switch and the Aimtrak camera module into it.  It looks bad, but is very functional.  Here is my question...  When the board arrived, the camera "daughter card" (for lack of a better phrase) was not 90 deg to the main board.  In the graphics, it is 90 deg, but in some of the pictures I have seen it looks a little off.  Should the camera face be parallel to the end of the gun??

Thanks much!
Ron Fancella

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #451 on: October 23, 2009, 10:09:07 am »
No, it's angled that way on purpose.

rfancella

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #452 on: October 23, 2009, 11:35:55 am »
Thank you for the quick response.  Now, just to review all the post in this thread and get the gun calibrated....

Ron Fancella

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #453 on: October 23, 2009, 11:58:22 am »
If that's you in your pic, then you look kinda like Dave "Gruber" Allen  :lol


rfancella

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #454 on: October 23, 2009, 12:58:23 pm »
LOL  Well, at least I don't sound like 'Ed Gruberman'...  (For those old Dr. Demento fans)



 

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #455 on: October 23, 2009, 01:37:39 pm »
Ah.....Boot to the Head. Nice reference. :D

Ed_McCarron

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #456 on: October 24, 2009, 01:15:57 pm »
Got it working in TinyXP.  Had to find the HIDClass drivers, copy them into Windows / System32 / Drivers , and tell device manager that it was a HID Mouse.

Now to get it working in mame.
But wasn't it fun to think you won the lottery, just for a second there???

Ed_McCarron

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #457 on: October 25, 2009, 05:03:31 pm »
Once I was able to reconfigure the module (I managed to unzip all the config files into the same directory and -assumed- that it would work...   :-[ ) with Andy's help, it now works in Area 51.  Needed the -lightgun -reload_offscreen options .

My wife concurs it works better than my old guncon did.
But wasn't it fun to think you won the lottery, just for a second there???

Candiman

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #458 on: October 26, 2009, 02:53:27 pm »
Once I was able to reconfigure the module (I managed to unzip all the config files into the same directory and -assumed- that it would work...   :-[ ) with Andy's help, it now works in Area 51.  Needed the -lightgun -reload_offscreen options .

My wife concurs it works better than my old guncon did.


I am also running tinyXp and was wondering if you could tell me sort of specifically what it is you needed to tweak/add?

I have been dreaming to of getting light gun playability.
I have yet to make my purchase from Andy because of $$$
But there are LOTS of used console game guns kicking around here in Japan.
Thrift shops have them for $1-5US.
So thats the easy part.

Anyway I would like to be prepared for future problems. Please let me know what drivers etc you needed to update.

Thanks

syph007

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #459 on: October 26, 2009, 03:06:44 pm »
I used tinyxp rev 9, install option 4.  Didn't need to install anything for HID mouse support, it just worked right away.

Ed_McCarron

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #460 on: October 26, 2009, 03:39:09 pm »
Once I was able to reconfigure the module (I managed to unzip all the config files into the same directory and -assumed- that it would work...   :-[ ) with Andy's help, it now works in Area 51.  Needed the -lightgun -reload_offscreen options .

My wife concurs it works better than my old guncon did.


I am also running tinyXp and was wondering if you could tell me sort of specifically what it is you needed to tweak/add?

I have been dreaming to of getting light gun playability.
I have yet to make my purchase from Andy because of $$$
But there are LOTS of used console game guns kicking around here in Japan.
Thrift shops have them for $1-5US.
So thats the easy part.

Anyway I would like to be prepared for future problems. Please let me know what drivers etc you needed to update.

Thanks


PM Sent.
But wasn't it fun to think you won the lottery, just for a second there???

Ragtag83

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #461 on: October 28, 2009, 02:27:57 am »
Something that would be nice is if you could set the AimTrak's button's to keyboard commands. That should allow for two player on House of the Dead 2 PC version. I have yet to mess around with it in the game yet but as I recall setting up with my GunCon 2s using the wingun or smog's driver I needed to send keyboard commands from player two to get it working, since the game didn't allow much for customizing buttons. Or, if someone knows away around this please let me know.

Cananas

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #462 on: October 28, 2009, 07:11:52 am »
Just use the Troubleshooting with HOTD2 configured with default keys (both players).

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #463 on: October 28, 2009, 08:02:39 am »
Last night I had a most terrible dream
It was 12 AM and the lightguns reappeared
And I'm crying
I'm shakin'
I'm extatic,
Heart beatin'

Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours

Sweet mother of Pearl, someone call a doctor!    ;)
Galaga... Was there any other game?

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #464 on: October 28, 2009, 08:31:44 am »
Something that would be nice is if you could set the AimTrak's button's to keyboard commands. That should allow for two player on House of the Dead 2 PC version. I have yet to mess around with it in the game yet but as I recall setting up with my GunCon 2s using the wingun or smog's driver I needed to send keyboard commands from player two to get it working, since the game didn't allow much for customizing buttons. Or, if someone knows away around this please let me know.

Use Xpadder.

bkenobi

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #465 on: October 28, 2009, 12:25:46 pm »
Use Xpadder.
Xpadder sounds like an easy way to go, but if the AimTrak is configurable on its own, shouldn't this be considered as an optional setup?  It can currently be set to mouse buttons or joystick buttons, so why not the extra option for key strokes?

smalltownguy

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #466 on: October 28, 2009, 12:51:12 pm »
To preserve compatibility with the Ipac/Minipac maybe?
Man, will my cab EVER be finished?

Deadly

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #467 on: October 28, 2009, 12:55:39 pm »
Last night I had a most terrible dream
It was 12 AM and the lightguns reappeared
And I'm crying
I'm shakin'
I'm extatic,
Heart beatin'

Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours
Hey Andy, I love you, I wanna have your babies
Just come in, I'll kiss ya, don't worry about the neighbours


And thus another stalker was born unto the world.  :whap

Enjoying the reads guys - Have been looking to get rid of my Act Labs guns for something else.

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #468 on: October 28, 2009, 02:13:14 pm »
Use Xpadder.
Xpadder sounds like an easy way to go, but if the AimTrak is configurable on its own, shouldn't this be considered as an optional setup?  It can currently be set to mouse buttons or joystick buttons, so why not the extra option for key strokes?

It's seen as mouse or gamepad buttons, just like the U360's encoder. It's not really an option.
« Last Edit: October 28, 2009, 06:52:17 pm by Ginsu Victim »

bkenobi

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #469 on: October 28, 2009, 06:16:08 pm »
I don't have an AimTrak, but I thought it was either mouse buttons or joystick buttons.  Is it just joystick buttons then?  The UHID can output any type of output, so I figured this could too (given the right firmware of course).

Ginsu Victim

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #470 on: October 28, 2009, 06:52:29 pm »
Yeah, mouse too. Updated my post.

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #471 on: October 28, 2009, 07:18:25 pm »
 I think this has been said before..

I don't own a Aimtrack ...to know if it already does the following:
Accept Cmd Line options.


I think for A universal Gun solution for M.A.M.E. PC, etc
there needs to be some options settable by Command line.
There aren't a ton of Lightgun Games so its not A big Deal to right a few
batch files.

MAME we can set the -mouse option...
House of The Dead PC version - Keyboard, Other games -joystick etc.
You could change what keys, buttons, etc are sent for each game on
a individual basis by  command line Batch files.
And for goodness Sake Have another button besides trigger
Open the Calibration program for us!

You get the Idea.

Maybe This could even be Made by Someone other
than Andy with a program such as AutoHotkey ?

Any thoughts?

« Last Edit: October 28, 2009, 07:45:54 pm by TeutonicDarkness »

TeutonicDarkness

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #472 on: October 28, 2009, 08:16:39 pm »
Andy,


 I'm curious If I used a positional gun (Terminator 2, etc)
would this completely eliminate the need for re-calibration for different Heights?
Example: Tall person then a short person or kid uses.

I'm also curious (see above post) if this could be made to accept
command line options? See above post.

I know There are ways Terminator 2 or other guns could be hacked to
use in MAME but that's not universal (PC Games, etc).

While I know a lot of people probably won't like positional guns
But It seems a good idea For a Dedicated Multi- Gun Game CAB!
I would probally have 2 positional ( future Cab build)
and 2 non- positional  for My MAME'd Laptop.


Could it really be that simple for me to have a end all solution:
command line or (3d Party app such as Auto hot key),
and a Permanently mounted positional gun?


 

kronic24601

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #473 on: October 28, 2009, 09:43:54 pm »
Ok, so I just mine in today. I have updated the Aimtrak to the newest firmware ... but for the life of me, I cannot figure out how to use it in MAME AT ALL!  :angry:

What's the secret? My mouse (actual mouse) works, but I cannot get the aimtrak to work.

The Aimtrak works fine in other PC games (played HOTD3 on PC for awhile).

I'm probably missing something super simple, but please ... enlighten me.

drventure

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #474 on: October 28, 2009, 09:46:41 pm »
Maybe you need to enable multi mouse support?

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #475 on: October 28, 2009, 09:49:28 pm »
Maybe you need to enable multi mouse support?


Or it could be as it was back when I first used my X -Labs guns:

MAME is using mouse 1 and his just showed up as Mouse 2/Mouse 3
or both for dual guns..

Just check by TAB in Game worth a shot.  ;)

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #476 on: October 28, 2009, 10:54:08 pm »
Maybe you need to enable multi mouse support?

ahhh ... that was the problem. Thanks!

Ragtag83

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #477 on: October 28, 2009, 11:07:30 pm »
Use Xpadder.
Xpadder sounds like an easy way to go, but if the AimTrak is configurable on its own, shouldn't this be considered as an optional setup?  It can currently be set to mouse buttons or joystick buttons, so why not the extra option for key strokes?

It's seen as mouse or gamepad buttons, just like the U360's encoder. It's not really an option.

Ah yes, that makes sense. Thanks

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #478 on: October 29, 2009, 08:39:13 am »
Use Xpadder.
Xpadder sounds like an easy way to go, but if the AimTrak is configurable on its own, shouldn't this be considered as an optional setup?  It can currently be set to mouse buttons or joystick buttons, so why not the extra option for key strokes?

It's seen as mouse or gamepad buttons, just like the U360's encoder. It's not really an option.

Ah yes, that makes sense. Thanks

Someone above said the U-hid can do mouse, gamepad, and keyboard, and the Aimtrak is based on a U-hid setup, so I could be wrong.

kronic24601

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Re: Its Here: Ultimarc AimTrak Light Gun Module
« Reply #479 on: October 30, 2009, 05:12:51 pm »
Ok needs some help again. I got two units, and upgraded the firmware in them both. However, on one of the units when I go to calibrate it, the mouse just over and over and over and over again goes it the upper left corner, each time I "fire" it doesn't change. I can't ever get it to stop.

On the other unit, I fire, it changes, I fire again, ect... until the cycle is complete.

What am I missing here?