Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: MAME 96u2 is OUT......here's whats up..  (Read 2738 times)

0 Members and 1 Guest are viewing this topic.

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
MAME 96u2 is OUT......here's whats up..
« on: May 17, 2005, 04:22:42 pm »
0.96u2
------


MAMETesters Bugs Fixed
----------------------
starforc095u5gre
fghtbskt095u2red
ncv1095gre
paperboy095gre
garyoret095u2yel
alpine37b4gre
bioatack080u1yel (this was already fixed)
hwrace37b10gre
piratpet060yel
waterski37b5yel



Source Changes
--------------
Added the ability to specify internal read/write handlers for CPUs so
that the new debugger can view internal RAM. Hooked this up for the
TMS32025 core. [Aaron Giles]

Fixed window mode 1 in the TMS34010 core, as well as bugs that
prevented
misaligned stack accesses from working and a bug that didn't force the
PC to be 16-bit aligned. [Aaron Giles]

Fixed bug in MAC instructions in the TMS32025 core. Also fixed cycle
counting
problems that led to inaccurate internal timers. [Aaron Giles]

Fixed end-of-sprite list and flip screen in Hollywood Action.
[Pierpaolo Prazzoli]

Fixed colors in New Sinbad 7. [Pierpaolo Prazzoli]

Several Taito SJ sprite fixes:
- Fixed sprite priorites. This fixes several priority issues in Tin
Star,
Elevator Action, High Way Race, and the car wrapping around in
Elevator
Action at the end of a level.
- Added sprite clipping at the sides of the screen. This was verified
to
happen on the real board, and it affects bullets wrapping around in
Elevator Action. I'm only 99% sure that the clipping is correct this
way :)
- Fixed sprite hardware collision detection. This fixes the last round
in
Pirate Pete, bonuses in Alpine Ski, end of level 1 in Water Ski.
[Nicola Salmoria]

Fixed DIP switches in Rohga. [Yasuhiro Ogawa]

Several Volfied fixes:
- Fixed visible area.
- Fixed rom names.
- Improved c-chip simulation - accurate timing and correct colour data
for all levels.
[Bryan McPhail]

Added the ability to clear an input configure via the delete key.
[Curt Coder]

Added cocktail flip support to the Qix driver. [Nicola Salmoria]

Fixed graphics in Hyper Crash. [Pierpaolo Prazzoli, David Haywood]

Rewrote 8255 PPI mode 2 support, and hooked 8255 to buckrog properly.
[Nathan Woods]

Fixed a number of bugs and added support for more SCSI commands and
modes. [R. Belmont, Ville Linde]

Hooked up MSM5205 to Goal! '92 and to Euro League (bootleg), but it
doesn't sound too good yet. [Pierpaolo Prazzoli]

Cleaned up the decryption in the Epos games. [Nicola Salmoria]

Changed xday2 to use default namcona1 joystick inputs. With those, if
you wait the initial test to finish, you can play it. [Sonikos]

Fixed L button in mj4simai which was missing. [Pierpaolo Prazzoli]

Added support for Single monitor Playchoice 10 BIOS. Since the core
doesn't allow you to change aspect ratio or remove dual monitor flag at
run-time, the game always runs in the upper part of the screen.
[Pierpaolo Prazzoli]

Added a -debugscript command line parameter that invokes a debugger
script on startup [Nathan Woods]

Modified the MIPS DRC core to disable optimizations when mame_debug is
on. This makes it easier to run comparative traces when running both
with and without MIPS DRC enabled. [Nathan Woods]

Simplified the decryption code in the sun8 driver, and made some
improvements to the Brick Zone main set. [Nicola Salmoria]

Patched the non-DRC PPC core to compile properly when not all PPC
cores (403, 602, 603) are enabled. Implemented fcmpo instruction.
[Nathan Woods]

Swapped On Screen Display and Config Menu items so that accidental
key configuration changes don't kill your ability to get to the menu
by default. [Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Cool Pool [Aaron Giles]
9 Ball Shootout [Aaron Giles]
Hot Mind [Pierpaolo Prazzoli]
Hyper Crash [Pierpaolo Prazzoli]
Multi Champ Deluxe [David Haywood]



New clones added
----------------
Yellow Cab (bootleg) [Pierpaolo Prazzoli]
Atomic Punk (US) [Pierpaolo Prazzoli]
Gaiapolis (US) [Corrado Tomaselli]
Rock 'n Rage (Prototype?) [Brian Troha]
Cosmic Monsters 2 [David Widel]
Varia Metal (New Ways Trading Co.) [David Haywood]



New games marked as GAME_NOT_WORKING
------------------------------------
Revenger [Pierpaolo Prazzoli]
Mobile Suit Gundam Final Shooting [David Haywood]

=================================================

I'm more into that SINGLE MONITOR PC10 and the Pirate Pete Fixed. Can't wait...Keep your eye out tonight....
« Last Edit: May 17, 2005, 10:21:12 pm by Thenasty »
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

JoyMonkey

  • Voodoo Wiki Master . . .
  • Wiki Master
  • Trade Count: (+5)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2899
  • Last login:June 16, 2025, 09:16:27 pm
  • Candy is Dandy but Liquor is Quicker
    • JoyMonkey.com
Re: MAME 96u2 smell it coming..here's whats up..
« Reply #1 on: May 17, 2005, 05:50:18 pm »
Ooh! Cocktail flip for Qix! Now I just need Asteroids and Tempest cocktailed and I can stop updating my Mame.
« Last Edit: May 17, 2005, 09:41:39 pm by JoyMonkey »

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 smell it coming..here's whats up..
« Reply #2 on: May 17, 2005, 10:20:40 pm »
its out...get it here.....

http://redump.emubase.de/mame.php
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 is OUT......here's whats up..
« Reply #3 on: May 18, 2005, 12:18:56 am »
anyone tried the Playchoice stuff ? I dunno if i'm doing something not right but, its not full screen. It only look like they chop HALF of the game and put the game where the INFO used to be. Hope I'm wrong...I wanted it 1 Full Screen.
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

TheGatesofBill

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 581
  • Last login:August 22, 2018, 09:07:04 am
Re: MAME 96u2 is OUT......here's whats up..
« Reply #4 on: May 18, 2005, 12:34:44 am »
Quote
Added support for Single monitor Playchoice 10 BIOS. Since the core
doesn't allow you to change aspect ratio or remove dual monitor flag at
run-time, the game always runs in the upper part of the screen.
[Pierpaolo Prazzoli]
That pretty much answers your question.

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 is OUT......here's whats up..
« Reply #5 on: May 18, 2005, 08:31:14 am »
Yeap, I realize that after I have re-read the whatsnew. As you can tell from my post, my mind just went completely blank after reading "Support for single monitor".  ;D
So much for a teaser. I felt like someone took away my candy  :o
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

TheGatesofBill

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 581
  • Last login:August 22, 2018, 09:07:04 am
Re: MAME 96u2 is OUT......here's whats up..
« Reply #6 on: May 18, 2005, 08:31:15 pm »
It wouldn't be that hard to set it up to use a single monitor (if you can compile mame and have some idea of how it works), you wouldn't be able to effectively use the dual monitor bios than, but who really cares.

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 is OUT......here's whats up..
« Reply #7 on: May 18, 2005, 10:42:44 pm »
if you can compile mame and have some idea of how it works

got any pointers how/where to change in the source ?
Is this gonna be in Nonamemame build ?
« Last Edit: May 18, 2005, 10:45:14 pm by Thenasty »
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

TheGatesofBill

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 581
  • Last login:August 22, 2018, 09:07:04 am
Re: MAME 96u2 is OUT......here's whats up..
« Reply #8 on: May 19, 2005, 07:47:21 pm »
Not off the top of my head, I had managed to get just the BIOS monitor displayed in older versions of MAME, so I'm sure I can figure it out again. And yes, it will definately end up in No Name MAME.

M.A.M.E Power

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 135
  • Last login:February 06, 2007, 04:25:59 pm
  • There Are So Many Games!
Re: MAME 96u2 is OUT......here's whats up..
« Reply #9 on: May 20, 2005, 06:47:34 am »
Hi guys

With the new release of mame do you need to download the games that are now working again? I cannot seem to find some of them on rom websites thats all.

I have downloaded the latest version of mame and it works fine just wondered about the games (the ones that had bugs fixed as well).

Thanks

Lea

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 is OUT......here's whats up..
« Reply #10 on: May 20, 2005, 07:01:23 am »

I have downloaded the latest version of mame and it works fine just wondered about the games (the ones that had bugs fixed as well).

Thanks

Lea

when a bug gets fixed, your ROM might need updating or not at all. It really depends on whats been fixed. If another part of the game ROM is been found/dumped or re-dump then you need to get that part or the whole thing. But some bugs that get fixed you don't need to get the ROM again. The best tool to make sure you have good sets is CLRMAMEpro.
This is my rul of thumb...
When you get a new version of MAME and you run a game and it says, "your missing files", your missing files period.......then you need to get that ROM again or find the missing parts. If it says wrong CRC this and that, then you need to get the right ones again...With CLRMAMEpro ROM manager, this will all be known ahead of time when you use.
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

JoyMonkey

  • Voodoo Wiki Master . . .
  • Wiki Master
  • Trade Count: (+5)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 2899
  • Last login:June 16, 2025, 09:16:27 pm
  • Candy is Dandy but Liquor is Quicker
    • JoyMonkey.com
Re: MAME 96u2 is OUT......here's whats up..
« Reply #11 on: May 20, 2005, 07:02:54 am »
Hi guys

With the new release of mame do you need to download the games that are now working again? I cannot seem to find some of them on rom websites thats all.

I have downloaded the latest version of mame and it works fine just wondered about the games (the ones that had bugs fixed as well).

Thanks

Lea

TheNasty beat me to it, but...
Use ClrMame to check the roms you have against what the new version of Mame is expecting.
Have a look at the ClrMame tutorial here:
http://www.mameworld.net/easyemu/clrmameguide.htm

M.A.M.E Power

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 135
  • Last login:February 06, 2007, 04:25:59 pm
  • There Are So Many Games!
Re: MAME 96u2 is OUT......here's whats up..
« Reply #12 on: May 20, 2005, 07:48:44 am »
Hi guys

Thanks for the pointers am running the programme now and it seems to be working a treat. The only problem that I seem to have is that when I run the scan it is coming up with practically all of my rom files have a file within them that is not needed. Is this usually the case as I do not want ot delete the files and the roms not work.

Thanks for your time

Lea
« Last Edit: May 20, 2005, 07:53:52 am by M.A.M.E Power »

Thenasty

  • Trade Count: (+17)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4419
  • Last login:June 25, 2025, 04:50:56 pm
    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re: MAME 96u2 is OUT......here's whats up..
« Reply #13 on: May 20, 2005, 09:14:53 am »
Hi guys

all of my rom files have a file within them that is not needed. Is this usually the case as I do not want ot delete the files and the roms not work.

Thanks for your time

Lea

if its not needed, then its not needed. Some of this files a TXT files and some of this ROM files has a bad ROM and the NEW GOOD DUMP ROM needs to replace the old one, so CLRMAME reports it as not needed and need to remove it of your ZIP file (archive).
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

M.A.M.E Power

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 135
  • Last login:February 06, 2007, 04:25:59 pm
  • There Are So Many Games!
Re: MAME 96u2 is OUT......here's whats up..
« Reply #14 on: May 20, 2005, 02:32:05 pm »
Hi

I have run the programme and oh no it has deleted all of of mame rom zipped folders!

Luckly I have them saved elsewhere but why has this programme identified all my roms is un-needed when clearly they are not!

Any suggestions

Lea

SirPeale

  • Green Mountain Man
  • Global Moderator
  • Trade Count: (+23)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 12963
  • Last login:August 04, 2023, 09:51:57 am
  • Arcade Repair in New England
    • Arcade Game and Other Coin-Op Projects
Re: MAME 96u2 is OUT......here's whats up..
« Reply #15 on: May 20, 2005, 06:54:03 pm »
ClrMame doesn't delete anything unless you tell it to.  You must have configured something wrong.

Howard_Casto

  • Idiot Police
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19427
  • Last login:Today at 02:32:24 am
  • Your Post's Soul is MINE!!! .......Again??
    • The Dragon King
Re: MAME 96u2 is OUT......here's whats up..
« Reply #16 on: May 21, 2005, 07:32:39 pm »
although clrmame is usually more accurate, i only use romcenter...... 

The reason for this is because romcenter lets you repair one rom at a time, it keeps "deleted" roms in it's own trash bin, and it actually shows you what it's doing.  With clrmamepro you click a button, it tells you nothing, and you hope for the best. 

Clrmame is better, but it gives you less control.  I find this ironic since back in the day it was the other way around.

M.A.M.E Power

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 135
  • Last login:February 06, 2007, 04:25:59 pm
  • There Are So Many Games!
Re: MAME 96u2 is OUT......here's whats up..
« Reply #17 on: May 21, 2005, 09:11:14 pm »
Hi

Well managed to sort it out in the end I downloaded a rom list from Caesar which I believe caused the problem. After reading throught the documentation carefully I decided to use the exe way to generate the list.

This worked and I am happy with the way it has turned out I think I will check the other rom mamager out though as it sounds like it might be more user friendly.

Thanks

Lea