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Author Topic: Mamewah & House of the dead 3 woes  (Read 10028 times)

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vibez

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Mamewah & House of the dead 3 woes
« on: April 08, 2005, 01:24:08 pm »
Is there a way to launch hotd3 from mamewah? I've tried running it the same way as hotd2 & from a normal commandline, but it throw up an error saying "the game can only be run from the launcher"

Has anyone got it working in their cab?

Jedi Master Matt

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Re: Mamewah & House of the dead 3 woes
« Reply #1 on: April 08, 2005, 02:29:56 pm »
vibez - I recently saw that this came out.   What do you think about PC conversion of the game and where did you pick it up?

I just preorded two Act-Labs guns and am looking for "food" for it.

I wonder if a command line wrapper would be in order to get it working correctly in Mamewah?

vibez

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Re: Mamewah & House of the dead 3 woes
« Reply #2 on: April 08, 2005, 02:49:05 pm »
Picked it up at a local store in my home town. It plays fairly nice with the act labs gun. I never played the original. I only played Hotd2 in the arcade when I was younger.

versapak

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Re: Mamewah & House of the dead 3 woes
« Reply #3 on: April 08, 2005, 02:57:42 pm »
Does the PC version come with HoTD2, like the Xbox version did?


vibez

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Re: Mamewah & House of the dead 3 woes
« Reply #4 on: April 08, 2005, 02:59:04 pm »
not sure, i've only just got the game. I think you have to complete it 1st to unlock hotd. i'll find out soon :)

Jedi Master Matt

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Re: Mamewah & House of the dead 3 woes
« Reply #5 on: April 08, 2005, 11:10:37 pm »
Where are you located vibez?   I've checked EBgames and it wasn't listed.

vibez

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moose999

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Re: Mamewah & House of the dead 3 woes
« Reply #7 on: August 06, 2006, 03:17:38 pm »
Has anyone ever got House of the dead 3 running with Mamewah? The exectuable will not run directly, only from the CD autoplay "launcher", and that only accepts mouse inputs - using troubleshooter with ACT labs guns seems to stop them clicking. maybe autohotkey or something has been used to good effect?

Organic Jerk

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Re: MaLa & House of the dead 3 woes
« Reply #8 on: February 02, 2007, 03:16:32 pm »
Sorry for bringing up an old topic but I just cannot get House of the Dead 2 or 3 to work, and I felt that starting a new topic for this wouldnt be right...

Right now I'm currently trying to get specifically HOTD3 to run from Mala ... I tried using an AHK script and it seems to work fine when from windows, or when the game has been run once already.  Otherwise Mala will just react like it wants to start the game, with no response.  I should also note that I've replaced the explorer shell with Mala via the wiki registry instructions, in case that matters.  Also, I don't have the compiled exe in Mala, but a shortcut to it.  It actually resides in the HOTD3 folder.

Ths script I use is as follows:

Code: [Select]
Run C:\Program Files\SEGA\THE HOUSE OF THE DEAD3_EU\hod3launch.exe

IfWinExist THE HOUSE OF THE DEAD 3
{
    WinActivate
}

Click 312, 235

IfWinExist THE HOUSE OF THE DEAD 3
{
    WinActivate
}

I've also used (with the same outcome)

Code: [Select]
Run C:\Program Files\SEGA\THE HOUSE OF THE DEAD3_EU\hod3launch.exe

WinWait THE HOUSE OF THE DEAD 3
WinActivate
Click 312, 235
WinWait THE HOUSE OF THE DEAD 3
WinActivate

And before I get flamed. I have searched the forum many times looking for the solution to relative issues with HOTD 3 (with both the whole phrases in quotes and the acronyms in quotes), and have come up with nothing..  I was actually trying to prevent being flamed and thought that I was just going crazy because I figured the solution had to be SOMEWHERE.... but I haven't seen it...

The relative posts I found are: 1, 2, 3, 4, and 5..  I think I found others with slight mention but the post itself wasnt about the issue, and it didn't seem relevant (ie: HOTD3 is so cool!!)


Anyone?
« Last Edit: February 02, 2007, 03:20:00 pm by OrganicJerk »

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Cananas

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Re: Mamewah & House of the dead 3 woes
« Reply #9 on: February 02, 2007, 04:56:03 pm »
Here we go!!!

This is an old script I did to play HOD3 Cab 'friendly'.
The most important thing is the first RegWrite.
 I don't remember what the second and third RegWrite did... Maybe a new path to save the game?. And sorry about the spanish comments.

Code: [Select]
; AHK para permitir ejecutar HOD3 en una máquina Arcade, sin necesidad del lanzador

RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, SOFTWARE\SEGA\hod3\Settings, Played, 1
RegWrite, REG_SZ, HKEY_LOCAL_MACHINE, SOFTWARE\SEGA\hod3\Settings, SavePath, C:\\Documents and Settings\\Carlos Javier\\Application Data\\SEGA\\THE HOUSE OF THE DEAD3\\HOD3.DAT
RegWrite, REG_SZ, HKEY_LOCAL_MACHINE, SOFTWARE\SEGA\hod3\Settings, SavePath1, C:\\Documents and Settings\\Carlos Javier\\Application Data\\SEGA\\THE HOUSE OF THE DEAD3\\save.DAT

Run,hod3pc.exe ; Ejecuta el programa
Sleep, 4000
WinWaitClose, THE HOUSE OF THE DEAD 3
ExitApp



1::Enter
2::t
LAlt::z
LCtrl::x
r::i ; Redefine el teclado de acuerdo a MAME
f::k
d::j
g::l
a::n
s::b
q::y


Escape::
;La Opción WinClose, THE HOUSE OF THE DEAD 3 -> cerrar a lo bruto daba en el juego (no en el menú).
PostMessage, 0x112, 0xF060,,, THE HOUSE OF THE DEAD 3 ; Manda un mensaje a la ventana igual a ALT+F4
Send {i down} ; Es necesario poner primero down y luego up. Si pones sólo UP, no funciona.
Sleep, 10
Send {i up}
Send {n down}
Sleep, 10
Send {n up}
ExitApp ; Termina esta script
return

I hope you like it. :cheers:

Organic Jerk

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Re: Mamewah & House of the dead 3 woes
« Reply #10 on: February 02, 2007, 07:28:28 pm »
That first regwrite is a MONSTROUS help....

That's awesome man, THANKS!

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Organic Jerk

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Re: Mamewah & House of the dead 3 woes
« Reply #11 on: February 02, 2007, 10:23:50 pm »
Well just for recording's sake this is the script I'm using as it looks so far...

Code: [Select]
RegWrite, REG_DWORD, HKEY_LOCAL_MACHINE, SOFTWARE\SEGA\hod3\Settings, Played, 1


Run, C:\Program Files\Sega\THE HOUSE OF THE DEAD3_EU\exe\HOD3PC.exe

Sleep, 4000
WinWaitClose, THE HOUSE OF THE DEAD 3
return
ExitApp

It takes awhile to run the first time (making someone think they're back to the Frontend) but I guess it's as good of a solution as I'm gonna get.

Thanks alot for the help Cananas, that first regwrite is exactly what I was originally looking for before I decided to try to circumvent the launcher

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