tempest is recorded as being a vertical game - so i put "ror 1" in its ini file
when it plays there is obviously detail missing off the edges of the screen.
then when playing there is a strange panning affect with the screen that displays the off screen detail.
is this something to do with the resolution that is being chosen by the avga?
i do not specify a resolution in the ini file
is there a specific resolution that i should use to display tempest perfectly in vertical orientation?
not i also see the display panning affect when playing Star Wars - not sure if this is same issue. maybe related to resolution chosen for vector games?