Since the new architecture of MAME (with the Arcade sub target) I'm not able to build a custom version incorporating support for the patched Donkey Kong Pauline Edition.
I patched dkong.c like before adding entries for the specific version:
GAME( 2013, dkongpe, dkong, dkong2b, dkong, driver_device, 0, ROT90, "hack", "Donkey Kong - Pauline Edition", MACHINE_SUPPORTS_SAVE ) /* from Clay Cowgill's Romhack */
ROM_START( dkongpe ) /* Hack from Clay Cowgill - Pauline Edition */
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "c_5et_g.bin", 0x0000, 0x1000, CRC(ba70b88b) SHA1(d76ebecfea1af098d843ee7e578e480cd658ac1a) )
ROM_LOAD( "c_5ct_g.bin", 0x1000, 0x1000, CRC(45af403e) SHA1(6030a4af7df98bfdf5b35a9a42541566f7d12901) )
ROM_LOAD( "c_5bt_g.bin", 0x2000, 0x1000, CRC(3a9783b7) SHA1(e98d757c048f2180ba22c774e0e425ddc661ba8c) )
ROM_LOAD( "c_5at_g.bin", 0x3000, 0x1000, CRC(32bc20ff) SHA1(ef141f437912923625722b83a33ea182eaa31427) )
/* space for diagnostic ROM */
ROM_REGION( 0x1800, "soundcpu", 0 ) /* sound */
ROM_LOAD( "s_3i_b.bin", 0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
ROM_RELOAD( 0x0800, 0x0800 )
ROM_LOAD( "s_3j_b.bin", 0x1000, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )
ROM_REGION( 0x1000, "gfx1", 0 )
ROM_LOAD( "v_5h_b.bin", 0x0000, 0x0800, CRC(007aa348) SHA1(ff2ae583fef6da9d260fda8f4a896dd0414c3388) )
ROM_LOAD( "v_3pt.bin", 0x0800, 0x0800, CRC(a967aff0) SHA1(7bcfdbeb0a5cdfec604eb8450664bc4b789526be) )
ROM_REGION( 0x2000, "gfx2", 0 )
ROM_LOAD( "l_4m_b.bin", 0x0000, 0x0800, CRC(766ae006) SHA1(0ec53798aa2c30b2c5c8b2f99b811a187faa2549) )
ROM_LOAD( "l_4n_b.bin", 0x0800, 0x0800, CRC(39e7ca4b) SHA1(b77ddd39608d08013fa8bb764c8e5aa4e03181dc) )
ROM_LOAD( "l_4r_b.bin", 0x1000, 0x0800, CRC(012f2f25) SHA1(836709192a249b00ded783be542ee844eb930c7a) )
ROM_LOAD( "l_4s_b.bin", 0x1800, 0x0800, CRC(84eb5bfb) SHA1(c1f38efb8670f1a489275eb8ff576a95d140cfb9) )
ROM_REGION( 0x0300, "proms", 0 )
ROM_LOAD( "c-2k.bpr", 0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
ROM_LOAD( "c-2j.bpr", 0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
ROM_LOAD( "v-5e.bpr", 0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
ROM_END
It compiles just fine but when I try to launch dkongpe I get an "Unknown system 'dkongpe'" error message. I probably should add dkongpe to some new list of supported games for the Arcade sub target?
Can anybody help me on this? I will add the new patch here once I get it working again.