Hello.
I have a few questions on MAME and commandline switches. Oh and yes I already have my MAME compiled and working with hi score saving.
I'm working on a small custom menu that launches before the actual game is loaded and this menu will offer the user a difficulty option. For example: Easy / Normal / Hard.
I would then create three separate configuration files with various settings. Ex: Easy might start the player with 5 lives while hard might only start with 1 and normal might be the default lives of 3.
What I wanted to know is this. Is there a commandline option that lets you specifically point to a cfg folder and load a specifically named .cfg file? Ex: easy.cfg, or normal.cfg, or hard.cfg ?
As for the high scores, it wouldn't be fair to have one hi score file for the game if the game has multiple difficulty settings. So, I wanted to know if there is also a commandline option that would tell MAME to load a specific hi score file. Ex: easy.hi, normal.hi, or hard.hi
My reasoning for this is because I have a little niece who is starting to enjoy gaming. I'd love to offer the user at least 2 or 3 difficulty options per game. This way if my niece plays Galaxian she would start with more lives and a lower score requirement to gain a bonus ship. Then if I wanted to play I would restart the game and select the 'NORMAL' option which would allow me to play with the default/arcade difficulty level. As for HARD, I don't know I just figured I'd include it.

Playing the Colecovision recently got me to thinking about how it's games always offered various level of difficulty, and I have seen in some MAME games configuration options within the games to increase # of lives at start as well as some where you can actually increase the difficulty of the game itself.
I'm hoping my idea might be possible through a MAME command line. I guess I could always configure batch files but that would become cumbersome and messy.
Any help or info is appreciated.
Thanks,
John