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Author Topic: Street Fighter History - The Cabinet  (Read 18467 times)

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yotsuya

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Re: Street Fighter History - The Cabinet
« Reply #80 on: June 03, 2014, 08:29:43 pm »
Bring the guys up higher. Ken look like he's nibbling on his own head.
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Re: Street Fighter History - The Cabinet
« Reply #81 on: June 03, 2014, 08:41:35 pm »
When you render at 150 are you zooming in to 100% or actual pixel to inspect the clouds or just going by the reduced view which often won't show full detail at zoomed out viewing sizes? 

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Re: Street Fighter History - The Cabinet
« Reply #82 on: June 03, 2014, 08:47:24 pm »
When I render the clouds with the DPI set to 150, I look at them both from afar with the entire image seen on my laptop screen, and up close where it is about as true life accurate in terms of size.  No matter what setting, it looks like crap.  I did a Google Search to see if something could be done about it, but there are no options for the Render Clouds tool.  Apparently, Photoshop just takes the DPI you are using and fudges around some formulas to determine the number of clouds to render in the space you chose.  So the only way to reduce the number of the clouds is to reduce the DPI when they are being generated, then increase the DPI back to what your final product will be.

I'm using Photoshop CS5 as that's a version I've had for a while (Long story, but somebody I used to work with had gotten a copy of it for free, but had no use for it so he just dumped it on to me.  For various reasons, I cannot upgrade this version).
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yotsuya

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Re: Street Fighter History - The Cabinet
« Reply #83 on: June 03, 2014, 08:52:55 pm »
When I render the clouds with the DPI set to 150, I look at them both from afar with the entire image seen on my laptop screen, and up close where it is about as true life accurate in terms of size.  No matter what setting, it looks like crap.  I did a Google Search to see if something could be done about it, but there are no options for the Render Clouds tool.  Apparently, Photoshop just takes the DPI you are using and fudges around some formulas to determine the number of clouds to render in the space you chose.  So the only way to reduce the number of the clouds is to reduce the DPI when they are being generated, then increase the DPI back to what your final product will be.

I'm using Photoshop CS5 as that's a version I've had for a while (Long story, but somebody I used to work with had gotten a copy of it for free, but had no use for it so he just dumped it on to me.  For various reasons, I cannot upgrade this version).

Ugh. I prefer Cs5 to CS6. CS6 seems to be a memory-leaker/resource hog.
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Re: Street Fighter History - The Cabinet
« Reply #84 on: June 03, 2014, 08:55:03 pm »
Put Dan Hibiki on one side and Gouki/Akuma on the other =)
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Re: Street Fighter History - The Cabinet
« Reply #85 on: June 03, 2014, 09:00:30 pm »
Put Dan Hibiki on one side and Gouki/Akuma on the other =)

Who the Hell is Dan Hibiki?
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Re: Street Fighter History - The Cabinet
« Reply #86 on: June 04, 2014, 12:10:11 pm »
Put Dan Hibiki on one side and Gouki/Akuma on the other =)

Who the Hell is Dan Hibiki?

Do you even street fighter, bro?

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Re: Street Fighter History - The Cabinet
« Reply #87 on: June 04, 2014, 12:29:35 pm »
A Dan Hibiki is a Ryu wearing the pink.

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Re: Street Fighter History - The Cabinet
« Reply #88 on: June 04, 2014, 12:45:54 pm »
Do you even street fighter, bro?

A Dan Hibiki is a Ryu wearing the pink.

Clearly you guys haven't watched assassin's fist
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Re: Street Fighter History - The Cabinet
« Reply #89 on: June 04, 2014, 12:58:58 pm »
Last time I played Street Fighter seriously, the top three songs in America were "End of the Road" by Boyz II Men, "Baby Got Back" by Sir Mix-a-Lot , and "Jump" by Kris Kross.
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Re: Street Fighter History - The Cabinet
« Reply #92 on: June 04, 2014, 02:44:39 pm »
 :lol

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Re: Street Fighter History - The Cabinet
« Reply #93 on: June 04, 2014, 02:44:45 pm »
Just for some irony, I could perhaps grab a screen cap of Dan crumpled on the ground after a loss, turn it into a vector, and place it at the bottom of the coin door panel.   :lol
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Re: Street Fighter History - The Cabinet
« Reply #94 on: June 04, 2014, 02:56:18 pm »
So basically Dan is the Kaneda of Street Fighter?
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Malenko

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Re: Street Fighter History - The Cabinet
« Reply #95 on: June 04, 2014, 02:57:14 pm »
So basically Dan is the Kaneda of Street Fighter?


Shut your whore mouth.  I love me some Dan Hibiki.
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Re: Street Fighter History - The Cabinet
« Reply #96 on: June 09, 2014, 05:58:03 am »
Just for some fun, I went into Street Fighter Alpha 3 within MAME and did a mock match between Dan and anybody.  I beat Dan in order to get a high res screen grab of his crumpled body.  I did this by setting up an HLSL .ini which basically had no impact on the image, then did the HLSL screen grab to get a large image.  I took the image into Illustrator and manually traced over everything to get a clean vector image of Dan's defeated body.

I then took the front bottom area of the cab where the coin door would go, and quickly threw Dan onto there with the smoke thingy around him at the bottom of the cab.  Thought this could be funny, and would act as some art on the front of the bottom part of the cab.  Haha.   :lol

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Re: Street Fighter History - The Cabinet
« Reply #97 on: June 09, 2014, 02:04:09 pm »
lose the smoke effect and fix the head
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