My plan is to get 16 of these LED white buttons that would be constant on.
http://groovygamegear.com/webstore/index.php?main_page=product_info&cPath=73&products_id=338
and hook them up to the Kade as the discussion says to do at this link below. (however the LED button above is 12v is that a problem if I use a self powered USB)
From the GGG product page:
Each button comes with a color-matched "superbright" 12v LED
. . .
Power Requirement: Any regulated DC voltage between 5 and 12v. 5vDC may be sufficient for normal installations, with 12vDC being recommended where brighter lighting is desired.
The problem with using the Minimus AVR for this is how much current superbright LEDs draw.
The 12v superbright LEDs from Paradise Arcade Shop draw ~11mA when powered by 5v. (I don't have any from GGG to test, but they are probably similar)
11mA * 16 LEDs = 171mA.
Haven't found much information on current limitations of the Minimus, but
this page mentions that the AT90USB162 (16k version) data sheet claims that at least 50mA is available for peripherals.

There are two ways to light these buttons:
1. Use a
USB power tap cable and
these daisy-chains modded to add connections for two more buttons.
WARNING: Do not plug this into an
unpowered USB hub since they are only rated for 100mA per port according to USB specs. It will work fine with a powered hub or a port on the motherboard.
Pic below is the power tap cable since Randy still doesn't have a pic on his site.

2. Use regular (non-superbright) LEDs and an additional current limiting resistor like the right half of the diagram below.
I designed my portable modular CP to run off one USB connection that feeds an unpowered hub--maximum 100 mA current draw per connection.
It uses 3 Button Blaster LEDs with resistors from GGG (BB and R1), 14 LED 12V buttons from Paradise(LB), and an 11 ohm current limiting resistor (R2).
------------5V------------------------>
| | | | | | |
BB BB BB LB LB LB LB (Total of 14)
| | | | | | |
R1 R1 R1 -------------------->
| | | |
| | | R2
| | | |
-----------Ground--------
The left side is the trackball circuit, the right side is the buttons.
. . .
This whole 17 LED + resistor configuration draws about 81 mA.
In this configuration (LED Buttons in parallel + R2) the Paradise Arcade regular LEDs draw 3.7 mA each.
3.7mA * 16 buttons = 59.2mA
Use a slightly higher resistor value for R2, and it should bring the current draw down to about 50mA.
You can test the current draw for different R2 values using 8 LEDs -- once you get the 8 LEDs lighting at or below 25mA, you can safely add the rest of the LEDs.
http://kadevice.com/forum/viewtopic.php?f=53&t=3864#p6140
If all this works...on more question:
The post says: "LEDs are daisy-chained in parallel between the 5v terminal on the KADE and ground." Is there a diagram that shows how where the 5v terminal is? I think I can find the ground. LOL
5v = VCC (upper right corner)

Scott