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Author Topic: Compiling Mame For Console mode NEOGEO  (Read 1465 times)

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Syxx

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Compiling Mame For Console mode NEOGEO
« on: July 28, 2003, 02:25:22 am »
im still trying to compile mame in so in the dipswitch i can select Console and Arcade Mode...so far i'v found this...

in src/drivers/neogeo.c

uncomment lines 836-838 and 908-910 (remove the //)
// PORT_DIPNAME( 0x04, 0x04,"Machine Mode" )
// PORT_DIPSETTING( 0x00,"Home" )
// PORT_DIPSETTING( 0x04,"Arcade" )

in src/machine/neogeo.c change lines 42-44

from

#ifndef CONSOLE
res |= 0x8000;
#endif

to

if(src & 0x04)
res |= 0x8000;

thats what i'v found and tried but so far still no luck..
anyone done this before and had it work?? i'v tried sooooooo many times now..anyone able to help??

if so that would be great, maybe something is off up there...i know the line #'s have changed in the newest release, im using .71, maybe i need to use an older version?

anyway im blabbering any help would be great.
Thanks,
-Syxx

Syxx

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Re:Compiling Mame For Console mode NEOGEO
« Reply #1 on: July 28, 2003, 09:22:41 pm »
i hate to bump this up, but anyone have any idea?
its one of my last loose ends i need to figure out.

Thenasty

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    • Thenasty's Arcademania Horizontal/Vertical monitor setup.
Re:Compiling Mame For Console mode NEOGEO
« Reply #2 on: July 28, 2003, 10:12:44 pm »
i have answered your post in the Compiling board.
Thenasty's Arcademania Horizontal/Vertical setup.
http://forum.arcadecontrols.com/index.php?topic=26696.0

Free VGA Breakout Cable
http://forum.arcadecontrols.com/index.php?topic=38228.0

Ultimate All in One Coin Mech write up (Make your own)
http://forum.arcadecontrols.com/index.php?topic=19200.0

Syxx

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Re:Compiling Mame For Console mode NEOGEO
« Reply #3 on: July 29, 2003, 05:55:58 pm »
oh hey its you! lol ok thanks man i'll check it out.