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Author Topic: CRT Emudriver 2.0 - Emulator compatibility list  (Read 44469 times)

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s8n187

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #160 on: November 16, 2018, 05:42:32 am »
has anyone got Game Loader All RH ( Taito Nesica / Ringwide / Ringedge) working with CRT Emudriver ?.  I can't get it going i get the below message


Yardley

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #161 on: November 19, 2018, 07:39:10 am »
Hi guys, is anyone here emulating Playstation 2 through PCSX2 and CRT Emudriver? I am getting really bad ghosting/motion blur even though the game runs at 100% speed. I'm using a Radeon R7 250 graphics card. Can someone post their settings please or any suggestions?

s8n187

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #162 on: November 19, 2018, 08:23:09 pm »
hi Yardley ,  do you have V-Sync on in PCSX2 ?

s8n187

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #163 on: November 22, 2018, 08:47:39 am »
got it working people ,  i had to install some missing Visual C++ Redistributable Packages.
« Last Edit: November 22, 2018, 08:52:41 pm by s8n187 »

psakhis

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #164 on: February 18, 2019, 03:33:02 pm »
Hi guys, is anyone here emulating Playstation 2 through PCSX2 and CRT Emudriver? I am getting really bad ghosting/motion blur even though the game runs at 100% speed. I'm using a Radeon R7 250 graphics card. Can someone post their settings please or any suggestions?

I use d3do overrider with vsync and triple buffer activated. Fine with a weak hd 6450 OpenGL.

Salut!


Professor Jones

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #165 on: March 30, 2019, 01:34:00 pm »
Hey,

I'm having a problem with retroarch : it seems to have trouble switching resolutions. The first game I launch runs on the correct, low res, but if I close it and launch antoher game with a different resolution, I get  a squashed interlaced resolution. If I close retroarch and launch the exact same game, it runs fine. Here's a video showing the problem :

https://photos.app.goo.gl/euRoXLo98ukUXG5D9

DT

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #166 on: May 07, 2019, 09:24:02 am »
Hey,

I'm having a problem with retroarch : it seems to have trouble switching resolutions. The first game I launch runs on the correct, low res, but if I close it and launch antoher game with a different resolution, I get  a squashed interlaced resolution. If I close retroarch and launch the exact same game, it runs fine. Here's a video showing the problem :

https://photos.app.goo.gl/euRoXLo98ukUXG5D9
Same problem here and i have no idea what to do about it.  :-[

Substring

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #167 on: May 09, 2019, 04:13:25 am »
Are you using RA's builtin switchres ?

DT

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #168 on: May 09, 2019, 05:35:49 am »
Are you using RA's builtin switchres ?
Yes.

Substring

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #169 on: May 09, 2019, 05:06:17 pm »
Are you using RA's builtin switchres ?
Yes.
Well, then you should join their discord or open an issue on RA's github, the "switchres" feature is much different than how groovymame does it, afaik

DT

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #170 on: May 11, 2019, 02:43:01 pm »
Are you using RA's builtin switchres ?
Yes.
Well, then you should join their discord or open an issue on RA's github, the "switchres" feature is much different than how groovymame does it, afaik
Well, i thought this is the emulator compatibility list topic, not the Groovymame support.  >:D

Overkill

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #171 on: June 19, 2019, 08:24:01 pm »
Quote
test system: Windows 7 64 bit, Radeon HD5700 series, CRT emudrivers 2.0, Sony PAL TV 15kHZ

Sega Megadrive/Geneis                    Kega Fusion 3.64    320x240 PERFECT
Sega CD (Mega CD)                           Kega Fusion 3.64   320x240 PERFECT

People who are  having this results with Kega Fusion on Windows 7 x64 can give a resume help on how to achieve?


R-Typer

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #172 on: June 20, 2019, 09:22:34 am »
@Overkill

The reason I switched to Retroarch was Kega Fusion not working properly on Windows 7 x64. Now being on Retroarch I never look back. Its that good. and pixel perfect. Plus it has a run-ahead feature to remove input lag. plus it has a rewind action replay feature. :D

Overkill

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #173 on: June 20, 2019, 05:28:31 pm »
Great, going to give it a try. It's just for some Mega-CD, and 32X games. MD games on Mame are ok.

Thanks R-Typer!

harry_sack

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #174 on: July 05, 2019, 09:23:06 am »
anyone got FCEUX 2.2.3 to work?

I read here in this thread somewhere that it works perfectly.

I changed my desktop resolution to 256x240, changed the resolution of the emulator, but when I enter fullscreen the screen turns black for 1-2 seconds and then reverts back to windowed mode :(

I'm on windows 10 and use a Radeon HD 4570

Overkill

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #175 on: July 06, 2019, 08:29:51 pm »
Retroarch is running well, using rgui. But I have some screen tearing on the top image scrolling of the MD, 32X, MCD games. Don't know what I'm missing in the configuration:

crt_switch_resolution 2560 15khz
crt_switch_center_adjust = "0"
crt_switch_resolution = "1"
crt_switch_resolution_super = "2560"
crt_switch_resolution_use_custom_refresh_rate = "true"
custom_viewport_height = "240"
custom_viewport_width = "2560"
custom_viewport_x = "0"
custom_viewport_y = "0"
video_aspect_ratio = "8.000000"
video_driver = "d3d11"
video_frame_delay = "0"
video_fullscreen = "true"
video_fullscreen_x = "0"
video_fullscreen_y = "0"

Professor Jones

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #176 on: August 31, 2019, 04:06:16 am »
Retroarch is running well, using rgui. But I have some screen tearing on the top image scrolling of the MD, 32X, MCD games.

I might have the exact same problem. I posted a topic about this in the libretro forums but I still don't know how to resolve it.

https://forums.libretro.com/t/retroarch-crtemudriver-vsync-problem/23759


pixel69

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #177 on: August 31, 2019, 08:09:45 am »
Hello,
if you are using the genesis gx plus core, try to set borders to top/bottom in the options of the core

For master system I prefer to set borders to full
« Last Edit: August 31, 2019, 08:14:33 am by pixel69 »