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Author Topic: Hi Score Comp #29: The Speed Rumbler  (Read 4693 times)

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Hewskie

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #40 on: October 15, 2009, 05:20:39 am »
Stop and shoot at the truck with 3 cannons.

 :o You can destroy that thing?!?!? It took me so long to learn how to get past it without getting pinned and I still can't do it every time. Learn something new everyday I guess  ;D

Thanks

Hewskie

Zebidee

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #41 on: October 15, 2009, 08:08:32 am »
Stop and shoot at the truck with 3 cannons.

Yeah, that tip was really useful. The big truck ain't so tough. If you find the right spot (near the front) then you won't take any damage from it either.

@Hewskie - I read your post about the barrels and figures that the only way to do it was to "zone". When I got there I did a few donuts to keep the bad guys busy, and hoped for some of them to slide into the barrels. whether that worked or not, I kept an eye out for a gap or some blue barrels and made my runs appropriately. Seemed to work and I didn't die ... !

I just had a dream run - got thru the first two levels on one guy. But trashed the car near the end of lv2 and had to walk over the bridge!

I got 60100. I had never been to lv3 --BINGO! Either that, or I was attempting to say "before" but it was too many letters to type--, so I died pretty quick. Will try to post pics later.
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Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #42 on: October 15, 2009, 12:20:57 pm »
I want to win so I can pick Black Tiger. But several stars and galaxies will have to align for that to happen and I suck at gambling!
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jasonbar

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #43 on: October 16, 2009, 02:17:07 am »
More squeaking past!  74,900

It took a week (much of which was MAME PC upgrade/repair/recovery...) before I could sit down & play a few games.

Does everybody else notice slowdown when there are more than a few things on-screen?  I think MAME is still running @ 100% speed, so I guess the original game had some slowdown...?

Thanks,
-Jason
« Last Edit: October 16, 2009, 02:33:32 am by jasonbar »

Hewskie

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #44 on: October 16, 2009, 02:36:17 am »
yes I do notice the slowdown, I think it's kinda funny that mame would choose to emulate that

I'll have to step my game up!

Hewskie

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #45 on: October 16, 2009, 04:53:17 am »
yes I do notice the slowdown, I think it's kinda funny that mame would choose to emulate that

As long as that's the way it originally runs, MAME *should* slow down ;D It shouldn't actually be fixed to not do it. I know Joust and Gaplus do that as well.

ammitz

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #46 on: October 16, 2009, 04:56:57 am »
This game is difficult! 
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Zebidee

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #47 on: October 16, 2009, 06:36:22 am »
Well done, Jason!

Amazingly, I have actually gotten some decent scores at this game! Something in my head clicked into the right spot. Musta been Hewskie's advice that did it :)

64,800



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Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #48 on: October 16, 2009, 12:00:56 pm »
Ya, that was pretty  much par for the course for the 8/16 bit processors back in the day.  Everything was coded to an average tolerance cause they didn't have the horsepower.  Games that had consistent patterns and numbers of enemies were fine but ones were you could create a train of enemies often suffered from CPU overload ;)
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #49 on: October 16, 2009, 12:20:21 pm »
Off topic MAME awesomeness rant:

MAME will emulate the original hardware exactly.  So if the original processor slows down, so will the emulation.  However.  Through some fanageling, you can have MAME over clock the processor it is emulating to eliminate this slowdown.  You can overclock it infinitely until you are using 100% of your PC's CPU and then MAME will start slowing down.

I'm doing this with Double Dragon and Double Dragon 2. 

The one downside to this you have to enable cheats to do it, and thus can't save any high scores.
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #50 on: October 16, 2009, 12:37:27 pm »
I consider changing the CPU speed in MAME to be outside the parameters of playing the game the same as everyone else. For the competitions, I think it should not be allowed.

mimic

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #51 on: October 16, 2009, 09:59:06 pm »
71900 On my first game today! Nice! I got like 48100 after only 1st level! I don't think I played more than 20-25 games total so far. I think I just might have a chance to catch up to jasonbar. Unless of course he is busy "at work" as I type this.

Also I noticed that the cannon balls that shoot up in the air can be stopped if all 3 windows are destroyed. But that's hardly useful, as it takes more time to destroy them than just pass by them.

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #52 on: October 17, 2009, 12:23:51 am »
84000!!!

Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #53 on: October 17, 2009, 01:08:12 am »
/throwdown  >:D

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Zebidee

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #54 on: October 17, 2009, 02:16:11 am »
73800 today, although this is irrelevant with the scores others are getting.
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Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #55 on: October 17, 2009, 04:56:57 am »
145300  :w00t

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Hewskie

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #56 on: October 17, 2009, 01:36:51 pm »
145300  :w00t



Wow! That's more like it! Got a few questions if you don't mind. How far did you get? Did you actively stick around and rack up points or was your primary goal just to stay alive and beat the levels?

I seem to be stuck in the 50-60k range, any tips?

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Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #57 on: October 17, 2009, 03:56:49 pm »
Quote
Wow! That's more like it! Got a few questions if you don't mind. How far did you get? Did you actively stick around and rack up points or was your primary goal just to stay alive and beat the levels?

The difference between finishing fast and slow is only 1000 point whereas you have 4 minutes for each level before you run out of time. I spent the maximum time on the first 2 levels gathering points and then died at the start of level 3. You can rack up some points this way but I do notice that the game increases in difficulty dramatically not just on how far you get but how many points you have. IE level 2 is a lot harder entering it with 50k than if you enter it with 25k...
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Zebidee

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #58 on: October 19, 2009, 02:30:01 am »
has anyone finished the game by continued play?
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jasonbar

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #59 on: October 19, 2009, 11:01:33 am »
Just finished it last night by using *lots* and *lots* of continues.  It gets really hard towards the end & you end up just blitzing your car forward & sacrificing it in hopes that you'll hit the next checkpoint.

Strangely, the score on my 1st continue used the score from my original credit as its starting point, but all subsequent continues started from 0.   :dunno

The game starts over after you kill The Zapper boss, & the difficulty doesn't seem to go up.  I just played out my remaining couple of guys & got most of the way through the 1st stage & didn't notice anything different relative to the first time through.

Thanks,
-Jason

Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #60 on: October 19, 2009, 12:02:00 pm »
Quote
Strangely, the score on my 1st continue used the score from my original credit as its starting point, but all subsequent continues started from 0.

I noticed that once after starting a 2 player game... definitely a strange bug.  Agreed though the game gets harder quick but not only levels...score plays a definite factor in increasing difficulty. Once you hit 100k difficulty ramps up considerably.
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Epyx

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #61 on: October 22, 2009, 11:09:45 pm »
Almost got through Armed Port, damn this has to be my favourite game atm.  Chaos and mayhem on that level...everyone suicides you, speed and purposely ditching your car are required in spots.

Now to pray Jason doesn't do a 11:59pm on me...was going to wait myself before posting but have to run an errand.

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #62 on: October 23, 2009, 02:01:41 am »
This one's all you--I couln't break 100k & have been too busy working on my cab to get good @ SR.

-Jason

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #63 on: October 23, 2009, 10:52:03 am »
Quote
have been too busy working on my cab

Trying to find it on your projects page...do you have a link?

I'll have a game posted this morning sometime.
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CrazyKongFan

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #64 on: October 23, 2009, 11:47:50 am »
Congrats for the win Epyx, you really earned it on this one! I played a few games and never even got over 10K :-[

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #65 on: October 23, 2009, 12:13:03 pm »
Yeah Congrats Epyx! :cheers: :cheers:
That is one hard game

plus your making progress on a great cab too!!!!

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #66 on: October 23, 2009, 12:41:26 pm »
Thanks guys.  That game was a lot of fun. Hopefully, people will like Black Dragon the next one as well.

Lot's of time on the cab this weekend but evenings will be reserved for wife and Black Dragon ;)
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jasonbar

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #67 on: October 23, 2009, 12:52:22 pm »
Congrats!  :cheers:


Quote
have been too busy working on my cab

Trying to find it on your projects page...do you have a link?


I never did start a Project Announcements thread or add it to my site...it's a neverending work-in-progress & there's nothing really revolutionary or artistic to share for people to have a lot of interest in, so I just put the occasional pic up on photobucket.  The last week or two has been full of tweaking the PC hardware & setting up AutoHotKey scripts for bells & whistles & convenience & security...


http://s242.photobucket.com/albums/ff97/infernolab/Arcade%20Game/?start=all


PM me your snail mail address & I'll get some token trinket out to you in the mail.  Let me know if you collect consoles or other home video games or whatnot--I've got a handful of items in my "to sell or trade" pile.


Thanks,
-Jason

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #68 on: October 23, 2009, 08:31:38 pm »
I tried couple of games yestarday, in hope of maybe some luck, but unfortunately couldn't get anywhere close to my previous 84K, not to mention double that of Epyx! Let me know if you guys want the picture to verify my scores or it's ok without it? I didn't expect it would end up even in 2nd place. Btw congrats Epyx!