DaOld Man please expand on why these plug-in were created and the usage.
I asked Loadman if he could make a plugin for mala to be used with rotating monitors.
On startup, if the monitor is vertical, then mala starts in vertical.
If monitor is horizontal then mala starts horizontal.
It reads the inputs from the monitor, the same ones that stop the monitor when it reaches its destination.
These inputs are to be hardwired back to the printer port, to indicate to the computer which position the monitor is in.
He came up with monori plugin, which works great.
The second plugin, startcom, was also requested by me.
It runs my program, mrotate.exe, to turn the monitor to the position that the game needs. (Horizontal or vertical).
This program works great too.
Startcom is a mala pugin. It decides the monitor position based on the game being run.
It starts my program and sends a command to rotate 0 (horizontal) or 90 (vertical).
My program (mrotate.exe) takes over from there and does the grunt work of rotating the monitor.
Mrotate.exe monitors inputs and stops the monitor when it has reached the desired position.
Startcom is the brains and mrotate.exe is the muscle.
Link to an introduction to mrotate.exeMonori and mrotate.exe require inpout32.dll, an interface for the printer port.