Quix:
1. Aw poop! Personally, I'm not a fan of Golden Tee at all - the only reason I want that track ball is for Cabal and maybe Centipede. BUT, I have to be nice to other folks that may be stopping by, darnit!
2. The left hand joystick being a tron-style stick is a thought, but then I lose 4-8 way compatibility there. KC is 4 way, but smash, I'm thinking, is 8, so I'm SOL. Someone tell Andy to make an Ultrastick trigger stick!
3/4. I might play with that config a bit and screw over the right handers. Since I'm a lefty and the tt2 has a button footprint, I can do credit/1p/esc on the left, trigger stick, fire button, spinner, pause button in the center. The spinner is a temporary fix until version 2 - usb connections in the CP in front for a steering wheel (cheap pc style) and the sides for the LCD topguns. Version 1.5 might be the mini steering wheel for the tt2. Not perfect but close enough. It's only 2 bucks for the button on the other side, so it's easy to go with symmetry. It'd bug me otherwise. I'll muck with the design tomorrow and repost )
5. Since you are a user - do you like the ball tops or the bats? Andy's out of the bats, but he still has the ball tops left.
6. I'm actually not planning on using mouse buttons. I'm going to put in a keyboard drawer with a real mouse. This is a standalone arcade system, complete mala front end, mame back end - no XP shell no network no nothing. Once this is running it's going to be imaged and frozen in time - except for my high scores, of course.
Another horrid thought:
USB 1 - Ultrastick1 P1
USB 2 - Ultrastick2 P1
USB 3- Ultrastick1 P2
USB 4 - Ultrastick2 P2
USB 5 - Trackball
USB 6 - LED wiz
USB 7 - TT2 Board
---------Rev 2.0
USB 8 - LED TopGun1
USB 9 - LED TopGun2
USB 10 - Front connection for Yoke/Spy Hunter wheel
Sheesh! If I don't overload mame with all the mices, I'm going to need a couple of powered usb 4 port hubs in there!