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Author Topic: 2006 BYOAC Token *FRONT* Design Thread  (Read 37272 times)

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haldir

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #80 on: April 06, 2006, 01:37:12 am »
Finally, here is a new combination of both together.  :)

The coin just becomes too bare without something there. Just sub the 1 credit version if the 25c doesn't ring your bell :). That'll be the next step but right now it's almost 2am by me. Time for bed !





Not bad for a guy who's never taken art :) lol
« Last Edit: April 06, 2006, 01:38:48 am by haldir »

missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #81 on: April 06, 2006, 02:42:22 am »
Haldir the front side also needs the www.arcadecontrols.com url on it.... so perhaps you could make the one life and one cretit joined by a dash  "one life-one credit"

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #82 on: April 06, 2006, 04:14:27 am »
Finally, here is a new combination of both together.  :)

The coin just becomes too bare without something there. Just sub the 1 credit version if the 25c doesn't ring your bell :). That'll be the next step but right now it's almost 2am by me. Time for bed !





Not bad for a guy who's never taken art :) lol

I hate the "25c" on the design, maybe try "2005" or "BYOAC".  :banghead: I mean 2006!!
« Last Edit: April 07, 2006, 05:49:47 am by aumameman »
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missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #83 on: April 06, 2006, 08:15:28 am »
does anybody remember where the 2005 token poll link is?

I wanted to take a look at the finalist but my search-fu is weak today....

I've tried several different keywords but no luck....

thanks


found it

http://forum.arcadecontrols.com/index.php?topic=40373.0
« Last Edit: April 06, 2006, 08:28:31 am by missioncontrol »

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #84 on: April 06, 2006, 08:21:13 am »
Search seems to be broken,  looking for all posts with the word 'token' in the subject and 'Santoro' as author yields zero results. :-P

missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #85 on: April 06, 2006, 08:23:39 am »
glad it's not just me.. I'm usually good at finding threads I'm looking for

Search seems to be broken,  looking for all posts with the word 'token' in the subject and 'Santoro' as author yields zero results. :-P

found it

http://forum.arcadecontrols.com/index.php?topic=40373.0
« Last Edit: April 06, 2006, 08:28:57 am by missioncontrol »

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #86 on: April 06, 2006, 08:42:11 am »
I really like the designs so far!  I am not commenting on individual designs this year, trying not to slant folk's opinions in any way.  I will chime in when I see technical or logistical problems though to avoid future problems.

If you have an idea but aren't artistic, please post it. Like Saint said earlier, someone with the graphics abilities might pick it up and run with it.  I'd really like to have at least 5-6 designs to chose from when we vote if possible, and I'll bet a lot of folks have truly good ideas but are being shy about it.  This is a team effort, no shame in collaborating here.

Keep the designs coming!!!!


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #87 on: April 06, 2006, 09:49:58 am »
are we going to have one poll like last year and the top 2 votes are heads and tails or are we going to vote on the ones in the heads thread for heads and the tails ones for tails?

haldir

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #88 on: April 06, 2006, 01:56:45 pm »
UPDATE

I like the original mantra and removed what was requested by everyone.


« Last Edit: April 06, 2006, 08:50:39 pm by haldir »

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #89 on: April 06, 2006, 06:27:25 pm »
UPDATE

I like the original mantra and removed what was requested by everyone.




I think the text on that one might be really hard to read at coin size, but I love that design.  Much better IMO
first off your and idiot

Man I love the internet, haha.

missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #90 on: April 06, 2006, 11:24:08 pm »
I agree the font for the text will probibly be difficult to read when reduced down to token size....

I think since the slogan "The Game Is Never Over" was used in 2004 we should replace it with something else "One Life-One Credit" is a suggestion I have or since it is the heads side of the coin go with "Build Your Own Arcade Controls" and leave the slogan to the reverse side....


my $.02

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #91 on: April 06, 2006, 11:44:58 pm »
I really really like that cocktail design. I love the .25 cent upright too.

Maybe try a typeface for the rim that's a bit less stylized.

I also really like the one life one credit slogan. Almost sounds like a motto.
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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #92 on: April 07, 2006, 04:53:55 am »
UPDATE

I like the original mantra and removed what was requested by everyone.




This design is certainly heading in the right direction in my opinon.  :)
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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #93 on: April 07, 2006, 05:46:53 am »
I hope Troz doesnt mind but I modified his 2005 design for 2006 just for the sake of it as I love this design soo much!

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #94 on: April 07, 2006, 06:08:25 am »
it's going to be a tough choice between the two cocktails this year

JoyMonkey

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #95 on: April 07, 2006, 08:05:15 am »
I hope Troz doesnt mind but I modified his 2005 design for 2006 just for the sake of it as I love this design soo much!



I love Troz's cocktail, but I don't think the font will mold well; the C's will end up looking like O's and the I's and L's will also be difficult to distinguish. If the C could be opened up a little more and the tail on the L made a little longer it would be perfect.
I'm torn between this and his new cocktail design with 'added stool':

missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #96 on: April 07, 2006, 08:56:51 am »
The font can be changed... We need to concentrate on the design

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #97 on: April 07, 2006, 09:50:19 am »
STOOL!

missioncontrol

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #98 on: April 07, 2006, 10:22:48 am »
Troz try moving the stool and cocktail to the left a little bit more so that more of the cocktail cabinet is showing

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #99 on: April 08, 2006, 12:41:25 am »
The bezel on Troz's old one needs to be fixed the same way the new one is.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #100 on: April 08, 2006, 01:24:41 am »
The bezel on Troz's old one needs to be fixed the same way the new one is.

Anyone creative who can do this?? My skills in Adobe and paintshop suck ass!

My biggest problem is I think I have an idea but just cannot get it done due to this lack of skill. Maybe ill need to try do something on paper and scan it to hopefully prompt someone to help get it "fine tuned".
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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #101 on: April 08, 2006, 11:10:35 pm »

My biggest problem is I think I have an idea but just cannot get it done due to this lack of skill. Maybe ill need to try do something on paper and scan it to hopefully prompt someone to help get it "fine tuned".

If you scan it they will come...

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #102 on: April 09, 2006, 12:07:47 pm »
I haven't had much time to work on anything thanks to Real-LifeTM.  I'll try to get the suggested design modifications done today and ditch the stool.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #103 on: April 09, 2006, 07:15:42 pm »
Finally had some time today...



I thought of trying to squeeze in some sort of game into the monitor but thought it might look too busy.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #104 on: April 09, 2006, 08:49:12 pm »
I like it without the Kamakazi background.  I can't decide if I like the stool or the stool-free version better.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #105 on: April 09, 2006, 09:01:05 pm »
Somethings missing from this version, which is why I tried the version above.  There needs to be something in the background I think.


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #106 on: April 09, 2006, 09:49:23 pm »
Somethings missing from this version, which is why I tried the version above.  There needs to be something in the background I think.

FIXED!
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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #107 on: April 09, 2006, 10:45:31 pm »
Somethings missing from this version, which is why I tried the version above.  There needs to be something in the background I think.

FIXED!

http://forum.arcadecontrols.com/index.php?action=dlattach;topic=52117.0;attach=45606;image


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #108 on: April 09, 2006, 11:50:45 pm »
Somethings missing from this version, which is why I tried the version above.  There needs to be something in the background I think.



how about going with circles or a spiral? I really like the way they came off on the MAME token... You had an example back in 2005 similar to what I mean... just move the date to a better spot...

I'm going to pull this from the 2005 design to show what I was talking about




Edit: use the 2006 cocktail design and layout and the 2005 circles
« Last Edit: April 09, 2006, 11:55:27 pm by missioncontrol »

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #109 on: April 11, 2006, 01:02:03 am »
There are some great designs this year!!!  I just had to try a cocktail to go along with JoyMokeys "all your game are belong to us" concept.




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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #110 on: April 11, 2006, 01:41:42 am »
a variation...


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #111 on: April 11, 2006, 06:37:45 am »
ARCADE5280 I do like the second design... I would take off the "BYOAC" and "No Credit" that are on the cabinet... at a reduced token size it will possibly be difficult to read...

and put the coin slots on the second design...

also the oposite player is missing the inward cut on on the cocktail top...

with a few minor tweeks it will look great

ARCADE5280

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #112 on: April 11, 2006, 12:41:30 pm »
ARCADE5280 I do like the second design... I would take off the "BYOAC" and "No Credit" that are on the cabinet... at a reduced token size it will possibly be difficult to read...

and put the coin slots on the second design...

also the oposite player is missing the inward cut on on the cocktail top...

with a few minor tweeks it will look great

Thanks for the suggestions.  I added the coin slots to the one and the 2nd player cutout.

I also made the cocktail a bit bigger and added the "build your own arcade controls" and wood grain.


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #113 on: April 11, 2006, 02:40:44 pm »
That's beautiful!  :o
Nice job!

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #114 on: April 11, 2006, 02:42:16 pm »
Here's one more with heavier lines to show up better and a pixel grid floor that could match the pixels in perspective of joymonkeys idea.


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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #115 on: April 11, 2006, 05:43:49 pm »
the only thing that's bugging me about your design is the angle of the top two coin slots

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #116 on: April 11, 2006, 06:03:57 pm »
My mechs are slanted, but I think that you are right.  I fixed the slanted coin slots and replaced the existing jpg [04].  Thanks again missioncontrol! keep the comments coming.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #117 on: April 11, 2006, 06:16:01 pm »
That's beautiful!  :o
Nice job!

Thanks!  I wanted it to match your design and had to borrow the starburst from your design.

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #118 on: April 11, 2006, 07:21:17 pm »
My mechs are slanted, but I think that you are right.  I fixed the slanted coin slots and replaced the existing jpg [04].  Thanks again missioncontrol! keep the comments coming.

looks much better.... I fugured you were going for the slantedcoin mech look... it just didn't come out right...

don't forget the year since it's a heads design

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Re: 2006 BYOAC Token *FRONT* Design Thread
« Reply #119 on: April 11, 2006, 08:44:09 pm »
Sorry for all the posts...I am just having too much fun.  Heres my revised token...



I think that the wood grain and onscreen game could be too fine of details.  I figure, even if the minting process shows some dots on the screen at least it dosn't look like the game is off or worse...not working.

which background is better...the starburst [05] or the vortex [02]?