Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news


  

Author Topic: Arcade of the dead (new intro video!)  (Read 5102 times)

0 Members and 1 Guest are viewing this topic.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Arcade of the dead (new intro video!)
« on: September 16, 2005, 07:54:05 pm »
Wow! This is the post I wanted to make for a long time! Me and my mate finally began building the 2 monsters. Mine will be Arcade of the dead and his will be Arcade match up. I bought Saint's book and read it A to Z (awesome book by the way!). We broke our bank to bought all our stuff, and broke we are! We based our cabinets mainly on Lusid's one. Modifications we did is to bring the cabinet smaller. It was in our opinion taking lot of uneeded space (there is lot of free rooms on the control panel and the bottom is just really fat for whatever reasons). We are both in an appartment in Montreal Quebec so we dont have spaces to loose. We're doing this in team so I've done all the research for the hardware including controls, encoders, trackballs etc... And Pat (my mate) have the wood skillz :) So here is he measuring the first piece of wood.
« Last Edit: January 15, 2010, 11:19:01 pm by Nataq »

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #1 on: September 16, 2005, 07:56:44 pm »
And this is me looking at that piece. You can see by the look on my face what im saying to myself (That is totally frickin awesome dude!)

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #2 on: September 16, 2005, 07:58:24 pm »
And then Pat cutting the first piece! The start of a long journey!

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #3 on: September 16, 2005, 08:01:26 pm »
And to be more precise on our measurments, we left 1/8 inches between all our pieces. That is exactly the widht of the blade we used to cut the wood. (why isnt said to left that space between pieces on Lusid and Saints book plan ?...)

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #4 on: September 16, 2005, 08:05:48 pm »
And the final pic for now. Me holding a mockup of what will be the real thing. Look at the base and how big is the CP. Im happy with how it looks. So top of machine is the same as Lusid but we are saving space with bottom. Looking better on my own opinion... but then im biased because this is my own! mouhahaha!

*Look at that smile! :)

ginno

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 149
  • Gindustries Arcade
    • Gindustries Arcade
Re: Arcade of the dead + Arcade Match Up
« Reply #5 on: September 17, 2005, 01:10:32 am »
Nataq, good to see you have taken the roll of 'supervisor' on the project.

Looking forward to more pics of you chillin with a beer while your buddy does all the hard work :)

Cheers mate.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #6 on: September 17, 2005, 01:26:29 am »
Hahaha! True theres not much pics of me laying above the wood.  Next time Ill work with one hand and take a picture with the other ;)

RaggedEdge

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 119
  • I want to build my own arcade controls!
Re: Arcade of the dead + Arcade Match Up
« Reply #7 on: September 17, 2005, 06:33:41 am »
I like the modification to the cabinet.  You are right, it is too large at the bottom.  Now yours looks a little like the Ultimate Arcade design.  The book somewhere does say to pay attention to the thickness of your blade, but it is in some obscure sentence.  I decided to only mark the next piece and then cut it.  Then measuring the next adjacent piece and then cutting it.  It was the lazy way to do it since I didn't have to deal with the thickness of the blade.  I just measured and cut.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #8 on: September 17, 2005, 09:40:57 am »
Thats a good way too. Measurements takes a long time adding the 1/8 everywhere but worth it for precise cut.Also,  I left my plans at my buddy's house but I think I removed a good feet of that bottom...

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #9 on: September 17, 2005, 06:05:32 pm »
Just to put it all at the same place here is the art done so far.

For arcade of the dead:

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #10 on: September 17, 2005, 06:06:40 pm »
And for Arcade match up ( no control panel art as of now):

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38219
Re: Arcade of the dead + Arcade Match Up
« Reply #11 on: September 17, 2005, 06:30:03 pm »

Drinking and measuring is dangerous.  Check and recheck and then have your dog check those measurements.

Sinner

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 615
  • Half the lies they tell about me, aren't true...
    • Geek My Gadget
Re: Arcade of the dead + Arcade Match Up
« Reply #12 on: September 20, 2005, 09:05:55 am »
I love the art work...I can't wait to see a completed "Arcade of the Dead"...

hulkster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2372
  • HulkaMAMEia is runnin' wild!
    • My Mamestrosity!!
Re: Arcade of the dead + Arcade Match Up
« Reply #13 on: September 20, 2005, 11:26:19 am »
whoa dude, you could be a model for "how not to be safe when  using a circular saw".  shirt off and bare foot?  wow.  i just want you to know that i managed to seriously damage my toe, and i wasnt even using a saw.  i dropped a sheet of 40" x 40" mdf on my right big toe.  oh man, it hurt.  i posted a picture of my toe a long time go with it all bandaged up, i'll try to find it to scare you into putting some shoes on at least. 

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38219
Re: Arcade of the dead + Arcade Match Up
« Reply #14 on: September 20, 2005, 12:36:20 pm »

WTF does dropping the wood on your toe have to do with safe use of a circular saw?

dmsuchy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • I kill communist llamas for fun.
Re: Arcade of the dead + Arcade Match Up
« Reply #15 on: September 20, 2005, 03:21:19 pm »
Cool artwork for arcade of the dead! Orginal?

SNAAKE

  • Trade Count: (+29)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3383
  • my joystick is bigger than your joystick !
    • gamestation
Re: Arcade of the dead + Arcade Match Up
« Reply #16 on: September 20, 2005, 05:19:14 pm »
Diggin teh zombie artwork..very cool and original :)

Bones

  • [Moderator]
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4031
Re: Arcade of the dead + Arcade Match Up
« Reply #17 on: September 20, 2005, 05:47:16 pm »
Looking good and I agree about the Zombi theme, it is cool. Keep the pics coming!

Living the delusional lifestyle.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #18 on: September 21, 2005, 12:36:17 pm »
I did worked a lot on the artworks... and found out later I was at a 100 resolution. Some people say I have to redo it all, and im hoping there is another way cause that is too much work. You think I can still print a good picture at that resolution without redoing the whole thing ?

dmsuchy: I did put everyting together but didnt make the drawing. Everything comes from the flash animated movies Xombie. They are making a full lenght movie soon too so you'll hear about it :)
« Last Edit: September 21, 2005, 12:40:20 pm by Nataq »

Crazy Cooter

  • Senator Cooter was heard today telling the entire congressional body to STFU...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2031
Re: Arcade of the dead + Arcade Match Up
« Reply #19 on: September 21, 2005, 12:52:51 pm »

WTF does dropping the wood on your toe have to do with safe use of a circular saw?
LOL.  I was wondering too.  I think it was just meant as a safety warning in general.  It is a pretty bad idea to use a saw barefoot and with no shirt.  But I guess it eliminates the possibility of getting a shirt tail or shoelace caught in the blade. ;)

The project looks great.  The space for the blade is the kerf.

SNAAKE

  • Trade Count: (+29)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3383
  • my joystick is bigger than your joystick !
    • gamestation

ginno

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 149
  • Gindustries Arcade
    • Gindustries Arcade
Re: Arcade of the dead + Arcade Match Up
« Reply #21 on: September 21, 2005, 05:56:29 pm »
Do you have any ideas for the CP overlay for arcade match up?

Im from Oz so i dont know much about grid iron but im thinking using those 'O' and 'X' and arrows they use to map out their game plays could look pretty good.

Just an idea.

cheers.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #22 on: September 22, 2005, 11:58:02 am »
CP overlay for arcade matchup is not done yet and that is a pretty good idea you have there. Ill look for this thanks :)

dmsuchy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 378
  • I kill communist llamas for fun.
Re: Arcade of the dead + Arcade Match Up
« Reply #23 on: September 22, 2005, 03:34:57 pm »
Just watched Xombie, Awesome!

hulkster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2372
  • HulkaMAMEia is runnin' wild!
    • My Mamestrosity!!
Re: Arcade of the dead + Arcade Match Up
« Reply #24 on: September 22, 2005, 04:20:02 pm »

TimeKillr

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 2
  • I want to build my own arcade controls!
Re: Arcade of the dead + Arcade Match Up
« Reply #25 on: September 24, 2005, 01:11:24 pm »
Knowing Nataq, I've seen him do far more dangerous things than using a saw barefoot and shirtless.

Of course, he wasn't doing the actual cutting... :) He just likes to drink beer.

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #26 on: September 25, 2005, 10:43:42 am »
Welcome aboard TimeKillr!  ;D

TimeKillr

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 2
  • I want to build my own arcade controls!
Re: Arcade of the dead + Arcade Match Up
« Reply #27 on: September 25, 2005, 01:09:23 pm »
Welcome aboard TimeKillr!  ;D

Well, thanks :)

Hopefully I'll be able to get my damn Sanwa buttons someday so I can actually start building my CP..

Plus I need to gather up 3 grand to buy myself my new TV so I can use my old one in my cab..

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #28 on: September 23, 2009, 10:19:09 pm »
4 years later...  :o

Yeah Ok we did took our sweet time to go on. Building two cabs at the same time wasnt really a great idea to start with and we had some hard times with our schedules. Still, we will finish someday! If it take another 4 years it will still be it!  ;D

Anyway, got some motivation lately and finally put together the control panel. The artwork has been redone completly because of bad resolution I had the first time. Still, it is pretty much the same. I have the wiring to do now and I will replace the yellow buttons by red ones.

No new pics of the cab but it is going well. Pretty much assembled now. Speakers holes to do, retainer and front door then paint, t-molding... haa it still looks like a long way to go. But we'll do it!

What do you think of the CP ? I am very satisfied!  ;D

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead + Arcade Match Up
« Reply #29 on: December 20, 2009, 04:44:27 pm »
Finally put some time again and did a bunch of stuff. I am to the point where I just need a glass in front of the monitor and do the final paint touchups. Machine runs beautifully and video looks pretty good on component out. I will also print out two MAME logos (the atomic one) for the side art.

I changed the buttons to fit the theme. I also replaced the super joysticks for red competition (IL). It feels way better for fighting game and pretty good for everything else. Good choice overall. I did had a curved 27" HAPP bezel and a 19". Since I changed the TV to a flat one I made a bezel from these 2 so now it is a "2 level" one... hard to explain but I needed the opening of the 19" for the TV and the height of the 27" one to fill the hole outside of TV. Looks good in my opinion. I was trying to achieve a good result or else I would have painted the glass I will put over monitor. No need for this now.

Here is some updated pics. I am so proud of it and I am surprise I could do something like that. I never build anything that big and good looking before :)

 :cheers:


Erik

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 181
Re: Arcade of the dead (new pix!)
« Reply #30 on: December 21, 2009, 11:17:20 am »
love everything about this one!

you did such a good job with the cpo and marquee.  seems a shame to use mame logos and not continue the "dead" theme with the sideart

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead (new pix!)
« Reply #31 on: December 21, 2009, 01:33:39 pm »
Thank you  ;D

You are probably right about the side art. I should probably stick to the theme again. I was just thinking that since my cpo overlay and marquee are "removable" the MAME logos on the sides would always be accurate even if I decide to change the theme. None are sticked. Side art need to be stick though.

I will have to rethink about it. Dead side art wouldnt be hard to find since the art are already in flash (vector) and I can chose from a whole lot of pictures from the Xombie animated series.


Mmmm...

pinballwizard79

  • The above mentioned items do not expel strawberries & pretty girls
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1524
  • I sleep by my arcade every Friday
Re: Arcade of the dead (new pix!)
« Reply #32 on: December 21, 2009, 10:20:17 pm »
I like that CP!
"George Bush doesn't care about arcade people"

My FrankenPanel: http://forum.arcadecontrols.com/index.php?topic=110312.0

My Game Room: http://forum.arcadecontrols.com/index.php?topic=81323.0

BobA

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5944
  • What Me Worry?
Re: Arcade of the dead (new pix!)
« Reply #33 on: December 22, 2009, 12:04:43 am »
It is great that you finally were able to finish your cab.   Many people would have given up when more than 4 years had passed.  Great work :cheers:

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead (new pix!)
« Reply #34 on: January 15, 2010, 11:18:08 pm »
Just received smoked glass and installed it. I am amazed at how it really enhanced my screen. I ordered 5mm smoked glass and was nervous to try since I already tought my TV was looking great with components inputs. I've read lots of people saying smoked glass was great but now I truly believe it. Picture is better now and monitor is not that hard to look at anymore (27" TV at 10" close to your face...).

Since glass is now mounted (I just had to layed it down, gravity hold it great on its own) I was able to mount my speaker grills as well for my final move!

CAB IS NOW COMPLETE! YAY!

Ok, I'll add some side art later but the thing still done and look complete.

I'll add some pictures later.

On another note, I have completed my cab intro movie based on the Xombie movie clips. If you look at my artwork it is just a continuity and is well suited to the cab. It looks awesome but I really just did add some text on a short clip. Still, awesome to run on the cab  ;D Take a look :
MAME Arcade of the dead Intro video

saurian333

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 284
  • "They must've spent tens of dollars on this."
    • My b(uild)log
Re: Arcade of the dead (new intro video!)
« Reply #35 on: January 15, 2010, 11:48:40 pm »
Cool vid; interesting inspiration for a theme!  I love how the CP turned out, by the way.

saleem

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 437
Re: Arcade of the dead (new intro video!)
« Reply #36 on: January 16, 2010, 08:41:45 am »
thousands of dead games are coming back to life!spooky.
 :laugh:

Nataq

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 188
  • Arcade of the dead... now alive!
    • Arcade of the dead... now alive!
Re: Arcade of the dead (new intro video!)
« Reply #37 on: January 17, 2010, 09:55:28 am »
Here's a better quality video of me showing the now completed cab including new intro video. I will probably modify the layout again to make it even more personal (it is largely based on the defaut AtomicFE layout.

***I'm talking french so sorry for the audio :)

AOTD_showcase.avi
« Last Edit: January 17, 2010, 09:57:33 am by Nataq »

Ptaz

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 6
Re: Arcade of the dead (new intro video!)
« Reply #38 on: February 25, 2010, 08:48:11 pm »
This is the one of the best cabinets I have ever seen in my life great job man....

I wonder how many Carlsburg's that bad boy took to make!

  
 

Sitemap 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31