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Author Topic: PS3 - The Cell Unveiled by Sony, IBM & Toshiba  (Read 10151 times)

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skid_68

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #40 on: February 14, 2005, 06:43:12 pm »
I guess another big thing that drives xbox sales at the moment is the relatively ease at which to fit a modchip (it was the only reason i bought one!). Somehow i think XBOX2 will make it significantly more difficult to chip it.

But thats just it, since its so easy to mod. Xbox's are a very hot item. That as you said, bought one cause it was so easy to chip. Just like thousands of others. So MS is making tons of money based on the modchip scene, and as much as they hate their machine getting hacked, they need to realise that they are making tons of money based on it. Its really the game companys that suffer since people just D/L or Rip games. But you still have to buy an XBOX to do it.

DaveMMR

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #41 on: February 14, 2005, 07:05:06 pm »
ps3 is having the latest gforce tech by nvidia in it according to the ces interview.
http://www.xbitlabs.com/articles/editorial/display/ces2005.html  The beyond3d forums have plenty of speculation on these things and up to date info.Cell is capable of quite alot.I like that they are going in a new direction however i wouldnt expect to see them in the pc market anytime soon due to compatability.Im no programer or anything but even if it is new tech and difficult to program for isnt the xbox and nintendo also going a ......

Firstly, Nintendo has something up their sleeves, it is definitely running  a dual processor setup, but what the kind of processors have yet to be determined. There will be a built-in broadband connection. More likely than not, Gigabit LAN. The controllers supposedly (don't hold me to this, it's a rumor, like everything else in the gaming industry before E3), have gyros in them. ATI slaughters NVedia in rendering pipelines anyway, so I'm not worried about PS3's graphics card. In order of ease of programming: Nintendo, Microsoft, Sony. The Sony machine is the hardest to port to compliments of their highly customized codebase. Microsoft is using the obvious Direct-X, so it's simple to port PC games over to. The Nintendo codebase in comparison to X-Box is as easy as Visual Basic is to C++... but functionally speaking, Nintendo is like C++ compared to the X-Box VB. Sony's been alienating their third parties for the past two years... and their loss of Crash Bandicoot was a major mistake, like their loss of Capcom. According to IGN.com, Square-Enix released a press conference on Febuary 12th, surrounding a possible initial release of FF on the launch of the Nintendo "Revolution" as it's codenamed. There will more likely than not be a Zelda, a Mario, a Rogue Squadron, and Final Fantasy game all released with online capabilities upon the release of the Revolution.

Ahh young grasshopper - you're not getting it.  The average consumer doesn't give a hoot (and pollutes) about all these specs you're throwing out.  I'm a little more into them and even my head is spinning like those gyros in the controllers you speak of.  You're speaking 'fanboy' to us.  You want Nintendo to win and you're throwing propaganda at us hoping to sway our dollars into Mario's camp.  It's not an insult, by the way - it's good to have a passion for things.  But the victor will not be determined by techobabble, no matter how hard you want it to be. 

Besides, any developer that wants to stay in business will learn their way around the future PS's limitations stadt.    They want to make a profit, not bore people with their programming headaches.

Furthermore, Sony didn't "lose" Crash Bandicoot.  Naughty Dog doesn't like to milk their franchises.  Three games was all the little critter got (not counting the cart racer) and ND wrapped up the story.  He was resurrected by other developers with slighty luckewarm results.  They came out on the PS2 so he didn't go anywhere, technically.  And neither did Capcom. 

As for the other arguement running parallel to this one - yeah Honda's are neat.
 

 

GGKoul

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #42 on: February 15, 2005, 10:35:27 am »
I guess another big thing that drives xbox sales at the moment is the relatively ease at which to fit a modchip (it was the only reason i bought one!). Somehow i think XBOX2 will make it significantly more difficult to chip it.

But thats just it, since its so easy to mod. Xbox's are a very hot item. That as you said, bought one cause it was so easy to chip. Just like thousands of others. So MS is making tons of money based on the modchip scene, and as much as they hate their machine getting hacked, they need to realise that they are making tons of money based on it. Its really the game companys that suffer since people just D/L or Rip games. But you still have to buy an XBOX to do it.

The XBox is sold below cost in order to get money "pubisher" money from every game sold.  As the company that released the console gets 10-20% of every game sold. 

So a modded Xbox bring very little profit to MS.

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #43 on: February 15, 2005, 06:10:40 pm »
I dont know anyone that doesnt have a modded xbox.
Honda vs. Pointdablame that was what i was trying to get at.My opinion is skewed compared to yours because of where i am.To truely argue the point it would be fairer if we were all in the same country.I was trying to admit fault.

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pointdablame

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #44 on: February 15, 2005, 06:24:10 pm »
I dont know anyone that doesnt have a modded xbox.
Honda vs. Pointdablame that was what i was trying to get at.My opinion is skewed compared to yours because of where i am.To truely argue the point it would be fairer if we were all in the same country.I was trying to admit fault.



yup, my point exactly :)  Hope you didn't take that as attacking.. i was just saying what you just said :)

And yeah, I don't know many people who own a stock Xbox either heh.
first off your and idiot

Man I love the internet, haha.

DaveMMR

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #45 on: February 15, 2005, 07:54:54 pm »
I dont know anyone that doesnt have a modded xbox.
Honda vs. Pointdablame that was what i was trying to get at.My opinion is skewed compared to yours because of where i am.To truely argue the point it would be fairer if we were all in the same country.I was trying to admit fault.



yup, my point exactly :)  Hope you didn't take that as attacking.. i was just saying what you just said :)

And yeah, I don't know many people who own a stock Xbox either heh.

I don't have one.  Never felt a need or desire to do it.

pointdablame

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #46 on: February 16, 2005, 12:38:16 am »
I dont know anyone that doesnt have a modded xbox.
Honda vs. Pointdablame that was what i was trying to get at.My opinion is skewed compared to yours because of where i am.To truely argue the point it would be fairer if we were all in the same country.I was trying to admit fault.



yup, my point exactly :)  Hope you didn't take that as attacking.. i was just saying what you just said :)

And yeah, I don't know many people who own a stock Xbox either heh.

I don't have one.  Never felt a need or desire to do it.

but I don't know you ;)

Have you seen/used a modded xbox before? Most people I see that have contact with one get that "gotta have it" feeling right away.  Not everyone I'm sure... but that's been my experience
first off your and idiot

Man I love the internet, haha.

Lilwolf

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Re: PS3 - The Cell Unveiled by Sony, IBM & Toshiba
« Reply #47 on: February 17, 2005, 09:19:49 am »
Back to cell processors.

1) Multiprocessor in the same wrapping... But its just a multiprocessor....   Will it be a problem?

  But... Now consoles come with much better development kits.  The trouble with the Saturn was nobody wanted to program for it.  To hard... to confusing... to hard to optimize on the hardware to utilize both processors.

   But with APIs that are already optimized to use mulitiple processors.  Hopefully this will help.

  Also, it sounds like the processors can be completely setup differently.  Heck, you can have 1 or 10 running OSX and 2-5 running WindowsXP and 6-10 running a gaming system.  If its as configuratble as they say, I can see it very nice for splitting applications...  Like adding TIVO support while your playing video games... That would be cool.

2) Its a PS3... They will have developers for it no matter what.  Heck, Sony could come out with a PS3 powered by a pentium3 with CGA graphics and they would sell a ton.   They get one sucky console before people second guess their hardware :)

3) The cell (IMHO) has the ability to be the next powerpc.  REALLY cool on paper... but will it take over the x86 chips?  Only if intel / amd can't come close on the power it has for a LONG time.   They will have a struggle.  But if when they create a desktop version... if they can emulate a x86 well... I could see them taking over in a few years..