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Author Topic: newbie building an arcade  (Read 1402 times)

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kyborg

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newbie building an arcade
« on: November 06, 2004, 12:46:49 am »
Hi all,
Bare with me, I

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Re:newbie building an arcade
« Reply #1 on: November 06, 2004, 12:26:51 pm »
Hanaho is (or at one time WAS) Capcom's cabinet builder.
You can also check out Dynamo.
NO MORE!!

kyborg

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Re:newbie building an arcade
« Reply #2 on: November 06, 2004, 10:10:29 pm »
anyone here how about cashbox?
i'm checking the JCM cash machine, but no manual whatoever

crashwg

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Re:newbie building an arcade
« Reply #3 on: November 06, 2004, 10:36:04 pm »
What do you mean "cashbox"?

If you're refering to one of those slots that you put bills in more commonly knows as a validator, they operate by sending pulses based on what currency is inserted.  For example a 1 dolar bill would send 4 pulses, 1 for each quarter.

Feel free to ---smurfette--- slap me if I'm telling you something you already know and you're refering to something completly different!  ;)
If there's bees in the trap I'm catching em
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And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

kyborg

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Re:newbie building an arcade
« Reply #4 on: November 06, 2004, 10:38:51 pm »
What do you mean "cashbox"?

If you're refering to one of those slots that you put bills in more commonly knows as a validator, they operate by sending pulses based on what currency is inserted.  For example a 1 dolar bill would send 4 pulses, 1 for each quarter.

Feel free to <auto-censored> slap me if I'm telling you something you already know and you're refering to something completly different!  ;)
yes yes :) , this is what i want to know :)
and does it operate with ultimarc i-pac ?

kyborg

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Re:newbie building an arcade
« Reply #5 on: November 08, 2004, 01:13:20 am »
nehelp?

paigeoliver

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Re:newbie building an arcade
« Reply #6 on: November 08, 2004, 01:36:28 am »
What do you mean "cashbox"?

If you're refering to one of those slots that you put bills in more commonly knows as a validator, they operate by sending pulses based on what currency is inserted.  For example a 1 dolar bill would send 4 pulses, 1 for each quarter.

Feel free to <auto-censored> slap me if I'm telling you something you already know and you're refering to something completly different!  ;)
yes yes :) , this is what i want to know :)
and does it operate with ultimarc i-pac ?

If you are wanting to go into actual business making actual arcade games then this IS NOT the forum for you. You are going to need to actually research this stuff on your own.

I-Pacs and J-Pacs are nice, but realize that there is an entirely different class of this stuff made for commercial environments. In fact there is a whole class of computers and a whole class of operating systems designed for such an environment.

Also realize that you are going to need a minimum of a quarter million dollars to even think about producing a game yourself, and also be aware that the industry has been dying for DECADES and almost no distributors are going to be willing to order any games from an unknown basement operation.

So basically, you are going to need to do a ton of research, spend a ton of money, which you will lose.

In all reality you are going to need a heck of a lot more money than that. A quarter million is just a quick number to basically represent just the cheapest possible production costs on the first 100 units. You will also need to spend a small fortune pimping your game at the industry shows and producing and sending out flyers for it. You are going to need a building, you are going to need spare parts. Like I said earlier, distributors aren't going to order games out of some guy's basement.
« Last Edit: November 08, 2004, 01:39:22 am by paigeoliver »
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kyborg

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Re:newbie building an arcade
« Reply #7 on: November 08, 2004, 01:38:02 am »
damn, this is not a good news :-S, thanks tho

paigeoliver

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Re:newbie building an arcade
« Reply #8 on: November 08, 2004, 01:42:09 am »
Truly, if you really have a good game on your hands then just build a single prototype unit (you CAN use Jpac for this) and don't even worry about the bill acceptor, just stick a 25 cent coin door on it.

Put it out on location someplace, fine tune your game, and when you are sure it is perfect then try to sell it to Hanaho or Capcom or GlobalVR or ITS or Merit.

If the big boys won't buy it, then it probably has no chance of success anyway.
« Last Edit: November 08, 2004, 01:50:48 am by paigeoliver »
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

paigeoliver

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Re:newbie building an arcade
« Reply #9 on: November 08, 2004, 01:44:26 am »
Also, you'll need to target a much cheaper PC than that, I don't think any of the PCs designed for this stuff have those sort of specs.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

kyborg

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Re:newbie building an arcade
« Reply #10 on: November 08, 2004, 01:48:01 am »
thanks for the tips, so far i have someone interested in this game, so it's worth a try to build up a machine and show it to him :)