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Author Topic: Test Control Panel Design  (Read 15646 times)

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PL1

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Re: Test Control Panel Design
« Reply #80 on: June 08, 2020, 10:29:46 pm »
still struggling to get the trackball and spinner working.

it seems when i go into a game in mame like centipede, hit tab to set the track x analog to the trackball, it doesn't populate when i move the trackball. It's like mame doesn't want to pay attention to analog devices at all or something. Same with the spinner. For example in this the thread below when i select "Track X Analog" and move the trackball, it just stays blank. despite the fact that from the windows desktop moving the trackball moves the mouse pointer.
Is mouse enabled in mame.ini?

You may not have a "mame.ini" file since it isn't created by default during install.

Run the MAME executable one time with the "-cc" (create config) switch to generate the file.
i.e. "mame64.exe -cc"
- You can run the command from command line or make a shortcut to the executable and edit the shortcut's properties, adding " -cc" after the executable name in Target.

Open "mame.ini" with Notetpad to edit settings as desired.
- 0 is disabled. (lightgun)
- 1 is enabled. (mouse, joystick)
Code: [Select]
#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1
joystick                  1
lightgun                  0


Scott

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Re: Test Control Panel Design
« Reply #81 on: August 09, 2020, 02:06:05 pm »
Is mouse enabled in mame.ini?

You may not have a "mame.ini" file since it isn't created by default during install.

Run the MAME executable one time with the "-cc" (create config) switch to generate the file.
i.e. "mame64.exe -cc"
- You can run the command from command line or make a shortcut to the executable and edit the shortcut's properties, adding " -cc" after the executable name in Target.

Open "mame.ini" with Notetpad to edit settings as desired.
- 0 is disabled. (lightgun)
- 1 is enabled. (mouse, joystick)
Code: [Select]
#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1
joystick                  1
lightgun                  0


Scott
That sounds promising. I will check that out. Thank-you

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Re: Test Control Panel Design
« Reply #82 on: August 09, 2020, 02:13:37 pm »
I just realized I never posted final photos of this thing.

After playing with it a bit, I decided it really needed a coin button since I kept having to hit my keyboard to add a coin. I didn't like that. So I purchased one and figured out where I could squeeze it in.

I also decided it was now done internally and I could close it up. So I installed the acrylic bottom. I essentially purchased some wood inserts and put one in each corner. Then using the rubber feet suggested further up in the thread, I got some longer screws for them and those are what holds it all in place. To gain access, i simply unscrew the 4 feet and remove the plastic. I'm pretty happy with how it turned out.

I need to get back to playing with the software side of things. Anyways, final (?) photos! Thank-you everyone who's offered some help along the way  :cheers: