I'm building a mult-interface arcade stick, but I'm only using it for consoles (so far: PSX, DC, SNES, maybe Genesis and N64). I am still not sure how I'm going to lay out the buttons (I'm leaning toward the "classic" Capcom-figher style). My question is, that fourth (seventh, in this case) button found on SNK/NeoGeo cabs;
* * *
* * *
* <---- this one; if I"m using my controls for consoles only, will I ever need that button layout? Are there any console games that used this layout in arcades?