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Author Topic: Reinstalled Windows, now I've got a mess  (Read 1769 times)

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MydknyteStyrm

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Reinstalled Windows, now I've got a mess
« on: May 09, 2017, 09:13:23 pm »
On Mame, I use OpenGL for the raster games, and D3D for the vector games, using Gigapigs ini files.

The vector games have ---steaming pile of meadow muffin--- the bed. The vectors don't seem to redraw themselves, and I end up with a blurred mess. See pics for example.

I have Windows 7, with DX 11 installed. I also installed the older DX 9 since I was getting a Mame error. Aside from dxdiag, which says nothing's wrong, I feel I might be missing a key component to make these games run right. They used to work before I reinstalled windows. Any help would be amazing!




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yotsuya

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Re: Reinstalled Windows, now I've got a mess
« Reply #1 on: May 10, 2017, 01:55:24 am »
That looks like a bad ass version of Tempest.
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MydknyteStyrm

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Re: Reinstalled Windows, now I've got a mess
« Reply #2 on: May 10, 2017, 07:46:42 am »
That looks like a bad ass version of Tempest.

Battle zone is even worse! ;)

So this morning with a clear head I figured the ini must be bad. I tried new vector ini settings, and it seems that when HLSL is enabled (as it was before the reinstall) that's what causes this "overBloom"

I know this has something to do with the d3d, since all of my raster games which use OpenGL work fine.

I haven't found anything online that shows good settings for vector games using GLsL. Am I wrong?




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