On Mame, I use OpenGL for the raster games, and D3D for the vector games, using Gigapigs ini files.
The vector games have ---steaming pile of meadow muffin--- the bed. The vectors don't seem to redraw themselves, and I end up with a blurred mess. See pics




for example.
I have Windows 7, with DX 11 installed. I also installed the older DX 9 since I was getting a Mame error. Aside from dxdiag, which says nothing's wrong, I feel I might be missing a key component to make these games run right. They used to work before I reinstalled windows. Any help would be amazing!
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