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Author Topic: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?  (Read 40644 times)

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deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #360 on: January 24, 2021, 03:23:13 am »
Luckily my Ultimarc order got here super fast and started laying out the buttons and taming the rgb wiring. I decided to coil the excess rather than custom cut all the wires because I would of had to order all the disconnects.
This took me forever. Probably 3 days and changed my mind several times of how to map everything out.
I only have 2.5" of clearance under the panel in the front and about 3" in the rear so care had to be taken that everything clears.
Not 100% happy with it but better than last time and had alot of excess wire to herd into spots.
Joystick leds were glued in with e6000 and temporarily held in place with aluminum tape and shims to keep in place untill glue cured. I have some 28mm thinwall polycarbonate tubing im still waiting on. Going to cut 1/2" lengths to press into the joystick holes after sanding the inside to diffuse and transfer the light. The clear washers will go above letting light through.... Same as chance did on his flynn cab except im using a single rgb instead of x2 per joystick.

I didnt take any button unboxing pics.  :embarassed: Just a balltop pic.....waited 2 weeks for those and the clear dust washers to arrive.
I then dismantled my 2 jlf sticks, and 2 seimitsu clone sticks. They got cleaned,greased, cherry switches, extended shafts, 6# springs, 1mm oversize actuators, the jlfs got octagon gates, and of course they all got batt tops.
« Last Edit: January 24, 2021, 03:30:50 am by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #361 on: January 24, 2021, 03:40:54 am »
The U-trak was a mess! Took an entire evening to dismantle...soak, toothbrush scrub all the gunk out, scrub all the shafts and bearings, etc.
The u-trak rgb board was encrusted and the wires corroded off. Had to soak in 90% iso alcohol and scrub with toothbrush.
Had to sacrifice a spare rgb button for its wiring and connector. Soldered on the new pigtail and re-assembled the trackball.
Hey.... It rolls now  ::)
Also after 5 years this cab finally got a kickplate  :cheers:
« Last Edit: January 26, 2021, 09:25:57 pm by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #362 on: January 24, 2021, 03:48:38 am »
Finally get the control panel done which felt like it took forever. Ipac4 hooked up after tearing apart about 50ft of cat5 cables for the wiring. All power and usb cables ran. I did skimp and used premade daisy chain grounds..... I just wanted it done at that point. :dunno
Was a pain to keep everything able to clear a control box barely 2.5" deep. Next cable will be simpler, 2 player, and deeper to run IL/ happ sticks.

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #363 on: January 24, 2021, 03:56:58 am »
Ordered a bunch of different sized pc fan dust filter plates and installed in all vent holes. Also installed a high pressure low rpm ventilation fan for the bottom of the cab where the pc resides.

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #364 on: January 24, 2021, 04:07:42 am »
Today I reinstalled the control panel, ran my coin door signal wires, ran a socket for the vent fan' and buttoned up a few other loose ends.

Rebuilt is done!

Well... I have to replace a barrel lock on the keyboard tray door and reinstall it tomorrow but now the real nightmare begins..... Software 😣😒😡

Going with launchbox/bigbox this time so should be easier.

I have a 8tb drive i been compiling for years ready to go.
Problem is i configured it to run on a crt box tv and scraped that setup so need to reformat the pc then drop this extra gpu in it and then go through all the emulator cfg files and reset them to default and hope they play nice.
I see many weeks of emulator configs 😣

Thinking about ordering one of them arcade 1up mortal kombat barstools and also thinking about changing the marquee to a replica mk3 ultimate marquee.

Anxious to see this cab all lit up!  :applaud:

javeryh

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #365 on: January 24, 2021, 09:31:48 am »
That is some insane wiring.

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #366 on: January 24, 2021, 01:55:46 pm »
That is some insane wiring.
It almost drove me insane  :lol

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #367 on: January 26, 2021, 07:38:38 pm »
Spent an hour last night putting a better cpu cooler in this pc with plans to overclock this 3rd gen i5 then realized this didnt have the Z series overclockable motherboard in it that I put it in a different system I built a month or so back  :banghead:

I didnt feel like rebuilding both systems and reinstalling windows just to be able to overclock so said screw it.

Got the pc done and added wires from the power switch pins on motherboard to connect to the hidden button on the cab that turns the cab on. I did end up installing a usb hub under my slide out keyboard tray but just to power mouse,keyboard, xbox controller wireless transmitter. Everything in the control panel will plug into pc directly.
I bunched the 4 control panel usb ends together at the back of the cab and used 4 short 2ft usb extensions to feed into cab bottom where pc is. This way the control panel and everything connected to it can be unplugged at the top rear section of the cab so the panel can be easily removed next time I move it.

Pc is in and powered up....updating windows now then comes the software journey  :embarassed:
« Last Edit: January 26, 2021, 07:41:19 pm by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #368 on: January 26, 2021, 07:47:22 pm »
Im 100% sold on the led floodlights! They are soooo much brighter than strip lights and they have all the modes and can be custom programmed and they actually save what state they were in for next time they are powered on.
Such a clean,vivid, pure color.....the pics dont capture how good they look!

« Last Edit: January 26, 2021, 07:53:38 pm by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #369 on: January 26, 2021, 09:23:26 pm »
Well .... Looks like the samsung led tv in this took a crap. Red led comes on but no image on the screen, connected hdmi to a spare monitor and its outputting fine.
 :banghead: :banghead: :banghead:
Probably just order a 32" monitor friday

So that sucks

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #370 on: January 27, 2021, 05:52:31 pm »
So..... I ordered a 32" LG ips 1440p monitor last night.

Wanna hear something funny?

The tv works.  :dunno
I guess while it was windows updating it lost signal and shut itself off.
I tried the power button and also this new remote I bought on ebay for it.
Turns out the remote doesnt work at all so a bad remote cost me $300 because you wanna hear something else funny??
Amazon says its too late to cancel order.

All i can do is laugh or id loose it.
Oh well maybe ill make a 32" virtual pinball with the old one.

Anyway..... All rgbs are working  :applaud:
Now just to figure out this ledblinky

javeryh

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #371 on: January 28, 2021, 07:06:53 am »
Im sure you will find a use for the 32 TV...  the LEDs are really bright - so now you are programming them to only light up for specific controls?

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #372 on: January 28, 2021, 12:35:04 pm »
Ill have to configure all the different lighting effect scripts for different situations.
You can make custom lighting animations that happen when the cab is powered on, then you can have it do something else when it loads into your frontend, cycling through systems or categories, when selecting a game, etc.....

Ledblinky has an included config file for alot of mame games that once you load the game ledblinky will only light up the buttons used for that game and it will light them in the colors they were on the actual arcade cab.
Alot to figure out since ive never messed with it before.

Right now im trying to get my 8tb launchbox drive to play nice since i had it configured to push 240p with super resolutions through a transcoder to a crt.

Im finding more and more config files and folders that i edited and teying to remember what i changed.
Im now searching the net for posts i made on forums to remember what the hell i did  :laugh2: :banghead:

Once i get majority of launchbox and emulators working correctly again then i need to start messing with ledblinky and map out my control panel and start configuring custom animations

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #373 on: January 29, 2021, 12:20:53 pm »
Polycarb tubing FINALLY showed up. 1 1/8" OD. X. 1/16" wall thickness .... My holes were cut with a 28mm bit but couldnt find metric sized tubing so was worried it would be a hair too large....Perfect fit! Time to cut some tubing.
I hope a single led will be enough with sanded/difussed inner section.

ChanceKJ

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #374 on: January 29, 2021, 01:47:51 pm »
tubes should be good, I'd scuff them up with some corse sand paper so you can't see though them and they catch more light. Are you just gonna set the cuts of tube in there resting under he dust washers? or hold them in with some sort of adhesive?

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #375 on: January 29, 2021, 02:35:42 pm »
tubes should be good, I'd scuff them up with some corse sand paper so you can't see though them and they catch more light. Are you just gonna set the cuts of tube in there resting under he dust washers? or hold them in with some sort of adhesive?

They are a snug press fit. I just tested one and im going to have to paint the inside of the bore white. Since its black its making white look purple and the colors are off.
But I got a bigger worry than that now.
My first led64 board is acting crazy.

I had both set to id1 and id2 in the ultimarc software.....

Mapped out my ledblinky input map

Was playing with animations last night and everything was fine.


Then i decided to try to make a custom script in the pacled64 program since that is what handles the led's untill the front end loads up and i wanted them all to just come on and fade to white.
The pacled64 program is about as unintuitive as it gets and the guide is vague.
Couldnt figure it out so restored factory script back on both of them but now they dont even come on when the pc is turned on.

In ledblinky the 2nd led64 acts fine but the first one goes crazy flickering randomly.
Ugggg


EDIT......... Neverming.....when i restored the led boards it unassigned their ID's

Thats fixed. Now i have to figure out if i can wrap part of the outer tube with some white vinyl or paint the bores.
I think either way is going to make a tight press fit for the tubes even worse

Heres a partial test fit. Looks bad. I should of went with acrylic i think it transfers more light and might not of gave an off color
« Last Edit: January 29, 2021, 03:01:57 pm by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #376 on: January 29, 2021, 05:14:46 pm »
I ended up sticking all kinds of white material in there to see what looked best.
Opaque plastic, white vinyl, even some white velcro which looked cool but didnt have but one small piece.

I ended up hitting the inside of the polycarb tubes with a light coat of flat white and left a window for the led to shrine through and i think it will be best bet to match my buttons.

Note... They are still not pushed down all the way yet... This was just for testing
In the pics- left side is just scuffed inside of tube and right side is after painting white.
A little dimmer but much cleaner color I think
« Last Edit: January 29, 2021, 05:29:29 pm by deezdrama »

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #377 on: January 29, 2021, 09:31:33 pm »
Did some vinyl cutting

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #378 on: January 30, 2021, 12:28:57 am »
Just waiting on the new 1440p monitor so I can put the tinted glass back in.

vertexguy

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #379 on: January 30, 2021, 02:23:20 am »
Did some vinyl cutting

That's pretty sick man.  Nice work!

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #380 on: January 30, 2021, 07:49:45 pm »
Did some vinyl cutting

That's pretty sick man.  Nice work!
Thanks.... I got some laser etched ones coming

deezdrama

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Re: MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
« Reply #381 on: February 13, 2021, 05:21:24 pm »
Screwed up the firmware somehow in one of the led64s trying to write a custom animation script for it for when the pc is first powered on untill ledblinky kicks in.
Heres a pic of me testing it on my other pc. Had to reflash factory firmware on it.
They are working fine now and leaving them alone.
Ive been moving my launchbox drive over to a build on a ssd so it will load much faster and ledblinky will take over much quicker.
Wrote some pretty long animation scripts in ledblinky and have them plugged into launchbox/bigbox and working/looking good.
Ill post a video soon but still working on my launchbox build. Just imported 26 systems in past few days. Got a few more to go, then still need to import arcade and windows game files.
Alot of good emulation options since I last setup a drive. Really liking swanstation and redream emulators.
And retroarch has so many good working cores now I think I imported over 20 systems before needing a standalone emulator and that was mame to run cd-i. Mame and redream are only standalones ive needed for consoles but have yet to import ps2 and ps3


Ohhhh!........ I got my 1440p ips LG monitor and it blows the tv i had in here away!
Whats most amazing is input lag. I notice hardly any at all! I dont know what theresponse time is on this display but ive never played emulation where there was no lag like this.....and dont need to use run ahead in retroarch at all! Totally worth it just for that alone but the image blows the old samsung tv away too and the crt shader im using in mame with brightness all the way up looks great!